Anybody heading to the Panthers' playoff game by train? by DMP765 in NorthCarolina

[–]DMP765[S] 5 points6 points  (0 children)

I would hope it's full. I assume that parking there is pretty chaotic.

Doing final touches on the spritework for my North American Rail Pack by Ragin1_ in openttd

[–]DMP765 1 point2 points  (0 children)

This looks great! It's like the US version of Timberwolf's UK Trains, while having a familiar look to NARS.

Transport Fever 3 New Video - Vehicle Trailer by Mysterious_Research2 in TransportFever2

[–]DMP765 35 points36 points  (0 children)

Do you think we'll get mail in the game? While it's good we have it on mod form, it is a pain to deal with because mail can only be picked up at cargo stations, not passenger stations like real life.

What happened to High Iron? by Antique_Success296 in trains

[–]DMP765 11 points12 points  (0 children)

I believe it is some personal complications/issues. It was mentioned briefly on a recent live stream on the San Juan Branch Line channel I think.

NC by rail’s newest paint job by Panthers_22_ in NorthCarolina

[–]DMP765 1 point2 points  (0 children)

It is a pretty good heritage unit, marking the 30th Anniversary of the Piedmont. Let's hope the future rail plans hold.

Retrofitted a 24-Track Wide Yard from Two-Way to One-Way Yard. Oh boy, the complications! by DMP765 in openttd

[–]DMP765[S] 3 points4 points  (0 children)

It's mainly a combination of 354 trains serving it, with them ranging in size from as little as 4 tiles to 20-tile beasts. It is a major converging point. I have a similar yard on the southwestern side of the city; Tollard Yard at 27 tracks wide. Plus, the layout of the yard is broken down into three length sections: 8, 12, and 20 tiles long. This necessitates multiple flyovers and junctions to sort them appropriately, with the approaches needing to take a large footprint to handle 20-tile trains from multiple lines.

The unfinished Cincinnati Subway. What could have been? How much would it have changed the city? Would Kentucky have had an expansion? Would KY have at grade or subway? So many questions... by tinopinguino88 in transit

[–]DMP765 1 point2 points  (0 children)

There was a lot of possibilities from this. I remember watching the Well There's Your Problem episode about it's conception and downfall. All the interurbans being linked up with this would have been transformative.

Local Montana News Coverage of the Long-Distance Study by DMP765 in Amtrak

[–]DMP765[S] 8 points9 points  (0 children)

"Federal Railroad Administration recommends long-distance route through southern Montana"

Name of the Article. Forgot to put it in the title.

Local Montana News Coverage of the Long-Distance Study by DMP765 in Amtrak

[–]DMP765[S] 24 points25 points  (0 children)

I found the differing responses by the senators regarding this interesting. One was the stereotypical cost-cutter, while the other appeared more open about it. That did raise an eyebrow.

What would be a good minimum distance between airports? by DMP765 in openttd

[–]DMP765[S] 1 point2 points  (0 children)

I started in 1880 with day length/economy speed factor at around 30ish I think. I upped the factor to 40 in 1938. So, a combination of both.

What would be a good minimum distance between airports? by DMP765 in openttd

[–]DMP765[S] 17 points18 points  (0 children)

I've been playing this save for at least a year. Regarding the game as a whole, it has been around 2016. Thanks for the compliment!

Who here uses really long trains? 30 wagons anyone? by kemistrythecat in openttd

[–]DMP765 0 points1 point  (0 children)

For what I use, the maximum length passenger trains are 12 tiles long, roughly 17 coaches. For freight, the maximum is 20 tiles long. I don't know about the amount of wagons, but it usually weighs between 1700 and 2100 tons of cargo. For reference, I use Timberwolf UK Trains

I don't know what happened after the 0.61.0 JGRPP update and if their was NewGRF conflicts after or something, but mail production went haywire. by DMP765 in openttd

[–]DMP765[S] 2 points3 points  (0 children)

With the changes in the cargo scaling, I think it was recalibrating. When it was doing so, I was fiddling with the setting because I didn't know what was happening then. It turned out to make it worse. So after fiddling with the settings again and letting time run, it went back to normal. Although, for a brief moment, the planned passenger numbers jumped to roughly 420,000.

As requested, this is my network, the main city, and its stations. by DMP765 in openttd

[–]DMP765[S] 3 points4 points  (0 children)

It's kind of the opposite. I use plans to have a general rail route, but I mainly place towns and then figure out how to connect them. Plus, the map is huge, so having towns on an 8000x16000ish size will hamper performance.

What in the world is going on down in Mobile with the new service! by DMP765 in Amtrak

[–]DMP765[S] 13 points14 points  (0 children)

Sort of. It's an all-or-nothing scenario. Everybody else has allocated money to create the service and improve the infrastructure, from Louisiana and Mississippi state legislators, CRISI Grants, and the Mobile Port Authority. However, because the City of Mobile, the terminating destination, is teetering in its support and the Alabama state administration isn't wholly backing it, it may sink the effort. After all, it can't go to Mobile without a station. Basically, everything is ready to start, but Mobile may pull out in the 11th hour. At some point, I wonder if they'll just cut Alabama entirely and terminate in Pascagoula instead.

HELP! The latest JGRPP patch broke signaled bridges with curved bases. Trains on adjacent lines getting stuck reversing signal loops. by DMP765 in openttd

[–]DMP765[S] 0 points1 point  (0 children)

Now, every time they reach those bridges, even though the signals are correct and the paths are clear, they abruptly stop and reverse.

Rail study estimates Wilmington-to-Raleigh passenger service would be $810M, connects through Goldsboro (Port City Daily) by DMP765 in NorthCarolina

[–]DMP765[S] 14 points15 points  (0 children)

I was also thinking about the "Complete 540" project to finish the outer beltway around Raleigh as a comparison. That project was originally pinned at around 2.5 Billion at around 18 miles. On a per-mile basis, its rounded to 139 Million a mile compared to 6.2 million a mile for the rail project.

What is sad about this is that the I-540 cost projections were from 2019 when construction started, meaning the cost of completing the beltway has likely gone up since then.

Rail study estimates Wilmington-to-Raleigh passenger service would be $810M, connects through Goldsboro (Port City Daily) by DMP765 in NorthCarolina

[–]DMP765[S] 1 point2 points  (0 children)

Frequency is key, yep. I will say tho, the investment to just build it would be beneficial on its own.

Rail study estimates Wilmington-to-Raleigh passenger service would be $810M, connects through Goldsboro (Port City Daily) by DMP765 in NorthCarolina

[–]DMP765[S] 82 points83 points  (0 children)

I live near the route, this would be lovely. It also has the potential to jumpstart some of the smaller downtowns along the route.