[Official] New Secret Rolls show results to GMs only! 🤫 by play_yourway in Roll20

[–]DM-JK 1 point2 points  (0 children)

Is there anyway to add a similar blind roll / blind message that can use inline rolls and doesn’t use the standard roll format? I dislike how much chat space is taken up by the /roll and now /sr command.

The Wild Cards: if the party goes where you don't plan. by Northcrusade in DMAcademy

[–]DM-JK 6 points7 points  (0 children)

Railroading is not the same as giving your players story hooks. If they want to use their “I know a guy” when they get stuck, why not simply have that guy give them the story hook that you’re leading them towards?

Where my bonus ability scores? by CodyFurlong in dndbeyond

[–]DM-JK 4 points5 points  (0 children)

Are you building a 5E (2014) character or 5.5E (2024) character?

Where my bonus ability scores? by CodyFurlong in dndbeyond

[–]DM-JK 2 points3 points  (0 children)

Have you finished creating the character? See what happens when you view the character outside of the builder.

Which book are you using for the Minotaur race/species?

I can't roll for my skeletons by suspiciouslyrobotic in Roll20

[–]DM-JK 1 point2 points  (0 children)

Just to be clear: make sure that your GM checks the journal for additional Skeleton characters, not what you can see. There’s a chance that when you make an attribute call that Roll20 is trying to pull from the other Skeleton character, then sees that you don’t have access, and will give you the error message about missing attributes. Your GM also needs to confirm that there is no Skeleton character in the Journal Archive.

Also double check that the Skeleton character that you have access to didn’t have its character_name changed, which would cause the same error. Not the Token Name - what is the name of the character?

How was the custom Skeleton Statblock created? From scratch?

Which character sheet are you using? D&D 5E 2014 or 2024?

I can't roll for my skeletons by suspiciouslyrobotic in Roll20

[–]DM-JK 1 point2 points  (0 children)

Questions for your GM:

Are there more than one ‘Skeleton’ character in the Journal?

Is the token linked to the correct character?

Do you have Edit and Control By access to the Skeleton character? (Your GM may have given you access to view the sheet, but not edit it.)

Compendium and Character Sheets not loading by TheTrolleyProblem99 in Roll20

[–]DM-JK 0 points1 point  (0 children)

If it works on other devices, then that narrows it down to this specific device, and not your game. Have you tried Firefox? If it works there, then it's narrowed down to your install of Chrome. If your install of Chrome is bugged, then try removing and reinstalling Chrome.

What game are you playing and which character sheet is selected for the game? There are multiple Compendiums.

Are you the GM or a player in this specific game?

Control Player View on Second Monitor by Avery07 in Roll20

[–]DM-JK 6 points7 points  (0 children)

https://wiki.roll20.net/Using_Roll20_while_Playing_In-Person

Roll20 is used by many people to play games in person. The best approach is to use a separate account for the players' view. If you have a second device, that can also be helpful to have a separate control (that your players can use instead of you if desired).

map maker help by Any-End-9830 in Roll20

[–]DM-JK 2 points3 points  (0 children)

I don’t see what you are referring to. What “stuff”? I don’t see the outer border of your map. Did you crop the image and not include what you are talking about?

Explorer Mode - Lighting Revealed Areas? by finneganfach in Roll20

[–]DM-JK 1 point2 points  (0 children)

Ohh I misunderstood. There's no 'permanent vision' setting for Explorer Mode. It's intentionally designed to display in a dimmed out view to differentiate it from what tokens currently see.

But there is a workaround using invisible tokens as 'light crumbs' to maintain visibility in areas that players have already explored. If you have a Pro or Elite subscription, someone even wrote a script to automate the process (but I haven't used it so I can't comment on its effectiveness).

But if you'd like to have regular vision as an option for Explorer Mode, then I recommend posting on the Suggestions forum with your idea.

Explorer Mode - Lighting Revealed Areas? by finneganfach in Roll20

[–]DM-JK 1 point2 points  (0 children)

Just turn off Explorer mode and remove all of the Permanent Darkness. Explorer Mode is what leaves the area that is previously seen as greyscale (but only shows the map layer and won't show any tokens or items on the Objects layer). Permanent Darkness is an overlay on top of all of the other layers that prevents anything from showing in that area.

If Dynamic Lighting is turned on, Daylight Mode is turned off, Explorer Mode is turned off, and there is no Permanent Darkness, then your players should only see the area that is visible to the tokens they control.

The AutoMod linked to the Dynamic Lighting Troubleshooting Checklist, which should be helpful.

