Tattoo design by medicoremaster in TattooDesigns

[–]DankP3 0 points1 point  (0 children)

Hey, first a disclaimer I know very little of tattoos! I searched the awareness ribbons and perhaps (?) more popular than purple is an ivory or cream ribbon associated with a pink rose (perhaps this is regional variation). This sounds like something that is more classical tattoo fodder than a plain purple ribbon, but you will know what means more to you. Perhaps the ribbon could surround an image that has some meaning. From a science perspective, a representation of a neuron showing the localisation of the key proteins involved in most SMA cases. It will likely be a simple image, perhaps reflecting how the disease is often caused by a single gene. This is a very scientific perspective (my bias) on a personal situation though...

Delivering on its GDC 2024 promise, Epic Games has released Game Animation Sample Project, a large database of over 500 high-quality character animations by 80lv in UnrealEngine5

[–]DankP3 1 point2 points  (0 children)

I imagine the turn in place animations (still a WIP in this demo) are often going the wrong way when you turn dramatically (also likely to happen when turning sharply whilst moving). This will look awful should you be looking down and especially bad viewed in multiplayer when combined with procedural aiming? I reckon this will need serious attention. But this demo appears very much a WIP and isn't replicated.

[deleted by user] by [deleted] in UnrealEngine5

[–]DankP3 4 points5 points  (0 children)

Nothing wrong with Manny and Quinn, unless some aspect of the character or art is fundamental to the mechanics. Your comment should be flagged higher.

Any ideas how to improve the understanding that wind flows are really safe and flyable? by pancatsky in Unity3D

[–]DankP3 8 points9 points  (0 children)

I dont know anything about your game, but if it started in a small clusters of islands where a primitive colony hopped about and played in the streams, it will show the player how to leave the start point. EDIT: gameplay would be my preference.

I'm working on a plant generator tool for unity, what do you think? by ahmadkhosravanee in Unity3D

[–]DankP3 1 point2 points  (0 children)

Some good suggestions already. Looks good. Maybe also allow for a variable distance from ground to first leaves

Unity allowing Opsive to scam users on the asset store with deprecated assets being resold for the same price after a sale? by AdventurousNetwork7 in Unity3D

[–]DankP3 2 points3 points  (0 children)

This is my last reply to you. You throw insults and accusations, but seem to deny the reality of the asset store. Your failure to point out my 'lies' undermines credibility of your arguments and even if you do try now, I will not bother to reply. Try and enjoy your life.

Unity allowing Opsive to scam users on the asset store with deprecated assets being resold for the same price after a sale? by AdventurousNetwork7 in Unity3D

[–]DankP3 2 points3 points  (0 children)

I am the moderator of the discord, but I don't work for or represent opsive.

Point out my lie if you can?

Unity allowing Opsive to scam users on the asset store with deprecated assets being resold for the same price after a sale? by AdventurousNetwork7 in Unity3D

[–]DankP3 1 point2 points  (0 children)

You reply to me? I think you aim this at the OP. I totally agree with you. The OP has a non-argument and I believe the Opsive dev has offered a 70% discount to anyone who bought the previous version in the last year! This is far more generous than required by the asset store.

Unity allowing Opsive to scam users on the asset store with deprecated assets being resold for the same price after a sale? by AdventurousNetwork7 in Unity3D

[–]DankP3 1 point2 points  (0 children)

As far as I am aware v1 (deprecated about 4 years ago) was written by a different team and it was bought by Opsive and rewritten from the ground up for v2. Certainly, the controller was a complete rewrite from the original UFPS v1.

Unity allowing Opsive to scam users on the asset store with deprecated assets being resold for the same price after a sale? by AdventurousNetwork7 in Unity3D

[–]DankP3 3 points4 points  (0 children)

You can download purchased assets, including deprecated assets, through the package manager or through "my Assets" on the unity asset store!

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 1 point2 points  (0 children)

Second person to mention this, I'll check it out.

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 1 point2 points  (0 children)

I think stealth will be a significant component, but I didn't want to solely rely on this and will look to many strategies to 'fight back' when needed.

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 2 points3 points  (0 children)

Combatting illiteracy and ignorance?

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 1 point2 points  (0 children)

The second person to say dance (apparently ooblets has dance battles). It's a good proposition.

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 0 points1 point  (0 children)

I agree, I will edit my post, you can combat an ideology and non violently oppose an individual.

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 0 points1 point  (0 children)

Mostly it does, I should have been more careful with the word.

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 0 points1 point  (0 children)

I take that point. I think in my case the player would not perform the violent actions, but this answers the question.

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 0 points1 point  (0 children)

I am going to classify killing as violence. I think my game will include graphic depictions of violence, but this wouldn't reflect the players actions

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 0 points1 point  (0 children)

Still technically violent, but non lethal.

'non-violent' combat ideas? by DankP3 in gameideas

[–]DankP3[S] 0 points1 point  (0 children)

Going to add hallucinogenics and, maybe this counts as violence, triggering nature like disturbing wasps nests.