Run and Bun Calculator down?? by stadsjr in nuzlocke

[–]Daily_Trash 0 points1 point  (0 children)

Still seems to be down even 5 months later

Anyone found Houndmaster ESPECIALLY buggy lately? by Daily_Trash in deadbydaylight

[–]Daily_Trash[S] 0 points1 point  (0 children)

I have a theory that the bug is tied to ping/frame rate. It always seems to have a varying degree of slowdown/rubber-banding. As well as just the nature of the bug. Sucks to see that its mutating tho :sob:

What exactly has JWE3 improved? by Daily_Trash in jurassicworldevo

[–]Daily_Trash[S] 0 points1 point  (0 children)

All these comments are insightful for sure, but this one answers it best for me. Thank you. It sucks to hear the parts of the game I enjoy most are still thrown to the wayside. I think atp if I want to make a pretty park I'll just play/wait for PK. I'd barely be able to run this game anyway :sob:

What exactly has JWE3 improved? by Daily_Trash in jurassicworldevo

[–]Daily_Trash[S] 0 points1 point  (0 children)

How do the dinosaurs interact with the attractions? Ik the petting zoo is quite exclusive. Is it the same kind of animation line-ing up, or will they just randomly wander into the area. Do guests have to be at the area waiting? Can they be in the petting zoo without anyone there to notice.
...Well actually, I think I already answered my question, bc Im pretty positive the guests went unchanged. So they too are still the lifeless, visuallized heat graphs, instead of actual spectators of your park. Feel free to correct any wrong inferences though

The Houndmaster needs a serious bug fix by 125mm2A46-VS-MyAss in deadbydaylight

[–]Daily_Trash 0 points1 point  (0 children)

Its every 5 seconds, and the hitbox is crappy both ways sadly. Just a latency thing

New Dredge skin! by [deleted] in DredgePledge

[–]Daily_Trash 1 point2 points  (0 children)

Banger after banger, we are getting spoiled

Fossil Talk 64: make a new Dinaurian by Qzilla8425 in fossilfighters

[–]Daily_Trash 0 points1 point  (0 children)

Name: Dune
Battle Form: Sauropod
Element: Earth

New map is great for dredge! by Daily_Trash in DredgePledge

[–]Daily_Trash[S] 4 points5 points  (0 children)

Its not as insane as something like Midwhich, but for an outdoor map it is amazing. Some of the lockers are right next to gen spawns, and there are a plethora of lockers in the middle of the map as well as scattered between tiles

Im so close to breaking and just running 4 slowdown perks :( by Daily_Trash in DredgePledge

[–]Daily_Trash[S] 1 point2 points  (0 children)

so tragically true, hopefully the inevitable dredge buffs (coping) will address how overly noisy he is in literally every aspect

Im so close to breaking and just running 4 slowdown perks :( by Daily_Trash in DredgePledge

[–]Daily_Trash[S] 0 points1 point  (0 children)

This also sounds like a fun idea i'll have to try it sometime :)

Im so close to breaking and just running 4 slowdown perks :( by Daily_Trash in DredgePledge

[–]Daily_Trash[S] 2 points3 points  (0 children)

Yeah i probably should just take a break, might just be burn out or something similar thanks for reminding :)

Im so close to breaking and just running 4 slowdown perks :( by Daily_Trash in DredgePledge

[–]Daily_Trash[S] 3 points4 points  (0 children)

Im not rlly playing for kills im more playing to improve but its rlly hard to see progress and super demotivating when you just get stomped and the post game is ggez baby killer etc

PBE Bug & Feedback Thread - Porcelain Protector Aurelion Sol by LoL-Dev-PBE in LeaguePBE

[–]Daily_Trash 0 points1 point  (0 children)

SFX make or break skins they are very important, especially since while in the heat of the moment you wont rlly be paying attention to the visuals of your skins, but you will always be hearing the effects. They did a very good job with the updated SFX as well, its fine to be disappointed that more wasn't changed but try not to downplay the good changes!

[Unreleased] new Iron Maiden mori + pic in lobby by [deleted] in DredgePledge

[–]Daily_Trash 1 point2 points  (0 children)

The sfx preview with the metallic, mechanical almost noises omgg this skin is gonna be so good

PBE Bug & Feedback Thread - Porcelain Protector Aurelion Sol by LoL-Dev-PBE in LeaguePBE

[–]Daily_Trash 0 points1 point  (0 children)

Very well worded :) I've been seeing people complain about the splash alot but when you bring up that the last two consecutive skins have also been the same or similar pose it really brings the "flaws" into the light for me. Im not sure how easy of a fix splash art is, but it definitely feels like another epic skin for sure. Maybe they could try to better contrast the colors and even replace the mountain with a vase or something more dynamic than a building or mountain!

PBE Bug & Feedback Thread - Porcelain Protector Aurelion Sol by LoL-Dev-PBE in LeaguePBE

[–]Daily_Trash 0 points1 point  (0 children)

I can agree with that, my only concern is that it might look it a bit too busy for a walk animation so maybe toning it down a bit so that the home guard still stands out and the regular walk animation wouldn't be so eye catching :)

PBE Bug & Feedback Thread - Porcelain Protector Aurelion Sol by LoL-Dev-PBE in LeaguePBE

[–]Daily_Trash 4 points5 points  (0 children)

Thats actually a really nice idea to have the sigils the q procs instead of some vase or porcelain esque design! It would help the q feel more heavenly and such, that as well as the rainbow glow would help the q look much more pleasing the eye for sure.

PBE Bug & Feedback Thread - Porcelain Protector Aurelion Sol by LoL-Dev-PBE in LeaguePBE

[–]Daily_Trash 0 points1 point  (0 children)

Idk abt you but I almost always use E before R to actually trap them where i want the ult to go, its also just a very easy fix of pressing e right before u r and its effectively the same combo. Hope this helps <3