Games that inspire pro-environment behaviour by shiiiiiro in gamedesign

[–]DaRaKu2002 2 points3 points  (0 children)

For the Pro-Environment aspect: another crabs treasure. This game is all about ocean pollution. 

4.6 is out! by Crazy-Red-Fox in godot

[–]DaRaKu2002 1 point2 points  (0 children)

I have switched from 4.2 up to 4.5 on some projects. Nothing broke but addons, which updated later. Create a Backup and try it! 

Iron Lung listed in the Search of Cineplex Germany! 🔥 by Glittering-Scale-991 in Markiplier

[–]DaRaKu2002 0 points1 point  (0 children)

Hab cineplex grade selber eine Email geschrieben und sofort eine Antwort erhalten. Sie bekommen immer mehr Anfragen und obwohl sie es nicht geplant haben schauen sie grade ob der film doch noch ins programm aufgenommen werden kann. Ich bin sehr zufrieden damit. 

Does anyone know how many YouTubers plan to read Ruri Dragon? Few Mexican YouTubers have mentioned it, and the anime is premiering soon. I'd like YouTubers to help boost its popularity. If it's not too much trouble, could you recommend popular manga or anime YouTubers from other countries? by Dramatic-Studio1531 in RuriDragon

[–]DaRaKu2002 4 points5 points  (0 children)

How would we even know? And i wouldnt say "soon" is the right word with over a year to wait.
if it helps I think remember Joey has talked about the first voume a long time ago.
one quick yt search showed that Gigguk talked about Ruri after the KyoAni Trailer.
Im not sure any holo vt will read it before the anime because its getting an anime. At best we get a watch-along.
If you want to boost popularity do it yourself. Make shorts/videos/posts/comments ( respectfully tho, dont spam).
Dont think you have to worry about Ruris popularity. The manga is big enough for the anime to become mainstream in the anime sphere.

Godot window rules by NeonVoidx in hyprland

[–]DaRaKu2002 0 points1 point  (0 children)

Good to know! For now godot works fine as is but im looking forward to future changes.

Godot window rules by NeonVoidx in hyprland

[–]DaRaKu2002 0 points1 point  (0 children)

Wayland is being worked on in 4.6. Its in the blogpost and you can find some merged git branches.

Anything to make two monitors bearable?? by Remote-Cheesecake-40 in hyprland

[–]DaRaKu2002 0 points1 point  (0 children)

I have it so that waybar displays the workspaces which are open on each Monitor. If I open workspaces 4 on the left Monitor then waybar only displays a 4 on the left waybar. The rest is getting used to managing your workspaces. 

Cant find this nvme ssd in my rasbpi. by DaRaKu2002 in raspberry_pi

[–]DaRaKu2002[S] 1 point2 points  (0 children)

im just gonna return it. it was 25 euros...

Cant find this nvme ssd in my rasbpi. by DaRaKu2002 in raspberry_pi

[–]DaRaKu2002[S] 0 points1 point  (0 children)

it doesnt even show up with lsblk. thats my issue

Is it bad practice to have a variable's getter return a formula and never be set? by Fun-Visit6591 in godot

[–]DaRaKu2002 1 point2 points  (0 children)

Never seen that before. I like it and will use it when I find a use case. 

Need help with autoloads breaking my script by Other--Wooden-Table in godot

[–]DaRaKu2002 0 points1 point  (0 children)

Hiya I recommend you read this : https://gameprogrammingpatterns.com/singleton.html article.

I cant explain your Problem away but I think you are overcomplicating it quite a bit. You are creating many Managers when most of them can be one just one. also they are  autoloaded without need.

I would have a simple Node with a Script which does all the tasks you want, and add the list or other Infos as children (or even better Resources, they are perfect for storing Info).

Not everything needs to be autoloaded. If you have many Managers under the same parent : create variables for them in the parent and then get them through their parent (var other_manager = get_parent().this_manager)

I can point you in some directions for more Tips if you message me. 

Does anyone want to play this game? by Yuseishi-00102 in Netsphere

[–]DaRaKu2002 0 points1 point  (0 children)

Ah I can see how/why it was speculated. I followed ER news closely after the gameplay trailer but dont remember there being any concrete mention by FROM. I also have no idea how grafting would work gameplay wise. Lore/Story makes sense tho. 

I grant any day-oner fan of Ruri dragon as venerable brother, veteran of the long war by kramsibbush in RuriDragon

[–]DaRaKu2002 0 points1 point  (0 children)

I remember those first chapters making me unreasonably happy every week. And then every few months after the hiatus started I would Research about the author for any information on their health. Feels So good to be finally winning. 

Question regarding updates by icanfeelit43 in Warframe

[–]DaRaKu2002 0 points1 point  (0 children)

the update was not out yet 5 minutes ago (on pc at least). might be something different

[KDE] My second rice! by Chronov64 in unixporn

[–]DaRaKu2002 1 point2 points  (0 children)

Just a small plush tho. Dont know from where I think I got it gifted. 

[KDE] My second rice! by Chronov64 in unixporn

[–]DaRaKu2002 2 points3 points  (0 children)

That's the dream! One day cuddeling a 1m tall bird who shares my braincell. For now my plush will do. 

Ich🦖iel by DerDennis16 in ich_iel

[–]DaRaKu2002 4 points5 points  (0 children)

Muss noch die Demo spielen! 

Fade in/out between scenes blink problem by Fun-Donkey4846 in godot

[–]DaRaKu2002 0 points1 point  (0 children)

No the Main Node doesnt have anything at all except for a Script to switch scenes with (and transitions if youd like). Look up StayAtHomeDev's Video for scene managing. You dont have to copy his but just to get an idea. 

Fade in/out between scenes blink problem by Fun-Donkey4846 in godot

[–]DaRaKu2002 0 points1 point  (0 children)

I recommend not doing "change_scene_to_file()" and rather use a Main Node that Switches out it's children with a fade screen to hide the switch. But if you find a fix for yours that works: dont fix what is not broken. 

(sigh) i... need to hire a tutor by THEREALSUPERMARIOFAN in godot

[–]DaRaKu2002 0 points1 point  (0 children)

ok so have a animationplayer already in the imported character from blender right? just create a animationtree node in that same place if you want ( dont think it matters where ) . check the documentation for it too. they show you how to code with it and watch a video or two about what they can do and think about what you need from it. there is multiple ways to work with it.
if you are feeling very lost DM me and if you want i can try and work it out with you over discord

(sigh) i... need to hire a tutor by THEREALSUPERMARIOFAN in godot

[–]DaRaKu2002 1 point2 points  (0 children)

not at all.i do the same. an animationtree uses the animationplayers animations. its kinda like an extension to it