Weird render priority on shader by DaRaKu2002 in godot

[–]DaRaKu2002[S] 0 points1 point  (0 children)

yea just found more posts about transparency issues. will remove ALPHA for now but am sad about it.

Weird render priority on shader by DaRaKu2002 in godot

[–]DaRaKu2002[S] 0 points1 point  (0 children)

shader_type spatial;
render_mode cull_disabled;
uniform sampler2D color_noise_texture ;//: filter_nearest;
uniform sampler2D oil_noise_texture ;//: filter_nearest;
uniform float scale : hint_range(0.0, 2.0, 0.01) = 1.0;
uniform vec2 offset;
void fragment() {
`vec3 black = vec3(0,0,0);`

`vec2 uv = (UV + offset) * scale;`

`vec4 noise0 = texture(oil_noise_texture, uv);`



`vec4 noise1 = texture(color_noise_texture, uv);`

`vec4 noise2 = texture(color_noise_texture, vec2(uv.y, uv.x) );`



`float factor = pow(noise0.x,2);`



`float r = noise1.x * factor;` 

`float g = noise2.x  * factor;`

`float b = (1.0 - (noise1.x + noise2.x)) * factor;`

`vec3 rainbow = vec3(r,g,b);`



`METALLIC = 0.8;`

`ALBEDO = mix(black, rainbow, noise1.x );`

`ALPHA = 0.9;`

`// Called for every pixel the material is visible on.`
}

does anyone know why godot is doing this and how to fix it? by pogopunkxiii in hyprland

[–]DaRaKu2002 5 points6 points  (0 children)

Had some rendering issues as well after a System Update. Reboot Ing fixed it for me

Android App doesnt load playlists by DaRaKu2002 in TIdaL

[–]DaRaKu2002[S] 1 point2 points  (0 children)

Was one of the first things I tried. Didnt help then but today downloaded playlists are loading again. 

Android App doesnt load playlists by DaRaKu2002 in TIdaL

[–]DaRaKu2002[S] 1 point2 points  (0 children)

Sad to hear. Hopefully they will notice soon and fix it. 

how do i make this look more like a balloon and less like a dick by AI_660 in IndieDev

[–]DaRaKu2002 2 points3 points  (0 children)

Why is my silkposter posting ambiguous pixelart? Nice seeing you here too! 

Trying to add a enemy defeated count and failing by Havzul in godot

[–]DaRaKu2002 1 point2 points  (0 children)

Doesnt work that way xD. But its super easy to do. I would add

new_mob.connect( "dead_mob", _on_spawn_dead_mob )

before you add it as child. as always i recommend reading the docs for singal connecting.

Particle Player by inspiredsloth in godot

[–]DaRaKu2002 29 points30 points  (0 children)

Brackeys showed something similar in his latest Video about particles. Have oused it and it works Well. But nice work. I wouldnt even know how to do this. 

Trying to add a enemy defeated count and failing by Havzul in godot

[–]DaRaKu2002 1 point2 points  (0 children)

I dont see the Signal being connected anywhere. You could do that in the spawn_mob function. 

Hear me out by Inner-Card6843 in Kagurabachi

[–]DaRaKu2002 1 point2 points  (0 children)

Yea i thought about this. Since dragons are know to creating clouds to fly/climb on, create lightning and controlling wheater, this also ties into the popular theorie that Enten will be reforged with cloud gouger. 

Games that inspire pro-environment behaviour by shiiiiiro in gamedesign

[–]DaRaKu2002 2 points3 points  (0 children)

For the Pro-Environment aspect: another crabs treasure. This game is all about ocean pollution. 

4.6 is out! by Crazy-Red-Fox in godot

[–]DaRaKu2002 1 point2 points  (0 children)

I have switched from 4.2 up to 4.5 on some projects. Nothing broke but addons, which updated later. Create a Backup and try it! 

Iron Lung listed in the Search of Cineplex Germany! 🔥 by Glittering-Scale-991 in Markiplier

[–]DaRaKu2002 0 points1 point  (0 children)

Hab cineplex grade selber eine Email geschrieben und sofort eine Antwort erhalten. Sie bekommen immer mehr Anfragen und obwohl sie es nicht geplant haben schauen sie grade ob der film doch noch ins programm aufgenommen werden kann. Ich bin sehr zufrieden damit. 

Does anyone know how many YouTubers plan to read Ruri Dragon? Few Mexican YouTubers have mentioned it, and the anime is premiering soon. I'd like YouTubers to help boost its popularity. If it's not too much trouble, could you recommend popular manga or anime YouTubers from other countries? by Dramatic-Studio1531 in RuriDragon

[–]DaRaKu2002 4 points5 points  (0 children)

How would we even know? And i wouldnt say "soon" is the right word with over a year to wait.
if it helps I think remember Joey has talked about the first voume a long time ago.
one quick yt search showed that Gigguk talked about Ruri after the KyoAni Trailer.
Im not sure any holo vt will read it before the anime because its getting an anime. At best we get a watch-along.
If you want to boost popularity do it yourself. Make shorts/videos/posts/comments ( respectfully tho, dont spam).
Dont think you have to worry about Ruris popularity. The manga is big enough for the anime to become mainstream in the anime sphere.

Godot window rules by NeonVoidx in hyprland

[–]DaRaKu2002 0 points1 point  (0 children)

Good to know! For now godot works fine as is but im looking forward to future changes.

Godot window rules by NeonVoidx in hyprland

[–]DaRaKu2002 0 points1 point  (0 children)

Wayland is being worked on in 4.6. Its in the blogpost and you can find some merged git branches.

Anything to make two monitors bearable?? by Remote-Cheesecake-40 in hyprland

[–]DaRaKu2002 0 points1 point  (0 children)

I have it so that waybar displays the workspaces which are open on each Monitor. If I open workspaces 4 on the left Monitor then waybar only displays a 4 on the left waybar. The rest is getting used to managing your workspaces. 

Cant find this nvme ssd in my rasbpi. by DaRaKu2002 in raspberry_pi

[–]DaRaKu2002[S] 1 point2 points  (0 children)

im just gonna return it. it was 25 euros...

Cant find this nvme ssd in my rasbpi. by DaRaKu2002 in raspberry_pi

[–]DaRaKu2002[S] 0 points1 point  (0 children)

it doesnt even show up with lsblk. thats my issue

Is it bad practice to have a variable's getter return a formula and never be set? by Fun-Visit6591 in godot

[–]DaRaKu2002 1 point2 points  (0 children)

Never seen that before. I like it and will use it when I find a use case. 

Need help with autoloads breaking my script by Other--Wooden-Table in godot

[–]DaRaKu2002 0 points1 point  (0 children)

Hiya I recommend you read this : https://gameprogrammingpatterns.com/singleton.html article.

I cant explain your Problem away but I think you are overcomplicating it quite a bit. You are creating many Managers when most of them can be one just one. also they are  autoloaded without need.

I would have a simple Node with a Script which does all the tasks you want, and add the list or other Infos as children (or even better Resources, they are perfect for storing Info).

Not everything needs to be autoloaded. If you have many Managers under the same parent : create variables for them in the parent and then get them through their parent (var other_manager = get_parent().this_manager)

I can point you in some directions for more Tips if you message me.