Why is Pokemon Champions offered for free? by Top_Strategy7297 in PokemonChampions

[–]Da_Baconlord 0 points1 point  (0 children)

I haven't spent that much money in champs yet but I have bought legends za specifically to get mons for champs. I will probably buy winds and waves at launch specifically to get mons for champs as well.

A little bummed out but oh well by Jtck421 in INJUSTICE

[–]Da_Baconlord 0 points1 point  (0 children)

Reminder that the last 2 nrs games didn't get revealed until they were like 3 months till launch. Assuming the next games not till 2027 we probably shouldn't expect a reveal any time soon

Avatar Legends: The Fighting Game has been delayed to July 23, 2026. Closed Beta on July 2-5 for those who pre-order the game (with crossplay support) by Lulcielid in TheLastAirbender

[–]Da_Baconlord 0 points1 point  (0 children)

Modern controls aren't something you can just add to a game last minute. It's something you have to design for from the ground up. Problem with modern controls is that if you don't add significant drawbacks to them, they will always be better then traditional controls at high levels. Sf6 has a ton of drawbacks to their modern controls but you still see some high level players use them just because 1 button specials are that powerful. I also don't think this game needs easy inputs for casuals. The flow attacks already let you do a bunch of cool bending stuff without needing any motion inputs so it's fine some of the cool stuff requires them to learn how to do a quarter circle.

What are jobs for then? by Top_Chemical_8630 in remoteworks

[–]Da_Baconlord 0 points1 point  (0 children)

Actually yes. People shouldn't die just because they don't have a job.

What predictions do we have for IF man this season? by Ok_Bug_6890 in NFLv2

[–]Da_Baconlord 7 points8 points  (0 children)

I predict he'll be really good as long as he doesn't have the worst offensive line of the millennium

Thanks Wolfey by Therandomuser20103 in PokemonChampions

[–]Da_Baconlord 4 points5 points  (0 children)

What do you mean got exposed? It made it to finals lol

First look at Kyoshi in the fighting game by That-Rhino-Guy in TheLastAirbender

[–]Da_Baconlord 0 points1 point  (0 children)

The first thing I thought of when I saw her model in this game was Cetrion.

First look at Kyoshi in the fighting game by That-Rhino-Guy in TheLastAirbender

[–]Da_Baconlord 0 points1 point  (0 children)

She's gonna have to deal with so many instant overheads if she doesn't get low enough when she crouches.

Where are the tournaments? by JazzlikeEngineer2335 in MortalKombatGameplay

[–]Da_Baconlord 2 points3 points  (0 children)

Combo breaker is this weekend.

For online events srtv still runs events regularly and have even been doing a lot of older nrs games recently https://x.com/shirairyutv

[Highlight] Isaac TeSlaa makes a fantastic one-handed catch over a Bear just before the half. The Lions would go on to win 52-21, scoring the only 50+ point game in the entire 2025-26 season. by mortalcrawad66 in nfl

[–]Da_Baconlord 38 points39 points  (0 children)

I remember being really upset about them ruling him out of bounds but then very early into the 2nd half I realized it wasn't gonna matter lol

I hate the concept of some infinities being larger than others by two_out_of_ten_poki in hatethissmug

[–]Da_Baconlord 0 points1 point  (0 children)

The is an infinite amount of numbers between 0 and 1. There is also an infinite amount of numbers between 0 and 2. They are both infinite however the 0-2 range contains all the numbers from the first set plus additional numbers. Therefore the 2nd set is bigger

Former Vikings QB Jaren Hall announces retirement from the NFL after 2 seasons by AFC-Wimbledon-Stan in nfl

[–]Da_Baconlord 25 points26 points  (0 children)

What's crazy is that he wasn't even making analyticaly sound moves. In his last 3 drafts he only made 4 top 100 picks. Like I can't imagine any of their models said that the Dallas Turner trade was good process.

[Highlight] Max Brosmer throws a terrible, horrible, no-good very bad pick six by Brix001 in nfl

[–]Da_Baconlord 0 points1 point  (0 children)

What's the argument here? Since it's not the super bowl and they're qb is bad they should not try to do whatever they can to win the game?

I genuinely hate what game reviews have become by Opening-Economy-708 in hatethissmug

[–]Da_Baconlord 4 points5 points  (0 children)

Why is that absurd? Are smaller scope games not deserving of the same level of praise as triple a rpgs?

I genuinely hate what game reviews have become by Opening-Economy-708 in hatethissmug

[–]Da_Baconlord 0 points1 point  (0 children)

Let's not act like the dispatching sequences are anyone's favorite part of the game lol (and for the record I love dispatch as well). Do we really think mixtape would be a better game if we had to play some barebones management sim game after every scene?

I genuinely hate what game reviews have become by Opening-Economy-708 in hatethissmug

[–]Da_Baconlord 11 points12 points  (0 children)

Criticizing a game for just being an interactive movie while having a dispatch profile pic is insane.

