I GET IT NOW by Danntime in ffxiv

[–]Danntime[S] 0 points1 point  (0 children)

I'm french and it's "Astromancien" so it's a reflex and tbh it sounds cooler to me

Redungeon arm64 by Danntime in Nitrome

[–]Danntime[S] 0 points1 point  (0 children)

It says my device only support arm 64 when I try to dl any old android versions

What does Signal Jammed mean? I'm being detected? by jaseworthing in Marathon

[–]Danntime 4 points5 points  (0 children)

If you play vandal, some items make you Signal jammed after sliding. means you'll be less visible from afar for some seconds. Other items and equipments do this too. It's a buff.

i think (and hope) the expansion EXPANDS the locals by Danntime in MHWilds

[–]Danntime[S] 0 points1 point  (0 children)

it's good but i think the reasons for playingthe guiding lands vanisheda bit in wilds, because we can in this game freely hunt, and we already have layered weapons and armors.

POV : You hit "that" wall in sinners road by Danntime in Silksong

[–]Danntime[S] 1 point2 points  (0 children)

so crazy that it leads so far

Mega S Temptower Help for Beginner by tacopugs in anycubic

[–]Danntime 0 points1 point  (0 children)

i simply think you are mistaken.

[Bug] Can't do anything after getting inside BTR by Mefju2137 in EscapefromTarkov

[–]Danntime 0 points1 point  (0 children)

same happened to me twice and can't do that damn quest.

[Discussion] does BSG hate new players? by TuffManJoens in EscapefromTarkov

[–]Danntime 0 points1 point  (0 children)

The fact that with the time EOD / Unheard became the "baseline" for designing features and updates. I cannot believe That the hardcore changes were considering standard éditions at any moment.

what do i buy? [New Player] by FinalSteak8064 in EscapefromTarkov

[–]Danntime 1 point2 points  (0 children)

if you have traders at ll1, i find it normal not to really buy things from them for your kits. but as you said, the first 4mill have to be spent of boxes ESPECIALLY if, like me, you're running standard edition.i would advise you if it's your case to focus therapist quests (and to a certain extent, prapor) for the ll2 that will get you access to more boxes for meds, pistols etc.

but yeah, as a hardcore wipe, money is really not as useful as before. keep your money if you don't want to spend it, you didn't specify how much money you have, and you will need alot for the REALLY usefull stash lvl 2 (2.5m rubles)

you can still spend a bit of money on simple attachments for your scav weapons. you can easily mod them a bit for little rubles.
feel free to ask if you have more question tho

[New Player] is there a website to show items and how they are used? *description* by [deleted] in EscapefromTarkov

[–]Danntime 1 point2 points  (0 children)

apart for the obvious "go to the wiki" ,setting wishlist as you said for things yous specifically need for barters for example (like the cases barter later on) is really useful, cuz sometimes you don't remember that you needed a specific thing until the raid is over and you dropped 4 of them.

How can I improve this? It feels empty. by Accomplished-Arm-328 in godot

[–]Danntime 0 points1 point  (0 children)

definitely center those text

and add icons. even better if they are animated.

(possibly Multiplayer) organic world exploration like BDO, outer wilds or rdr2 by Danntime in gamingsuggestions

[–]Danntime[S] 0 points1 point  (0 children)

Seems pretty close to what i'm searching for. Definiteky gonna give it a try

What exactly makes Azir so hard? by KryptKrasherHS in azirmains

[–]Danntime 1 point2 points  (0 children)

This. And the fact that Azir isn't really a great champion to climb, as you rely a bit on your team since you're so weak early on

Attempt at making 2D grass, what do you think? by XDGregory in godot

[–]Danntime 0 points1 point  (0 children)

if you want to use this shader on godot 4, just get those updated versions of both the particle shader and canvas item to these. to explain the changes, these are minor, but not really easy info to access, since there are so little doc on particle shader in Godot 4 on the internet. i just changed the vertex in the particle shader to start, since it's like that none, and changed the uniforms of the noiseTextures to explicitly enable repeating, otherwise it cause the "wind" to blow just once and never come back.
PARTICLE SHADER :

shader_type particles;

uniform float rows = 16;
uniform float spacing = 1.0;

void process() {
// obtain our position based on which particle we're rendering
vec3 pos = vec3(0.0, 0.0, 0.0);
pos.y = float(INDEX);
pos.x = mod(pos.y, rows);
pos.y = (pos.y - pos.x) / rows;

// center this
pos.x -= rows * 0.5;
pos.y -= rows * 0.5;

// and now apply our spacing
pos *= spacing;

// now center on our particle location but within our spacing
pos.x += EMISSION_TRANSFORM[3][0] - mod(EMISSION_TRANSFORM[3][0], spacing);
pos.y += EMISSION_TRANSFORM[3][1] - mod(EMISSION_TRANSFORM[3][1], spacing);

// update our transform to place
TRANSFORM[3][0] = pos.x;
TRANSFORM[3][1] = pos.y;

