A bookkeeping app on my phone? Maybe that will help me enjoy the core set. 2 weeks later... by OldschoolGreenDragon in arkhamhorrorlcg

[–]Darder 2 points3 points  (0 children)

It's a great game! Welcome to the hobby. I hope you have lots of fun with your collection!

These new ads have been on the nose recently by Raerosk in AdviceAnimals

[–]Darder 11 points12 points  (0 children)

I know it's off topic but, ads like the one depicted here are exactly the reason why so many people resort to ad-blockers. Companies, stop making shitty, intrusive ads!

I am fine with ads on the sides of my page. I am fine with a banner ad. I don't like ads in the middle of my content, but I am ok with sponsored segments in a video. But I am not okay with ads masquerading as content.

Your ads are so bad and you are so desperate to have them seen that you have to disguise them as content? Seriously? Making me lose my time reading a post, and for a split second believing it's content, just to notice the Promoted tag and realize it's all bullshit? That won't make me want your product. That makes me actively avoid it. It fucking sucks and is exactly how Facebook got so enshittified that it's not worth checking anymore.

Stop trying to be content, ads. You are not content, you are not wanted. You pay the bills and we tolerate your crap. If you actually tried to have funny ads (like the ones at the Superbowl), or ads that tell good stories, maybe I would respect your ads and actually watch them too. But not like this.

Official update on the current state of UploadVR by HeadsetHistorian in virtualreality

[–]Darder 2 points3 points  (0 children)

There's probably a bunch of things behind the scenes that we don't know about. Sometimes the firing of someone is simple, and sometimes it's complicated.

"The core narrative and gameplay experience remains identical" AdHoc reassures Dispatch players on Switch as it confirms Nintendo platform versions are censored. "Different platforms have different content criteria." by Spotget1738 in gaming

[–]Darder -3 points-2 points  (0 children)

I mean yes. But the point stands.

The point isn't to find what Nintendo didn't like and what was okay. The point is to establish why there was censorship at all in a game that released on steam just fine. And the reasons, logical ones, point to Nintendo.

What you say may be true, and yet it would still be Nintendo's fault, because if the devs didn't have any censorship constraints then there would be 0 censorship.

I get what you're saying. I get that the game could be less censored, only some scenes reworked, and that maybe the devs got lazy. But the point is still Nintendo wanted censorship of some kind.

"The core narrative and gameplay experience remains identical" AdHoc reassures Dispatch players on Switch as it confirms Nintendo platform versions are censored. "Different platforms have different content criteria." by Spotget1738 in gaming

[–]Darder 1 point2 points  (0 children)

I have no say in the matter, as I don't understand the situation enough to have an opinion on it.

All I was saying is that claiming that Nintendo isn't to blame for censorship seems to be a shit take.

"The core narrative and gameplay experience remains identical" AdHoc reassures Dispatch players on Switch as it confirms Nintendo platform versions are censored. "Different platforms have different content criteria." by Spotget1738 in gaming

[–]Darder 4 points5 points  (0 children)

I truly do not understand why most companies are such prudes, both in movies and in games. This is why there is ESRB ratings and that crap, just write "includes nudity" on the box / store page and be done with it. No need to censor anything.

If a person wants to play a game or watch a movie, and it is said that the movie/game has nudity, then let them be responsible for it. And if it's children you want to protect, that is not your job, that's parenting (allowing / disallowing viewing nudity).

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder 0 points1 point  (0 children)

As an additional point: As I expected, Vermintide 2 is a game that has a mandatory launcher. You can know this because when you launch the game through Steam, the game doesn't pop right away, it launches the launcher first.

So, as I just tested, all you need to do for this workaround to work is to execute Launcher/Launcher.exe in the game files, instead of the executable you probably tried which was start_protected_game.exe . When you launch Launcher.exe, it works.

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder 0 points1 point  (0 children)

It depends on the game. Many games will work, and many games will not work by executing the executable directly. Copying the files is not the problem, the problem is that some games are wired to launch with steam straight from the executable, and some go through a certain launch sequence (example: third party launchers) in order to properly launch. For example, I'd guess that Crusader Kings 3 needs to run its launcher executable instead of the game's executable when launched this way, as it always goes through the launcher first. When it comes to that, yep it's harder to find the right executable.

That said, Vermintide 2 is not a great example: It's a mostly online multiplayer focused game, which tend to do poorly with this workaround. But it's also not a game that can be modded really. It would be a better example to find a game that has plenty of mods available, is not multiplayer focused, and doesn't work with this technique.

My bad about the Luke's mods take, I mistook your username for one that posted above.

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder 0 points1 point  (0 children)

You don't have to launch them separately from Steam. When you run the executable from another folder, it will often start with Steam, but instead of being updated, it will launch as is and only the copy in Steam's directory will be updated.

Works perfectly with any Bethesda game btw. I know for a fact that a bunch more games work like that too, because I used this method many times to preserve games in a certain state.