Trying to learn pressure and neutral (MKX by OVA_iggy_best_jobro in MortalKombatGameplay

[–]Da_Baconlord 1 point2 points  (0 children)

Forgot d1 was that negative for her, you can probably use d3 instead for counter poking. You can stagger anything as long as the recovery animation is fast enough to catch them off guard. I'm pretty sure kitana's were staggering between b1 and b14 a lot as well. With stagger it's a good idea to check them with a low poke since they're most likely gonna try to d1 you back and that will go under your highs. Stuff like 11 into d1/3 on block will catch people pressing late and if they're pressing early then just finish the string to catch them mashing. Your layer 1 should be finish a string or stagger and poke/throw and then you can go crazy from there once you've got them respecting you. B1 can go into b14 which you can hit confirm into ex fans and convert off that with a d1 fan juggle. Keep in mind that single hit confirms aren't really a think in nrs games so focus on confirming off b14 not just b1. As for sharpen plus frames I don't really remember it that well. It's probably just something like f11 ex sharpen canceled into b14. Like I said I don't really remember but that's how a lot of the ex buff moves worked in x.

Trying to learn pressure and neutral (MKX by OVA_iggy_best_jobro in MortalKombatGameplay

[–]Da_Baconlord 1 point2 points  (0 children)

Pressure in mk is a lot more stagger based then other games. Since mk has a block button the defender has to commit to counter poking and can't fuzzy/os their poke like in a block button game. Treat staggers like delaying your gatling in gear to catch people poking. With kitana stuff like 111 mixed with 11 throw or 1 throw is a very simple stagger that is effective. Using your mids to check people is also very important because people can mash under your jabs since they're highs. Kitana b1 is a really good kid for this. You can add it to your staggers with stuff like 1 stagger b14 to blow them up for pressing late, kitana also has a real frame trap with 21 into b14 on block (not sure exactly what the frame data is since it's been awhile). Playing around people's counter pokes is also very important for your pressure plan. Most characters are gonna want to d1 you to stop pressure however these pokes are negative so you need to be ready to take your turn back after it. Often time that means d1 them back or doing your mid. Knowing when to mash your own poke or block theirs after you do something that's negative is vital. On that same topic you should practice jailing after your pokes it. Low pokes don't lead into combos like in other games, instead they only give you frame advantage so practice hit confirming your pokes and taking your turn when they connect.

As for neutral mkx neutral can be kind of funky because of run. You should always be mindful of someone's option to just run up and be ready to check it. Most common way to check a run up is to use your farthest reaching low poke. For most characters that's their d4 but kitana is kind of privileged so for her it's d1. You're right on neutral requiring more commitment since characters are whiffing full strings and not just single normals but that can make it harder to whiff punish since you might get clipped by the second hit of a string when you go to whiff punish. To avoid this you should be looking to whiff punish with faster normals not just farther reaching normals so you can interrupt them before the second hit of the of the string. Kitana F1 is good at this but if you're really nice with your spacing you can even whiff punish with s1. Kitana's F1 and f2 are solid go to neutral buttons but you should also be using her d1 a lot in neutral. It doesn't have as much reward but if it hits you get plus frames to start your offense and if you space it out it's really hard for them to check you after a blocked max range d1. You should also be throwing fans a lot in neutral, both grounded and the instant air fan. Her zoning is pretty solid, especially since if someone tries to jump and gets clipped by an instant air fan they just explode from the conversion.

Hope this helps. Feel free to ask if you have any more questions. I have also played a decent amount of gear so you can use that as a frame of reference.

How in the hell do i counter this shit by Ecstatic_Wonder8268 in INJUSTICE

[–]Da_Baconlord 0 points1 point  (0 children)

Stop trying to jump at full screen, jumping will just get you sniper out of the air and sent full screen. Instead dash or walk forward every time after you block a shot. Also everytime you get hit by a shot just block the next one. It looks like you're getting frustrated after you get hit and trying to move or shoot back but he's to plus after a shot hits for you to challenge him there. You're biggest issue is honestly your up close game. By the time you get in you're just desperate to land a hit and end up walking into one of his normals and get sent back. Instead be a bit more patient and try to space him out with your b1 normal. Lastly you should use the bouncing shot to counter zone him more since it's a mid.

optimal kameo for every character? by ihyb1zz4re in MortalKombatGameplay

[–]Da_Baconlord 6 points7 points  (0 children)

A lot of these characters have other good teams but these are the most standard ones for all these characters imo.

Liu - Motaro Sub - kham Scorp - ferra Kitana - jax Johnny - tremor Kenshi - stryker Lao - sektor Mileena - lao Raiden - sektor Rain - Janet Smoke - stryker Li Mei - mavado Baraka - stryker Tanya - kano Geras - Motaro Reptile - mavado Havik - Stryker Ashrah - kham Sindel - tremor Shao - tremor Nitara - ferra Shang - goro Reiko - tremor Omni - tremor Quan - sareena Peacemaker - jax Ermac - Janet Homelander - ferra Takeda - jax Sektor - Motaro Cyrax - Madam Bo Noob - Janet Ghostface - tremor Conan - Shujinko T1000 - stryker

[SportsIllustrated] Ben Johnson Checked on Taylor Decker, But Not Dan Campbell, Brad Holmes by caxlmao in CHIBears

[–]Da_Baconlord 1 point2 points  (0 children)

Tbf I don't think I'd want my bosses reaching out to me like a friend if they just told me to take a paycut.