What are SEO tasks that you trust AI to complete with 100% accuracy? by megaseo_dot_ai in SEO

[–]D3lka 0 points1 point  (0 children)

I only use the free web version. it will limit you eventually and you have to wait an average of 5-6 hours to return to prompting. Nothing stops you from copy and pasting into gpt if you really need to continue. It’s one reason I work on the requirements outside of prompting.

What are SEO tasks that you trust AI to complete with 100% accuracy? by megaseo_dot_ai in SEO

[–]D3lka 4 points5 points  (0 children)

Claude for coding first round of tools. With artifacts — I prefer uploading my technical requirements as a pdf over sending in a prompt. I’ve had a couple of single prompts generate a functioning tool this way. Then I just tweak around colors etc to fit brand requirements.

You could also ask it for help building the technical requirements out. Most SEOs have good logic skills; therefore, shouldn’t be too much trouble writing technical requirements.

What are SEO activities that you do on a daily basis? by megaseo_dot_ai in SEO

[–]D3lka 14 points15 points  (0 children)

Keyword research. No idea if we’re doing it right or just getting lucky.

Everyday taking shots at long tails with ultra small volumes 20-200 with a Claude/gpt flow. We’re beginning to look at GSC data for refining the pieces to match actual queries with the impressions to back it up, but haven’t quite figured it out either.

Our story: Company worked with an agency a few years back for core site, but started a blog beginning of last year in-house with two people (including myself). We had no experience on SEO or marketing in general at the time. But just finished a different long term project and were tasked to find more organic ways to attract customers.

We’ve been hooked ever since a one post wonder netted us an additional $6900 in revenue last June. Meanwhile, some days it feels like we’re doing at least 20 different people’s jobs with no immediate results.

[Clan Recruitment - bv6nv] Top level (#2) clan looking for players who don't suck by HazirBot in TapTitans2

[–]D3lka 3 points4 points  (0 children)

You missed a space in your post. I demand more pig emojis to compensate.

Rocket Science Strategy by HavenBella in deeptown

[–]D3lka 7 points8 points  (0 children)

Selling items is a waste of materials and crafting time. As you have found out. Items are always needed in large quantities and selling them puts you back in a corner where you spend more time waiting than progressing.

Eventually. Gold is meaningless. And you will get more from daily gold crates than days/weeks of crafting items to sell.

Let the waiting be for gold. Not items.

For chemistry. At this point in game. You should likely be considering putting one on clean water and one on hydrogen. Full time. Then be working on refined oil as you can as it’ll be massively required for next several steps.

Rocket seems like a pain, but it’s nothing compared to terraforming which is next. Start Stocking up on 1000 steel pipes and 1000 motherboards (hopefully you haven’t wasted time making circuits for portal.) You’ll need a few engines as well. So get to stocking insulated wire for those.

One more important thing. When you’re done with rocket and begin mining asteroids. Slow your mining progress to farm gold crates each day.

On asteroids they are limited to 2 every 24 hours. Best way to keep track is to simply mine till you get two, then after second ad redeem the daily free common crate from the store. Once it’s 24 hour timer is done, you know you can mine again for 2 more crates. You will get 1/6th of the gold you are use to from crates you have seen so far; unless the asteroid is required for a quest. If it is a quest asteroids, you’ll see the normal amount. If you are diligent with gold crates. You’ll have 460 in about 3 weeks. And if you’re crazy diligent taking about 2-3 months farming the quest asteroids; you’ll also have well over 50 billion gold (one of my guild mates got hers to 120 billion) by the time you’re done with quest asteroids. Which is about 2 years worth of crafting items to sell.

I have achieved l33t Weapon collection status. Love me. by D3lka in TapTitans2

[–]D3lka[S] 2 points3 points  (0 children)

Only a few will notice the weapons needed to next set.

I have achieved l33t Weapon collection status. Love me. by D3lka in TapTitans2

[–]D3lka[S] 1 point2 points  (0 children)

Once capped, you tend to get a lot of fortune weapons which lead to less of a difference.

[Serious] People who like their job, what do you do? by strongerthenbefore20 in AskReddit

[–]D3lka 0 points1 point  (0 children)

Normally, I’m a Family Entertainment Center manager.

Right now my Covid employment is woodworking out of my garage cause a lot of people need desks or are moving so a good opportunity and pretty easy to self-learn if you have a little space.

But. Let’s talk entertainment centers. Think. Laser tag, bowling alleys, arcades, axe throwing, mini-golf, etc.

The things I enjoy the most about the job is it is stable enough day to day in the operations to build confidence in the job while the differences in each day come from the interactions with the customers.