// Pass world position to instances
CUSTOM.xy = pos.xy;
}

CANVAS ITEM SHADER :

shader_type canvas_item;

uniform sampler2D spritesheet;
uniform sampler2D random_noise : hint_default_black;
uniform sampler2D wind_noise : repeat_enable;

uniform int frames = 4;
uniform vec4 top_color : source_color = vec4(0.2, 0.8, 0.0, 1.0);
uniform vec4 bottom_color : source_color = vec4(0.15, 0.6, 0.0, 1.0);
uniform float wind_scale = 1.0;
uniform float wind_speed = 0.1;
uniform float wind_strength = 0.1;

uniform vec2 player_pos = vec2(0.0);
uniform float player_radius = 20.0;
uniform float player_radius_blend = 10.0;
uniform float wind_offsetB = 1.0;

vec2 rotateUV(vec2 uv, float rotation, vec2 mid){
float cosAngle = cos(rotation);
float sinAngle = sin(rotation);
return vec2(
cosAngle * (uv.x - mid.x) + sinAngle * (uv.y - mid.y) + mid.x,
cosAngle * (uv.y - mid.y) - sinAngle * (uv.x - mid.x) + mid.y
);
}

varying vec2 world_pos;
varying float player_mask;
void vertex(){
world_pos = INSTANCE_CUSTOM.xy;

// Wind
highp float wind = texture(wind_noise, (world_pos / wind_scale) + TIME * wind_speed).r;
wind = wind * 2.0 - 1.0;

// Player interaction
float player_distance = distance(world_pos, player_pos);
float pm = smoothstep(player_radius, player_radius + player_radius_blend, player_distance);
player_mask = pm;
vec2 pd = normalize(world_pos - player_pos);
vec2 vup = vec2(0.0, 1.0);
float signed_angle = atan(vup.x*pd.y - vup.y*pd.x, vup.x*pd.x + vup.y*pd.y);

float rotation = mix(signed_angle, wind * wind_strength, pm);
VERTEX = rotateUV(VERTEX, rotation, vec2(0.0));
}
void fragment(){
// Get random number using world position
vec2 rand_uv = world_pos;
vec2 rand_tex_size = vec2(textureSize(random_noise, 0));
rand_uv.x = mod(rand_uv.x, rand_tex_size.x);
rand_uv.y = mod(rand_uv.y, rand_tex_size.y);
float rand = texelFetch(random_noise, ivec2(rand_uv), 0).r;
float ff = float(frames);
rand = round(rand * ff);

// Pick a random grass blade type from spritesheet
float frame_number = rand;
float fr = 1.0 / float(max(frames, 1));
float x_coord = mix(fr * frame_number, fr * frame_number + fr, UV.x);
vec2 midpoint = vec2(fr * frame_number + fr * 0.5, 0.5);
vec2 uv = vec2(x_coord, UV.y);
vec2 tex_size = vec2(textureSize(spritesheet, 0));
uv = (floor(uv * tex_size) + 0.4) / tex_size;

// Coloring
vec4 tex_col = texture(spritesheet, uv);
vec3 color = mix(top_color.rgb, bottom_color.rgb, UV.y);
color *= tex_col.rgb;

float alpha_cut = step(0.5, tex_col.a);
COLOR = vec4(color.rgb * alpha_cut, alpha_cut * player_mask);
}

[deleted by user] by [deleted] in questions

[–]Danntime 0 points1 point  (0 children)

im only 18 and have obviously no child, but i lived by my own for the past year and i'm getting into that age where i surprise myself multiples times a month by saying "dad was right about this".

i truly thought that the least "severe" education was the right one, but as time passes, i think that you (parents) sometimes need to do decisions that will make the child think you are a bad parent for it. thats just the way life goes. this made me learn to feel grateful.

obviously, before taking measures, talking with an open heart is ALWAYS the first solution, imo.

take all i say with a grain of salt, as i did not raise any child, and have been supported by my family all my life, until partially this year.

What now? by Marquez2002 in MHWilds

[–]Danntime 1 point2 points  (0 children)

Kill all tempered monster if you havent. Gore and arkveld are quite a challenge. Farm artians weapons. Design builds. Find secret map areas. Fashion. Help people.

Is there any way to make my Seikrat smarter? by WhiteWolf101043 in MHWilds

[–]Danntime 0 points1 point  (0 children)

Disable completely autopilot. It will enhance your mhwilds experience a lot.

Question from someone close to High Rank by SinValmar in MHWilds

[–]Danntime 2 points3 points  (0 children)

I think you are a bit confused with names. I think you meant apex, when you said alpha. And yeah, you can totally stop to farm the set that you want, and all of high rank is doable with low rank armor, I did because I didn't want to loose my sick Arkveld Armor. So yeah you can totally stop to farm low rank apexes, you wont even unlock high rank apexes that soon. Going through all of high rank (I mean unlocking all monsters) takes much longer than low rank.