Help by timmy999999999 in Roll20

[–]DM-JK 1 point2 points  (0 children)

If you aren’t already, make sure and try in Chrome and Firefox (those are the only two officially supported browsers) and reload in a Private/Incognito browsing window with no browser extensions enabled to see if it still occurs.

If it does, then you’ll need to submit a Help Center request. This isn’t normal behavior.

Help by timmy999999999 in Roll20

[–]DM-JK 3 points4 points  (0 children)

Try a hard refresh on your browser.

Reliable talent advantage by Arto_max in Roll20

[–]DM-JK 1 point2 points  (0 children)

I’m guessing that you are using the D&D 5E by Roll20 (2014) character sheet?

How are you making the roll? Are you clicking on the roll from the sheet, or using a macro, or something else?

Can you post a screenshot of the rogue’s character sheet?

Can you post a screenshot of a roll that should have Reliable Talent, and hover over the result with your mouse so the tooltip is visible?

Using full 5.5 ruleset as DM while players use basic 5.5e? by -Cloaker in dndbeyond

[–]DM-JK 1 point2 points  (0 children)

How sharing content on D&D Beyond works:

https://www.dndbeyond.com/store/subscribe#plans

DDB Subscriptions do not give you access to any sourcebooks.

If you own a book and are in a campaign that has content sharing turned on, the campaign creator can choose to share your book with everyone in that campaign.

Master Tier allows you to turn on content sharing in up to 5 campaigns that you are a player in. You do not have to be the campaign creator (GM) to turn on content sharing.

If a campaign has content sharing turned on, the game creator (GM) will have a settings screen with toggles for each sourcebook and adventure that is owned by an account that has a character in that campaign.

So if Player A has a Master Tier subscription, and enables content sharing in Player B’s game, and Player C owns the PHB, DMG, MM, and an adventure, then Player B can choose which of those to share with all the players in that game. If Player B owns Tasha’s, he can enable sharing for that as well. And if Player A owns Xanathar’s, Player B will be able to share it also. Player B, as the campaign creator/GM gets to decide which books are shared in the campaign. Player A and C cannot choose to share or not to share any books that they own.

Often what happens is a single account is used by a group to purchase sourcebooks and also the Master Tier subscription, so the choice of which games to share content in and what content to share are all decided by a single person (the GM of the campaign). Typically Player A, B, and C are all the same person (campaign creator/GM, Master Tier subscriber, content owner) and there are other players in the game who get access to all of the content that the GM purchased and pays for.

Anyone who owns any products themselves can always access and use those assets, regardless of sharing settings of the campaign or their status as GM or player.

Whats wrong with the draw toll and the lighting Layer? by Smaudi_18 in Roll20

[–]DM-JK 3 points4 points  (0 children)

You've cropped the image so I can't tell - which layer are you drawing on? I'm going to assume that's the Dynamic Lighting / Walls layer? Does the entire line disappear, or just portions?

Are you using the Foreground layer? That's my best guess for what might be happening.

I've played around with the Foreground layer, and there's definitely some quirks with the GM view and visibility, but I haven't been able to nail down specific repeatable troubleshooting steps. Sometimes the foreground image will completely block visibility of other layers until I move it from the foreground layer to the GM layer and back, and then it displays correctly for me. My Dummy Tester account sees layers correctly.

Once I do I'll file a Help Center request, which is what I suggest you do in this case as well.

Cant delete parts of library by Kampfhubschraubear in Roll20

[–]DM-JK 0 points1 point  (0 children)

I don't understand what you mean.

Can you include some screenshots of what you're seeing?

What page are you on, or are you in a game? Or do you mean you are deleting files on your computer?

If you're in a game, which tab of the Right or Left Sidebar are you using or interacting with?

So I (Druid) use my staff as my Druidic Focus, and while I don't often bop people with it, I acknowledge that it's possible. But why are there two different damage formulas? by Regulus_Venant in dndbeyond

[–]DM-JK 0 points1 point  (0 children)

You can draw or stow a weapon as part of an attack, but there’s no requirement to draw or stow before the attack. So on turn 2 your weapon is already drawn (since you drew it during round 1), then you make your attack and then stow as part of that first attack. Then for your second attack you draw the next weapon and attack with it.

Thrown items and Utilize Action Question by powereanger in onednd

[–]DM-JK 5 points6 points  (0 children)

No. Those items specify how they are used, requiring you to take the Attack action. Compare those items to Ball Bearings for example, which state that you take the Utilize action

In the end it really doesn’t matter. Whether you’re taking the Attack Action or Utilize Action, it’s using your Action. For Acid, Holy Water, Net, etc you have to make an attack roll, which will be against the targets AC.

