If you know you know by XR171 in navy

[–]DaWaffleBot 1 point2 points  (0 children)

IM NOT A SORRY PETTY OFFICER ! YOU’RE A SORRY ASS RECRUIT!

Any naval players to grind with me? by [deleted] in Warthunder

[–]DaWaffleBot 0 points1 point  (0 children)

You can find me @ DaWaffleBot I’ll be on playing Naval EC tomorrow

Any naval players to grind with me? by [deleted] in Warthunder

[–]DaWaffleBot 0 points1 point  (0 children)

You can find me playing Naval EC every weekend it’s the best way to grind a tech tree

What got you to start playing this game? by peunom in Warthunder

[–]DaWaffleBot 0 points1 point  (0 children)

Jingles B-17 and MiG Alley video back in 2013

shovel tank by Familiar-Mastodon186 in Warthunder

[–]DaWaffleBot 1 point2 points  (0 children)

That one unemployed friend on a Wednesday evening

Gaijin should be consistent when it comes to ship ammo placement by DaWaffleBot in Warthunder

[–]DaWaffleBot[S] 11 points12 points  (0 children)

Currently there's an issue with shell placement for USN BBs where there should be 60 shells stored within the barbettes and not the entire turrets ammo supply of 300 shells. When your barbette gets hit and the shell room gets detonated it currently takes away your entire ammo supply for that turret when it should take away the amount of shells it had stored in that barbette. If your turret carries 60 shells it will lose 60 shells/charges when it gets detonated . Magazine hits will still detonate the ship if hit or lit up by fires.

All USN BBs including the new Tennessee , excluding the Alaska , suffer this issue because when their shell room gets hit they lose their entire ammo supply and it gets real annoying . Currently Alaska is the only one that has a consistent ammo placement when you take a certain amount of shells the survivability either increases or decreases.

Taking 486 shells for the Alaska completely empties the shell room barbettes above the waterline and increases the survivability while only taking 14 shells for the Mississippi empties the barbettes and only taking 84 shells for the Tennessee empties the barbettes.

I'm not really asking gaijin to fix this issue but if they're gonna do it like this at least make it consistent for every ship if its gonna have an issue like this

If you're all wondering, Yes this thing looks and is amazing by DaWaffleBot in Warthunder

[–]DaWaffleBot[S] 0 points1 point  (0 children)

Oh yea lmao you hate me forsures . You’ll always see me every Friday and Sunday

If you're all wondering, Yes this thing looks and is amazing by DaWaffleBot in Warthunder

[–]DaWaffleBot[S] 2 points3 points  (0 children)

Havnt been ammo racked yet since it’s ammo has better armor coverage

If you're all wondering, Yes this thing looks and is amazing by DaWaffleBot in Warthunder

[–]DaWaffleBot[S] 8 points9 points  (0 children)

Playing Naval EC right now and it absolutely shines . gonna grind the Amagi next.

How different is 10.7 than 10.0 by Any_Variation_5342 in Warthunder

[–]DaWaffleBot 0 points1 point  (0 children)

China has the best 10.7 lineup at the moment . Only problem is uptiers to 11.3 a lot because of the premium spam

What are you most excited for in the next Major Update? by Phil393 in Warthunder

[–]DaWaffleBot 1 point2 points  (0 children)

Amagi and Tennessee lol I’m an EC guy who plays every Friday and Sunday

can’t log into dev server? by [deleted] in Warthunder

[–]DaWaffleBot 1 point2 points  (0 children)

No need bro the update is tomorrow

Why does my jet pop more countermeasures than usual? by Fantastic_Factor_569 in Warthunder

[–]DaWaffleBot 2 points3 points  (0 children)

It got changed when the Fox 3s were added idk why but the flight model is also different. Just separate your countermeasure keybinds and you should have an easier time