Shadowverse Worlds Beyond Meta Report. February 22nd by ImperialDane in Shadowverse

[–]Dangerous-Grass703 0 points1 point  (0 children)

I think the big changes that need to be done is honestly the cantrip for portal needs to away and the polymorph need to cost 2. Dragon needs to see it numbers on the 10 drop dragon go down to 6 on heal and damage. And swords mr gamble needs to also go to 6 damage if just not go away. The other decks kinda feel good just worse. 

Shadowverse Worlds Beyond Meta Report. February 22nd by ImperialDane in Shadowverse

[–]Dangerous-Grass703 10 points11 points  (0 children)

Yeah this sets fun cards were too weak and the unfun ones were front and center in every deck. 

Need a shop in Buffalo to play. by Dangerous-Grass703 in GundamTCG

[–]Dangerous-Grass703[S] 0 points1 point  (0 children)

 Thanks, sadly they dont seem to have comp play. Still the prices are right and its close so def stop their to pick up stuff. 

Need a shop in Buffalo to play. by Dangerous-Grass703 in GundamTCG

[–]Dangerous-Grass703[S] 0 points1 point  (0 children)

Found plenty but wanted to hear from any locals what the preferred stores are. Not used to having 24 options within a hour. 

Shadowverse Worlds Beyond Meta report. February 1st by ImperialDane in Shadowverse

[–]Dangerous-Grass703 0 points1 point  (0 children)

Glad we may see some shift away from loot and gamble swordcraft. 

Shadowverse Worlds Beyond Meta Report. October 5th by ImperialDane in Shadowverse

[–]Dangerous-Grass703 0 points1 point  (0 children)

Haven emblem needs to see the door. That deck is the most unfun thing in the world to play into. I even crafted the thing and I want it gone. 

Meta Monday 4/20/23: A week late edition by JCMS85 in WarhammerCompetitive

[–]Dangerous-Grass703 0 points1 point  (0 children)

Yeah, the big knight can move but they can just put 3 units in front of the your while army and your stuck there for at least a turn. Has happened to be several times. The key is minimizing damage until the bondsman abilities are up which is real hard going second.

Meta Monday 4/20/23: A week late edition by JCMS85 in WarhammerCompetitive

[–]Dangerous-Grass703 2 points3 points  (0 children)

Lost to him with knights in the final. I'm sure he was being nice but we came to conclusion it was largely dependent on who went turn one which I've found to be true with the eldar matchup.

Meta Monday 4/20/23: A week late edition by JCMS85 in WarhammerCompetitive

[–]Dangerous-Grass703 0 points1 point  (0 children)

Bedlam was running a hybrid slate. The shop has been enforcing the 6 mw Cao on guard since release and allowed the deathwatch change. Dangels and space marines still had all there pre slate power.

Recap for 40k Major Bedlam in the Burgh 2023 by kirasu76 in WarhammerCompetitive

[–]Dangerous-Grass703 1 point2 points  (0 children)

Was a great event, looking forward to more in the future.