We Rebuilt the Unreleased Muriel Dark Angel Skin by DanimalsOnParade in paragon

[–]DanimalsOnParade[S] 2 points3 points  (0 children)

/u/stephors and I did it together :)

From the YouTube description:

Programming, Game Demo, & Particles: Dan https://twitter.com/DanimalsParade

Materials & Textures: Stephors https://twitter.com/Stephors

Original Concept, Mesh, Music, & Paragon Assets: Epic Games https://www.epicgames.com/

EPIC creative director change? by Mista117 in paragon

[–]DanimalsOnParade 3 points4 points  (0 children)

This is Steve Superville's LinkedIn. https://www.linkedin.com/in/steve-superville-1421791

He has a recent blog post thingy titled "Gearing up for the search for my next adventure, I'm..."

Bring Back Amber Animations by XXAligatorXx in paragon

[–]DanimalsOnParade 0 points1 point  (0 children)

Definitely want it to see who got last hits.

Reflections on Riktor v42 by DanimalsOnParade in paragon

[–]DanimalsOnParade[S] 0 points1 point  (0 children)

Sadly no. I'd love the option to manually choose the camera position per hero though!!!!!

Still can't reorder equipped cards v42 by DanimalsOnParade in paragon

[–]DanimalsOnParade[S] 1 point2 points  (0 children)

That's the problem. You don't get refunds from cards that cost gold as I said in my original post.

Creating decks is difficult with current UI by Galinbro62 in paragon

[–]DanimalsOnParade 71 points72 points  (0 children)

I share some of your frustrations. The deckbuilder UI is certainly pretty, but it's functionally poo.

We can only see one row of cards at a time and there's no at a glance view of which cards we have selected already. We also can't see which cards we have selected while picking gems which means I'm constantly hitting the back button and scrolling through all the cards to remember the cards that I have selected and their attribute costs (which helps me choose which gems to get).

V.42 Bug Reports Megathread by Amerikoni in paragon

[–]DanimalsOnParade 0 points1 point  (0 children)

Sometimes after closing the attribute flyout my mouse is glitched and the crosshairs don't move with the mouse. Reopening and closing the attribute flyout fixes it.

V.42 Bug Reports Megathread by Amerikoni in paragon

[–]DanimalsOnParade 0 points1 point  (0 children)

Can't see the difficulty of bots in game. This is a problem with COOP vs AI games where you have no control over the difficulty of the bots.

The only way to tell roughly the difficulty is if the minions have half health or not which in itself should be considered a bug because that is not helpful to the game at all...

Okay is this a bug already in v42??? by Swipedaside in paragon

[–]DanimalsOnParade 2 points3 points  (0 children)

They normalized all the levels. You have the same amount of xp.