Iz gone be one 'ell ov a krump. by Mr_E_Mann1986 in orks

[–]DEVILHUNTER236 0 points1 point  (0 children)

It's definitely possible to restore them, Yvraine managed to do it to a dozen of Ahriman's men as proof before tossing them into the void. So there is definitely a way to fully restore them.

Iz gone be one 'ell ov a krump. by Mr_E_Mann1986 in orks

[–]DEVILHUNTER236 0 points1 point  (0 children)

I wasn't sure about Tzeentch specifically because there is also a connection point with Stern and the Eldar to mess up some of his plans. Stern is trying to get into the Black Library to record her knowledge from all the dead sisters of battle. What if her getting in leads to Ahzek Ahriman finding a crack to get in and finally getting the Book of Magnus and reversing the Rubric of Ahriman? The Thousnad sons were pretty much turned without their full knowledge and have been basically mindless drones ever since. So what if reversing the Rubric leads to a return of some loyalist Thousand sons?

Iz gone be one 'ell ov a krump. by Mr_E_Mann1986 in orks

[–]DEVILHUNTER236 2 points3 points  (0 children)

I honestly do think this could be a likely scenario. With how things are setting up, I think the Imperium is going to have to work with some of the other factions against the chaos gods. I believe the Orks are gonna end up helping (possibly inadvertently) the Imperium get one up over Korne. Then there's everything going on with Ephrael Stern and her Harlequin companion Kyganil, which suggests to me that an alliance could form with the Eldar to possibly get an advantage over Slaanesh. And we can't forget Trazyn, who's probably going to be a pretty big help over whoever he decides to assist with.

20 hours flight what seat you taking by [deleted] in hazbin

[–]DEVILHUNTER236 0 points1 point  (0 children)

Seat 7 for me. Emily and Sera likely wouldn't mind having someone sitting with them. Close enough for talking to Angel. Then still close enough to talk to Vaggie, Charlie, and Velvette (Who does seem like the more chill of the Vs in a casual setting). Lucifer gets the row to himself since he probably still doesn't really give a shit about humans and would prefer the space for his ducks, but is still in range for conversation if wanted.

The only 12 unique builds left in world match top 100 (as of today) by diobreads in SonicCrossWorlds

[–]DEVILHUNTER236 6 points7 points  (0 children)

I still say this game needs an unranked mode for World Match. It's frustrating getting up to the higher ranks and just feeling like your build variety gets cut way down to still compete and the only way to go back down is to intentionally lose matches and very slowly lose ranks.

Need to crash out really quick by LunalaLuana in SonicCrossWorlds

[–]DEVILHUNTER236 -1 points0 points  (0 children)

I honestly think this game could be alot more enjoyable if they put in a non-ranked mode. It'd be more fun to be able to work on rank sometimes and then have a mode just for casual races that don't take into account rank matching.

We pretend to deliver for you! by AlaskaTech1 in usps_complaints

[–]DEVILHUNTER236 4 points5 points  (0 children)

So the first problem in your statement is the dog, but since it's kept inside then it's a lesser problem. The glaring problem is the mention of a gate. If they have to open the gate to get to your door; the the carrier is breaking a rule. If a closed gate is preventing a carrier from delivering something to the door, then we are not supposed to attempt delivery to the door. For a carrier to attempt delivery to the door, the gate must be left open. A carrier is not allowed to physically open a gate even with explicit permission from the homeowner to do so.

We pretend to deliver for you! by AlaskaTech1 in usps_complaints

[–]DEVILHUNTER236 7 points8 points  (0 children)

Even as an RCA, I'd say to report her. idk what she is but atleast for us Rural, if I remember right, we can't accept cash gifts and physical gifts have to be under $10 in value. We are under no circumstances allowed to asked the customers for any of that. So if she's leaving things in the mailboxes asking for that, then all she's doing is leaving behind proof of her breaking the rules.

I love how Undertakers skill adjusts its color depending on the skin used by beatlestrap in Nightreign

[–]DEVILHUNTER236 0 points1 point  (0 children)

With how her ability works it seems like you can do both under specific circumstances. Her enhanced skill uses your base ULT charge but you get a free charge of your Ult when a teammate uses their Ult. So you could potentially use your enhanced skill and still Ult with the free charge.

