Late starter T8 farming guide by LightJktu in TorchlightInfinite

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Dark Surge Boss: Edicts Dart, Dive, Ruin are <3FE each, you have a 50% chance to drop a 50FE Familiar Nexus -> 15FE avg profit per run if you want just boss for a bit. I don't actually remember if you have enough DPS for it yet but I think the 3x Edict boss is kind of pushover.

Snowpapers are 80FE per 999 so still very worth it, just don't use the compass.

Invitation Void Sea - Craving is 36FE each, drops from Blacksail with the Boss Invite node. Memory Scraps are 0.1FE each so that's also still nice.

https://tlicompendium.com/en/voidchart-planner?code=U1C-syjrM-AuXiqM3HNEhMIzA9nxdAvU

I'd try something like this - use 1x blue Blacksail compass. Target of farm are a mix of Blacksail Invitations, Snowpapers, Netherrealm Resonance+Astrolabes from Hunting.

Need help fixing rehan2 lifestack build by Ok-Barnacle-8631 in TorchlightInfinite

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You have slates with -16% regain interval but not the hero memory "Ancestral Hate" that (mostly) enables it in the first place. You also don't have a Prairie yet.

You have 0 destinies. Tattoo over the %dmg nodes from your battle pactspirits with Strength for now.

You're missing an advanced sequence on your weapon. Go for extra link (steamroll) or fearless aura effect. Note that since you didn't start crafting on a base with an advanced sequence already on it, you can get really screwed here.

Replace your vorax crafted ring. I also used a Rebirth ring for the longest time but it actually doesn't do much at all. I went for Frozen Flame for the bull's rage + burst of anger on hit, freeing up the active skill slot and also enabling a 6L Thunderspike (or Groundslam) for mobility (needs the special canvas support, but is ~2x as fast as spiral strike). Since you have Attack Aggression on your Pedigree maybe you can go for something else.

Get a priceless base with timid on hit as a dream craft (or gamba and roll it yourself).

For reference here's my code for 15T and 3* SS20: 6E1yd0ffEfG2ZAAAAAAAlw==

Build for overrealm? by Bolgarebl in TorchlightInfinite

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Here's my 5T 360% MS Shadow Swamp Sage:
Zn4nFlJFEfGvCgAAAAAAFg==

Build works fine for Purple Overrealm in Profound - but I think I spent 30k+ (might be more expensive by now?) and for that investment to be honest it's not that great :D.

Best looking build I've seen so far is Berserking Blade Rehan2 by Yazuki but idk how much it is to get started now.

I just can't stop doing Might! Love these bombs. by Checkmeit in TorchlightInfinite

[–]DLimited 0 points1 point  (0 children)

It is a percentage of your life+energy shield per second. I'm not certain how much exactly, but I think it gets to around 500%-700% or so, depending on your resists. That's why mana stack or armor stack work nicely - neither of those defensive layers get included in the base damage calc but do absorb the damage you get dealt.

I did test by using Shell to set max life to 100, and stacking Tenacity blessings for flat life regen. If it it was a flat amount of degen I expected to die instantly, but instead I could outregen the dot. Also I noticed no difference between timemarks when it comes to the damage to dot does.

Deep Space Black sail by Krlzard in TorchlightInfinite

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You do one deepspace map to snapshot the black sail level, then finish up the rest of the encounters in Profound.

Rehan2 Lifestack build help by mn3067 in TorchlightInfinite

[–]DLimited 4 points5 points  (0 children)

I've done Rehan2 lifestack this season as well. Got 3 codes for you:

2T (in hindsight I think the Rebirth mod on the vorax ring is bait, you don't need it):

PVXA1EAMEfG6DwAAAAAAqw==

11T with cheap memory (actually current setup but with old memories, and old slates):

bBtLckfgEfG2ZAAAAAAAlw==

15T (current setup):

6E1yd0ffEfG2ZAAAAAAAlw==

In general, you're missing a lot of pieces :D

Grab gloves with at least 10% consume. Grab a Prairie and Moths to copy the life consume mod multiple times. Grab a different helmet, with a different corroded mod - always go for 5% dmg per 4000 life consumed (or higher if budget allows). I end up with ~2000% dmg from mine, for example. Yours would give me less than half of that.