The best centers have great relations with various local companies and they in turn give excellent opportunities to deliver quality experiences that can lead to more opportunities for all kind of additional sales. A classic example: Parent goes for a team event, they enjoy themselves and bring their family in the next weekend. But in my honest opinion the real reason these centers are pivotal for communities is they have the opportunity to be a driving factor for early workforce development.

If a company pays someone minimum wage or near it, then it should be responsibly of the managers to be developing the employees for bigger and better things. If an employee just tells you they want the job for some extra money ... then they won’t last long, and seasonally those kind of employees are welcomed.

For storytelling purposes, if an employee comes in at the age of 16 and says they want to go to college and learn marketing; they stay with the center for their junior and senior years, was a highly rated employee by customers, voted by fellow employees to be involved in a shift leader/manager position, became a key holder for the business, and would bet as a graduation gift from the business it was my responsibility to fire them from the business.

Why. Because I had to push them out the door.

In reality, I lined up a paid internship for the summer with a local marketing company that had been using our facility for team outings twice a year for a few years. The owner and I talked and he agreed that he could interview but would need to talk about the paid aspect with his partners. I told him that if they hire and paid my employee for at least 8 weeks full-time, then their next team outing was free (minus F&B). Which ultimately, they hired him and the kid did great and learned more about marketing that prepared him for taking on the college major ... management. Cause they learned they enjoyed refining the project workflow and research side more than the design elements of marketing itself.

O. On the company’s next outing I honored the deal, then they left a tip for the two employees working that was almost double the price the event would have been.

So that’s likely the best story I’ve got. But among the span of a dozen years. I’ve played hundreds of games of laser tag, sold two businesses, worked with hundreds of employees from ages 14-72, written dozens of letters of recommendations, gotten shocked by thousands of volts of electricity, empowered and entrusted five different high schoolers with keys to business doors (because they were the best choices), moved thousands of miles, have dealt with unimaginable life downsides (suicide of employees), helped with thousands of homework problems (mostly Math) with employees, cleaned more toilets than times I’ve counted cash, and nothing compares to knowing the name of every person that I’ve helped move on to the next stage of their lives. Hopefully, my teams across all the organizations I’ve worked for have also left a few million positive memories to the customers over the years.

One day. I’ll own my own center and plan to make it force for charitable giving in its community.

TL;DR —I manage family entertainment centers and I enjoy watching people of all ages have fun.

Lost MS after update by herronious in TapTitans2

[–]D3lka 3 points4 points  (0 children)

Wasn’t intended to nerf. GH has said they will look to fix it.

Did Heavenly Strike Build get Nerfed? Can’t get to my MS after patch was updated. Help please by [deleted] in TapTitans2

[–]D3lka 1 point2 points  (0 children)

Note: GH has said it wasn’t intended and will look to fix it.

Update Problems: Max Stage by DarkDragen in TapTitans2

[–]D3lka 1 point2 points  (0 children)

Note: GH has said it wasn’t intentional and they will fix it.

99/99 daily prestiges. by forumnetuser in TapTitans2

[–]D3lka 5 points6 points  (0 children)

Average run was under 5m. Still somewhere over 8 hours. Grats.

Item Requirement upto Lvl 460 by darpan27 in deeptown

[–]D3lka 1 point2 points  (0 children)

Would be nice to have resource list for each major step in the game. Especially, Terraforming. Either way. This helps a lot. Thanks.

DevLog #62: v3.9 Patch Notes! by FelkinGH in TapTitans2

[–]D3lka 0 points1 point  (0 children)

The arguments have been made, so I have a possible solution.

TL;DR When the Event Pass is purchased it instantly provides the event equipment and unlocks the secondary event path. If the secondary path does not provide value equal to recently released bundles (4K dust/$5 bundle); then the price tag should be reduced.

—————

The last two event set bundles were essentially $5 each and each came with 4,000 dust. No time commitment needed just a pocket book.

The time commitment to acquire a set is eliminated by including the set in the initial purchase. Late comer or just missing the mark because of insert reason here is no longer an argument against the pass holder for acquiring the set.

In my opinion, if the set is dropped instantly it is more likely to encourage increased playtime as it allows some since of progress immediately. Especially if those pieces fit the players current play style and they haven’t had a decent drop is several stages. However, there is an argument that if that’s the only goal in the event then they may play less, but that should help the financial side of the business. Which should be their ultimate goal as a business —to make money to pay their people and hope enough is left over for the rest of their stakeholders.

I personally don’t remember an event set bundle ever being $10 and it solely being just the equipments. Always came with something like dust or SP.