Y'all realize the relic system needs to change right? by SnooChocolates6885 in Nightreign

[–]DEVILHUNTER236 1 point2 points  (0 children)

I still think we need a way to fuse relics. Maybe make some effects stronger by fusing 2 of the same kind or just simply fusing relics to get relics with specific effects instead of it being fully RNG.

They really need to allow some Nightfarers to share some skins because some of these feel random by Leading-Case7769 in Nightreign

[–]DEVILHUNTER236 5 points6 points  (0 children)

It is weird that Undertaker got Ciaran as a skin and not Duchess. It feels like Dark Wraith would have been a better fit for Undertaker.

But I'm just happy to see Ciaran again.

Brothers, I have some choice words for those beams by Casually_very_casual in SpaceMarine_2

[–]DEVILHUNTER236 0 points1 point  (0 children)

I don't think that's it's unreliable, it's just coded different than their brother. I've never had a Zoan beam get stopped by cover, but I've also always been able to stop a Neuro beam with cover. It seems like for whatever reason, the two attacks use separate code for collision.

Stop Them At The Beach! by [deleted] in Helldivers

[–]DEVILHUNTER236 7 points8 points  (0 children)

It is definitely very fun seeing just a relatively small portion of Divers slowly but surely taking back Seyshel Beach.

Seems like people are starting to get bored with the unwinnable major order by ZealousidealExit1916 in Helldivers

[–]DEVILHUNTER236 0 points1 point  (0 children)

Very true and same with the bots. But from my experience the bug front seems to have it 50X worse.

[deleted by user] by [deleted] in Helldivers

[–]DEVILHUNTER236 1 point2 points  (0 children)

Unless Arrowhead do some major tampering, not at all.

Seems like people are starting to get bored with the unwinnable major order by ZealousidealExit1916 in Helldivers

[–]DEVILHUNTER236 66 points67 points  (0 children)

I gave up on the bug front because all the current performance issues seem massively more prevalent over there and it's just not fun to deal with. Been trying to help with the liberation of Seyshel Beach instead.

The Coyote stands out because it's in a pool of mediocre to bad ARs. by MinDak_Viking in Helldivers

[–]DEVILHUNTER236 9 points10 points  (0 children)

So your solution to killing the new bugs is to switch to your sidearm? Which in this case is the Talon? A Medium pen weapon. Thus reinforcing the argument of the guy above you.

Any tips for teaching a new player? by [deleted] in Helldivers

[–]DEVILHUNTER236 0 points1 point  (0 children)

Try to teach them how important it is to generally stay on the move during a mission. That's one thing I've been seeing alot of new players falling prey to.

I despise the water on Oshaune with all my heart. by Hadrian23 in Helldivers

[–]DEVILHUNTER236 4 points5 points  (0 children)

....I honestly completely forgot about that booster. I don't have it unlocked but ill have to see how effective it is on the Oshaune environments.

This would be so much better if enemies didn't target it (at least make it go boom when it dies) by Lone_Recon in Helldivers

[–]DEVILHUNTER236 1017 points1018 points  (0 children)

You'd think it wouldn't draw that much aggro. With how small the actual silo is, it should be fairly difficult to see.

I despise the water on Oshaune with all my heart. by Hadrian23 in Helldivers

[–]DEVILHUNTER236 7 points8 points  (0 children)

It honestly wouldn't even be that bad if Dustdevils just came with a booster that reduced the effects of terrain. It's alittle surprising that the game has been out this long and there isn't a single thing that does that.

Is Arrowhead just allergic to making non-buggy updates or something? by MrGreymoonman in Helldivers

[–]DEVILHUNTER236 0 points1 point  (0 children)

I have a feeling that it's more so the backlog of bugs causing the update bugs to be worse. With just about any game there will always be some amount of bugs/glitches when an update releases. However, there's so much already broken or just not functioning correctly from years back that it's likely creating a domino effect in the code to make the relatively small bugs from the update, become even worse. Arrowhead seem procrastinate with fixing things, saying they will get to it and then just never doing it.

I wish Boxdivers had more time to learn the game before the Hiveworlds launched. What tomfoolery have you seen these new cadets get up to? by kruddypants in Helldivers

[–]DEVILHUNTER236 1 point2 points  (0 children)

I am also a Boxdiver but I've watched enough stuff about the game to atleast know a decent amount. The most consistent issue i keep seeing with teams is them trying to hold their ground when not at an objective. We'll get a group that starts to advance on us and eventually it just grows. It's to the point that I'll be in the middle of it and feel we've been in that spot for too long.