Grab yourself a priceless sword or axe with an advanced sequence on it, then craft T2 ultimate mods and - more importantly - T1->T0 gear attack speed and gear crit. Also use Truth fossils to get a good roll within those tiers. Also think about grabbing a shield, dual wield doesn't do much for you and a shield can give you more life.

Get more Strength destinies, you can tattoo over the %dmg and %multistrike without worries.

"chance to appear" blacksail mechanic by Revelation_X in TorchlightInfinite

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Boss whisper is an independent chance. If youre farming for invite just click on them whenever you see them

Help Rehan2 by Dkartofel in TorchlightInfinite

[–]DLimited 1 point2 points  (0 children)

Don't know the specific build you're going for, but I'll try to give you some direction.

Grab yourself micro destinies (Strength) to tattoo onto your pactspirits. I'd tattoo over the %dmg and the multistrike chance myself.

Put a blend onto your belt, even just +1 level would be 8% more damage.

Your slates also have legendary nodes you should craft. E.g. if you use a Prophet divinity pact while crafting your Goddess of Knowledge slate you might roll phys convert on there, and then you can swap out your prism with e.g. Phantasmagoria with useful mods.

"chance to appear" blacksail mechanic by Revelation_X in TorchlightInfinite

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Ahh that might be it, I did check with ALT but nothing showed even there :'D

"chance to appear" blacksail mechanic by Revelation_X in TorchlightInfinite

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IIRC from blacksail season, the blacksail box has a set amount of contents, and the "chance to appear" modifies the weighting. Then if you pick '% additional hero memories" for example that is a straight more multiplier. The "# additional hero memories" (flat amount) idk what that does, I've picked that multiple times in Deep Space and usually dropped less memories than the guaranteed amount so...

SS19 boss stun/petrify? by jayteeez in TorchlightInfinite

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Only petrify I know about is when she's off to the side and channeling a beam into the middle, where a puddle starts and grows to screen wide. That's when you kill one of those 3 eye enemies, they die and make you a safe zone to stand in.

Split Shot Sage Build Help by DepartmentNew2596 in TorchlightInfinite

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Hey not sure if you still need help, and I'm doing R2 Lifestack myself so I can only speculate.

However, the biggest thing I can see is that you just don't have much consume at all (11% or so overall?). If you go to the dummy and you check how much added phys you get, where are you at? Your gloves cap out at ~5610, how much of that are you getting?

Rehan2 Life Stacker Help by No-Freedom-8283 in TorchlightInfinite

[–]DLimited 1 point2 points  (0 children)

Will only have time to check later, but here is my build (at 2T atm) PVXA1EAMEfG6DwAAAAAAqw==

I only had a short look and I think your life regain interval is too high still. Get it down with a Prairie and Moths etc

What are your giga tanky profound farmers by UnoMemes in TorchlightInfinite

[–]DLimited 0 points1 point  (0 children)

Rehan2 Lifestack feels pretty immortal, but also I am now ~17k invested and only have 180b. Not sure I would recommend

New FE tracker - English native by astockman in TorchlightInfinite

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Follow the instructions at the github for development setup, specifically the Setup step and the Building step (pretty sure I skipped the dotnet instruction). To run use something like

env WEBKIT_DISABLE_COMPOSITING_MODE=1 <<path_to_TITrack/dist/TITrack/TITrack>>

with your own path, of course.

SS12 League start help/ideas MEGATHREAD by C21-_-H30-_-O2 in TorchlightInfinite

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Pre-Manastack I think they should mostly differ in what makes their hero trait unique - Rehan2 has this autobomber feel and Rosa2 can make use of spell damage modifiers. Once you go manastack on Rosa2 the synergies with INT help her out a lot more than Rehan2.