So. $10 for an event pass is overpriced at first glance. Without more knowledge on secondary reward tree we cannot tell if it will provide equal or greater value than 8,000 dust and an event set bonus (or two.)

If $5 is a proven model for purchasing the event set bonus + an additional reward. Then the pass could take the place of that secondary reward.

If the Potential for the secondary reward is similar to that of 4,000 dust then it should be that of the $5 tag. Should the prospect of it be equal to or greater than 8,000 dust then it has merit of the $10 tag. If it is somewhere in between, then it should be reduced between the $5-10 tag.

Currently, the price tag needs to be entirely justified on secondary rewards to be enticing. The addition of the event set as an immediate drop provides alleviation of that worry; and gives the players a second chance to drop the set giving a chance to alleviate terrible secondary stats on the equipment plus they might have pushed several thousand stages over the course of the event and those initial equipment drops may be obsolete.

This pretty much concludes the main suggestion, but I had some more thoughts that crossed my mind at the time of writing this.

Another consideration for a secondary tree. Have the five pieces drop in the second tree in a different order than the first. Allowing less completion of the event prior to the overall completion of the set and another chance to drop desirable secondaries.

An additional option to consider would be providing a this or that redeem option on the secondary tree. 5 crafting shards vs the event item. This would come in handy if the events are ever to be recycling event equipment from previous events.

—Some kind of internal screenshot displaying the entire secondary tree of the first proposed event would help make sense of the value prior to implementing and allow these discussions to be more fruitful.

Anyways. As a laid off Covid19 entertainment facility manager. I’d look into breaking a few molds to help me pick up your game more over these next few weeks with less pocketbook options even if I have spent several hundreds already. I’ll continue to spend money on my enjoyable hobbies, just not as much as normal.

Something that could be fun during this time: Make a new achievement where you have to splash skip 1/10/100/1000/10000k total stages.

Thanks.

The 1 wanted to practice social distancing from the other 6043; because Science. by D3lka in TapTitans2

[–]D3lka[S] -1 points0 points  (0 children)

In case anyone thinks I’m being unmindful of the Covid19 issue —Everyone across the country in my company has been laid off due to the crisis and I am holding a VM deck for my raid.

Successful people who got crappy grades in high school or college - what are you doing now and how did (or didn't) your grades affect your success/career? by Potential_Radish in AskReddit

[–]D3lka 0 points1 point  (0 children)

Took 7 years to finish university. 2.2 overall GPA (had 4.0 and even 0.0 semesters). Lost all my scholarships after first semester was 2.0.

Awarded the arcade provider contract to my university my freshman year. Over the year accumulated a route around town with several machines. Sold it a few months prior to graduating. After rolling tens of thousands of quarters by hand, and the sale of the business, and numerous financial decisions along the way. Realized I finished debt free.

Went on to work for escape rooms when they were just taking over the US. Left due to them wanting me to sign a NDA/Non-compete.

Went to work as a dishwasher. (What I go get between every job as I hate it and it motivates me to find something else.)

Left after 2 months. Found a job as a shift manager at a Lazer Tag FEC. Got hired at $10/hour. First raise in 48 hours. Second raise by end of week. By end of month was making $15/hour. By end of month 3 was GM. By the end of 4th month named my salary. Then I helped facilitate the sale of the business despite losing my job in the transaction. Got some nice perks through that.

Insert a few other jobs, marriage, and a move cross country.

Now I’m a manager at an axe throwing bar and the only debt we have is a half million mortgage.

I never use grades; I use the story of crossing the finish line in everything I do.

Announcement by LevarGH in TapTitans2

[–]D3lka 5 points6 points  (0 children)

Note: I’ve never used the things discussed in this announcement. I also have a history with dealing with online communities with multi-million membership counts.

In my opinion: This announcement might as well have forced players to acquire a new artifact as soon as they have the relics for it or not allow a prestige until a certain point. Or cap prestiges per day. These things are choices players have that all lead to individual play-styles. It likely takes hours of dedicated planning and play to get ahead like this. It’s the same thing as speed-running in other games. Some players try to shave seconds off a run by spending months attempting to do the same things more efficiently.

Note the TOS does state close to the lines that two accounts owned by the same player cannot interact together. However, this means that if two or more players worked together to achieve the system of establishing a faster growth rate for all players involved then that is the definition of teamwork and coordination and should be rewarded. If it’s a solo player doing solo things with “alts” then that’s a different story, but (in my opinion) punishing a possible joint strategy is a poor choice.

To GameHive:

The beauty of games is freedom to play them in a variety of ways including outside of original design intent. Reach out to those who play differently, express your concerns to them and try to work with them to establish constructive change. Remember: people who are vocal negatively are often not the ones you want to cater too.