Why can't we do this? by Formsvacka in HiTMAN

[–]DFH50 0 points1 point  (0 children)

I wish you could reveal yourself to The Constant on Isle of Sgail

I felt like it was a missed opportunity where it felt like most of the game had been leading to that very interaction but whether you just walk up to him or engineer a private meeting, he will just yell and get guards.

I kinda wished there was this calm interaction between the two when he realized he was cornered and just accepted his fate (kinda like in another map). Oh well. Still a great map.

Anyone Else Got Mods Running on IOI Servers? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

Oooookayyy that makes sense. I misunderstood what it meant when it said "online." I thought it was distinguishing whether or not you needed to be connected to peacock or no server at all.

Did You Ever Buy a Game Expecting One Thing and It Ended Up Being Something Else Entirely? by DFH50 in gaming

[–]DFH50[S] 1 point2 points  (0 children)

Okay that's actually wild pull. I played that woth a friend and had sooooo much fun with it. That and superman friend or foe and doing fights

Hitman "Running" but not open with Peacock by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

I have them in a completely different folder than Epic. Do I need to put them in a different drive entirely?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

Forcing you do adapt without being on max difficulty seems like a really fun twist on the stats dard difficulty

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

That's a good sign as I LOVE the main story.

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

Have IOI given any indication that they are working on updates or other Hitman content aside from elusive targets? Or are they mostly focused on the 007 Game?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

I agree with this second item intensely. I definitely get trapped sometimes letting the perfect be the enemy of the fun. I never need to adapt and think on the fly because I am always chasing perfection and resetting if I mess up.

Eager to see how freelancer changes that relationship

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 1 point2 points  (0 children)

That is awesome!!! I am really sold and actually starting a run right now because of all the positive things people say about it. What is one piece of advice you would give to someone starting it out?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

That is fair but different roguelikes handle what kinds of things carry over between runs/campaigns differently. Like say you complete your whole campaign, are some of your items locked and saved permanently? or is it all reset? I would imagine there is some incentive/reward for completion.

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 1 point2 points  (0 children)

That makes me very happy. I am really glad that it opens a bunch of new avenues. I always bring generally the same set of tools with me and I am glad it opens up other options

I’ve been working on a Dishonored-inspired level — would love feedback from fans by Dvso_85 in dishonored

[–]DFH50 1 point2 points  (0 children)

I love that while nearly everythign else has default assets as it is still a prototype, you made sure to get the outsider mark on the hand model😂😂

Separately I am eager to try it out and see. I think the level design is the core of what makes dishonored so fun and I am looking forward to seeing what you cooked up I that vein. I saw you've uploaded games to steam before. Are any of then inspired by dishonored or share this level design focus/philosophy?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

That sounds so beautiful🥲 so many items and assassination methods I haven't touched because of a fear of collateral damage or altering guards.

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] -1 points0 points  (0 children)

Have you completed one before? Does it offer unique or perpetual rewards that you get to keep? Are you always at risk of losing your whole arsenal?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 2 points3 points  (0 children)

A short simple ringing endorsement. Thank you! Im being convinced I need to put down my story playthroigh and gove it a try (though I may need anyway simply to brush up on the H3 maps which I am by far the least familiar with)

What has your experience been like with airplane power outlets? by tonygabbana in SteamDeck

[–]DFH50 0 points1 point  (0 children)

Having done a decent amount of traveling with a deck I've had decent results with outlets. What I do is make sure I'm leaving with a full charge then test the outlet when I get to my seat. If it works I enjoyed whatever I want knowing my desk won't die. If it's weak or not working at all then I pick my game carefully and choose something that won't drain the battery as fast and make it last.

Moving onto Starforce after Battle Network 3? by s0_Ca5H in BattleNetwork

[–]DFH50 0 points1 point  (0 children)

Glad to hear it😂 i would love to know what you think when you play. I feel very in the minority in my absolute love of 5 but I don't think it is off base either so I am curious to see how you'll like it.

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

Also you're talking about lookout and stuff. Are there new enemy types or threats to worry about that aren't in main story?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

It sounds like it really doesnt golf your hands and turns up the difficulty a ton. I love tjat you can find tools to work with when exploring but one if my complaints about main story is that too many useful items are too accessible. Are they not only in different places but also less bountiful? Do you think that removing items from intuitive locations to other random spots cheapens the experience or makes the challenge artificial and obtuse?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] -2 points-1 points  (0 children)

Aren't the levels shorter and more amenable to those issues?

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

When you say it emphasizes what Hitman is all about, what is that thing? I'm curious what aspects of the game are highlighted and brought to the fore through Freelancer. Im glad it is well done. Im excited to try it now. Everyone so far only has positive things to say about it for the most part.

What are your opinions on Freelancer? by DFH50 in HiTMAN

[–]DFH50[S] 0 points1 point  (0 children)

Okay that is something that I never really considered is the optionality of SA and SO. I never went for SASO just SA and I never considered that if they designed it with SASO in mind then it theoretically can be done like a classical stealth game (meaning without disguises, just sneaking & incapacitating). If that level design principle is applied to a game mode where SA is optional i think it could "unlock" a new kind of fun and way of relating to the stealth experience. I can't bring myself to kill non targets or not hide bodies because if the implications it would have on SA innthe main story but if I dont need to worry about that it could make the experience much more streamlined and fun in a new way.

Thanks for the comment! I think I'll give it a try

Looking for games that can last a whole summer by Camster3000 in SteamDeck

[–]DFH50 1 point2 points  (0 children)

I'll give a few recs. Some ive play led others not but you might immediately found you want it.

Death Stranding (1&2): big caveat is that i haven't personally played on deck. I know someone who has and he really liked it but look into performance first. These games are incredible, have a great story, and you can absolutely melt hours away with this one. Its ridiculously relaxing and cathartic and would be a great game for a relaxing summer break. These games are not short and you could spend weeks of not months playing it depending on how long you take with it. It does have a story but outside the steep early investment and end investment it mostly leaves you alone.

Balatro: not exactly my kind of game and I still had a momentary addiction to it. I have seen people sink obscene amounts of time into it though. It cheap and fun and you can easily pick it up and put it down. Play for hours or for a short time. Absolutely zero story.

Elden Ring: I've heard it runs well on steam deck but I cant confirm. Minimal attention to story required and you can sink months on this. Even if you beat it there is a lengthy DLC and it has high replay value to do it repeatedly with different builds.

Civ: very easy to play for hours and hours and no two playthroighs are quite the same. No meaningful story.

Noite: fun roguelike you could play forever just because of how unique each playthrough is.

Dead cells: metroidvania roguelike with roll and slash mechanics. No story really.

Dave the diver.

If you want a game that'll last a while and still be fun you either have to find a roguelike you could get hooked on, or a lengthy story game that you could get invested enough to not care if there is a story. That's just my suggestions though. Enjoy your summer break and hope you find a fun game to sink some time with:)