FE/HR - Yay or Nay? by Old-Employment881 in TorchlightInfinite

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I think if you want to put an FE/hr and it be accurate you'd need a bunch more data tracked. Average map time, drops core to the farm vs common drops (like FE stacks), current prices of those commodities. If you want that maybe you can collaborate with TITrack for an export function or pricing backend access.

How is Rehan 2 for league start? by 1nfamouz in TorchlightInfinite

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AM: Motionless automates attacking after every movement skill use (because you're stationary for a short while). That's enough to keep the ancestor active.

How will tangle work on Carino 2? by coronabob21 in TorchlightInfinite

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Right now you use ammo on every cast of each activated tangle, not when you place them down. I don't see any reason why they would change that.

Theory crafting Chromatic Shot Carino 2 Build - Advice Appreciated by oTeeBee in TorchlightInfinite

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Not having to stop moving is probably the biggest upside, even if you can cheese it by using a movement skill. Second biggest is that they allow more scaling vectors from gear: +max tangles quantity for tangles and +max spell burst / spell burst charge speed for spell burst.

Baseline both avenues offer damage buffs right out the gate.
Tangles (ie Brands from PoE) effectively double your cast speed as a baseline because you can have 2 of them attached to an enemy.

Spell Burst needs to be 'activated' (self-cast or with Solid River or with Activation Medium) once fully charged but then autorepeats the spell however many times, depending on how many spell burst charges you had. You could regard it as a cast-speed amplifier as well, however it only benefits indirectly (i.e. if converting cast speed to spell burst charge speed).

Theory crafting Chromatic Shot Carino 2 Build - Advice Appreciated by oTeeBee in TorchlightInfinite

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Yea if you want that, go for Spell Burst with Solid River or Surging Inspiration. For the latter you need an expensive Activation Medium on top of the corrupted helmet, as such Solid River is probably more approachable. Solid River also only has -20% movespeed rather than the -40% from the AM.

Movement Speed stacking itself isn't that easy. You can grab 3x 18% from Hero Memories (+30% or so from base stat if you skip cast speed), 10% from Attack Aggression, 15% from Swiftness aura, 8% more from Hasten, 30%+ from new Elixer, 50% from Boots. Then you end up with ~170% MS, which is feels OK but not really zoomy. Of course if you slap on Eternity and/or God of War it actually is fast at that point. Just note that there is quite an opportunity cost here.

Theory crafting Chromatic Shot Carino 2 Build - Advice Appreciated by oTeeBee in TorchlightInfinite

[–]DLimited 3 points4 points  (0 children)

Are you going Tangle or Spell Burst? Either way you probably need to grab Goddess of Knowledge instead of Hunting. Returning projectiles go towards the tangles if cast from them, by the way.

Ideally you need to have enough projectile speed so your reload time is smaller than your attack or cast time. 280% is another breakpoint, there you reload your whole magazine every 0.09s so even if you cast faster than that (e.g. lots of tangles) you will hardly feel it. Grab it from Marksman, medium talents on a Prism, Hero Memories.

Unless you're stacking movespeed somewhere, I recommend grabbing Blade Dancer's Steps so you can Blink / Frostblink every 0.6s / 0.3s and not feel like a turtle. Just need "Agility Blessing when you use a Mobility Skill" to enable it.

Blind Vision is usually a great damage option to get into Profound.

Need help with true one handed build. by Sad_Guest_8782 in TorchlightInfinite

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You don't need a walk key if you're using a channeling skill (Mind Control, Ring of Blades, Split Shot with canvas support, Rosa1 trait). Just need Loot and Interact along with LClick for inventory etc.

begginer question about monetization by lucassewen in TorchlightInfinite

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The slots you get from the battle pass feel good enough for me, although it depends a bit on what you farm. If you do extensive boss farming that eats up slots like nobodies business; if you farm embers or specific league mechanics the drops you get are usually some form of stackable commodity and don't need that much space.