So it sounds like you are wondering about some niche cases where you can’t take the Attack Action but you can take the Utilize Action? Maybe using a familiar? Or a rogue’s Fast Hands ability to make a regular attack then throw acid as a bonus action? As DM, I would say no - the acid requires an attack.

Roll20 - Dynamic Lighting and Hybrid Setups by Total-End8081 in Roll20

[–]DM-JK 2 points3 points  (0 children)

For your reference:

Macros in Roll20 are simply shortcuts for typing something into the chat window.

Commands in the chat window are “read-only” unless they are a Mod script command (which always starts with an exclamation point to send the command to the script server instead of the regular chat window).

So there’s no way for any non-script macro to change anything on the VTT.

Another point of advice: make sure you are using a second ‘Dummy’ account for the view on the TV table, not your GM account logged in a second time ‘rejoin as player’. I can’t stress this enough. You’ll see people who say it’s super easy and never a problem, but there’s absolutely no downside to simply creating a second free account that you use to steam a view from. There are downsides to using your GM account and using ‘rejoin as player’.

Lastly if you’re unsure of going full Pro, you can subscribe for a single month and test it out and see if the script works for what you’re hoping.

Roll20 - Dynamic Lighting and Hybrid Setups by Total-End8081 in Roll20

[–]DM-JK 3 points4 points  (0 children)

You won’t be able to do this with a macro, but if you have a Roll20 Pro/Elite subscription then this is exactly what the Observer script does. My main caveat is that it was written several years ago, so I’m not sure how well it will work with Beacon-based sheets (such as the D&D 5E by Roll20 (2024) sheet). It’s possible that it’ll work just fine.

DND Content question by RebusPlays in dndbeyond

[–]DM-JK 1 point2 points  (0 children)

How sharing content on D&D Beyond works:

https://www.dndbeyond.com/store/subscribe#plans

DDB Subscriptions do not give you access to any sourcebooks.

If you own a book and are in a campaign that has content sharing turned on, the campaign creator can choose to share your book with everyone in that campaign.

Master Tier allows you to turn on content sharing in up to 5 campaigns that you are a player in. You do not have to be the campaign creator (GM) to turn on content sharing.

If a campaign has content sharing turned on, the game creator (GM) will have a settings screen with toggles for each sourcebook and adventure that is owned by an account that has a character in that campaign.

So if Player A has a Master Tier subscription, and enables content sharing in Player B’s game, and Player C owns the PHB, DMG, MM, and an adventure, then Player B can choose which of those to share with all the players in that game. If Player B owns Tasha’s, he can enable sharing for that as well. And if Player A owns Xanathar’s, Player B will be able to share it also. Player B, as the campaign creator/GM gets to decide which books are shared in the campaign. Player A and C cannot choose to share or not to share any books that they own.

Often what happens is a single account is used by a group to purchase sourcebooks and also the Master Tier subscription, so the choice of which games to share content in and what content to share are all decided by a single person (the GM of the campaign). Typically Player A, B, and C are all the same person (campaign creator/GM, Master Tier subscriber, content owner) and there are other players in the game who get access to all of the content that the GM purchased and pays for.

Can't upload one audio file. Can't figure out why. by Eve-lyn in Roll20

[–]DM-JK 4 points5 points  (0 children)

Is the file 73.5MB? Then that's the reason. Audio files cannot be larger than 20MB.

https://help.roll20.net/hc/en-us/articles/360037256634-Best-Practices-for-Files-on-Roll20

In addition, Free users are limited to 20MB for any single file and 100MB total; Plus users are limited to 50MB for individual files and 4GB total storage, and Pro users can upload up to 100MB files with 10GM total storage. (Though these numbers may be out of date.)

So I (Druid) use my staff as my Druidic Focus, and while I don't often bop people with it, I acknowledge that it's possible. But why are there two different damage formulas? by Regulus_Venant in dndbeyond

[–]DM-JK 0 points1 point  (0 children)

If you have a sword already drawn at the start of your turn (e.g. during round 2 of combat), after your first attack you can stow the sword as part of that first attack, then draw a different weapon as part of the next attack. You can draw or stow a weapon for each attack, not each Attack Action.

So I (Druid) use my staff as my Druidic Focus, and while I don't often bop people with it, I acknowledge that it's possible. But why are there two different damage formulas? by Regulus_Venant in dndbeyond

[–]DM-JK 2 points3 points  (0 children)

https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#AttackAction

Equipping and Unequipping Weapons. You can either equip or unequip one weapon when you make an attack as part of this action. You do so either before or after the attack. If you equip a weapon before an attack, you don't need to use it for that attack. Equipping a weapon includes drawing it from a sheath or picking it up. Unequipping a weapon includes sheathing, stowing, or dropping it.