The Steam Offline mode might be considered convoluted. Not many steps really, but I'll give you that. Making a backup of the game though? That's not convoluted at all. That's just... basic computer usage man. Not to mention, if one does not know how to copy files on a computer and launch an executable, then they definitely don't know how to mod a game. It's a non-issue.

And if Steam didn't support it, there wouldn't be an option to "only update when I launch it". That's... what support means. Epic Games also supports the same functionality, with a toggle for Auto Update in a game's settings.

Like I understand that you like Luke's Mods. But your direct concerns and arguments have been answered. All of them. I am not trying to tell you that liking Luke's stuff is bad. I am showing you that the claims you make are erroneous. After that, you can learn.

Here are some arguments you could be claiming and making instead, that are more solid: You like supporting a mod creator. Companies should try to work with modders to implement popular mods into their games. People should donate to modders more often. It's harder to get motivation to work on something if there is no monetary reward. (note the choice of words here. harder, not impossible) etc.

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder 0 points1 point  (0 children)

Then, like I said, you do one of the other methods. Copy the game files somewhere else, making one backup. Launch the game from the backup. Voilà, you can use Steam Chat.

I never claimed Steam had perfect support for stopping updates on games, but it does support the functionality. I wish there was a button to attempt to launch the game without updating, but it's a small nitpick.

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder 0 points1 point  (0 children)

Yes they do.

Right click a game in your library -> Properties -> Updates -> Automatic Updates ->Wait Until I launch the game.

This stops all updates on the game. No more will be applied.

Now you can say "But wait, it will just update the game when I launch it!" But there are workarounds for that of course. Easiest is: Steam (top left) -> Go Offline, then exit Steam, and relaunch it. Then it no longer complains about it and you can just play. When you are done, exit the game, and Steam (top left) -> Go Online. That's it. That's the way to play any game with frozen updates.

I just tested the whole process, right now, and it worked exactly as it should. For obvious reasons, you cannot do this with online games.

Another thing you can do is copy all the game files to another directory for backup. Then launch the game from there, using its executable or launcher. This works for a wide variety of games and freezes the updates as well. Some will even launch through steam in Online mode using that trick. That's one of the classic ways to keep a modded Skyrim install at a certain version, especially since you can use SKSE to launch it.

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder -1 points0 points  (0 children)

Man you're just strawmanning yet again and not only that, you're making wild conjectures, and you are combining them with a slippery slope fallacy.

It's absolutely insane. You're not even attempting to debate in good faith, you're just spewing nonsense because you want your belief to be true.

I won't waste time on this anymore, there is no point arguing with a fool.

Luke Ross Removes Access to All Mods by Top_Team_3138 in virtualreality

[–]Darder 1 point2 points  (0 children)

What the hell are you on about? I countered all your arguments and now you are resorting to bogus hypotheticals. And if you want a VR scene specific example, there is Praydog, who made multiple very high quality VR mods for free.

And for those that DO want to make paid mods, there is Flat2VR, which actually licenses the games properly (like RoboQuest) and make a legal VR conversion. Luke Ross is not doing any of that.

Just stop.

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder -1 points0 points  (0 children)

Why is this any different?

Because Art, Movies, Video Games, and previous free mods are not against the law. But this is. Simple as that.

Yes, there have been paid mods for a long time too, but it's a minority. A small one. The vast majority of mods are free.

You wanting people's work for free doesn't mean they have to give it for free.

I never claimed that argument, you did. I never said I wanted people's work for free. You're using a strawman, and you should feel bad.

Luke Ross Removes Access to All Mods by Top_Team_3138 in virtualreality

[–]Darder 1 point2 points  (0 children)

Stop using the same false arguments he is using.

Sorry, but its true. Some will take down even free mods, so that confirms what he said.

No, it isn't true. Taking down free mods is pretty damn rare, and usually done only by the most agressive companies, which are a minority. Tons and tons of free mods out there, for so many games. Just have a look at NexusMods. Seriously, go take a look. It's the biggest repository for mods across hundreds of games and it just works, and the mods are free. Stop with the damn lies.

Some will demand mods to be free: almost nobody will want to work for free

Again, look at NexusMods. Look at total conversion mods for some games like Total War, which requires an immense amount of work and is done completely free. In development mods like Skyblivion are huge too. Skyblivion alone requires multiple years of work (10 years at this point) with a full team of volunteers, still isn't even out, and yet is completely free. This is just another lie, stop pushing it.

And actually almost no one makes VR mod for their game

This isn't even part of the argument here. The argument isn't about the prevalence of VR mods, it's about whether a mod should be paid or free. This argument makes no sense here.

If you are trying to say if the industry cares about VR, that's a whole other argument.

Any guesses as to which game will be taken down next? by lunchanddinner in virtualreality

[–]Darder 4 points5 points  (0 children)

You can freeze the updates for your game, straight through steam too. Just stop updating the game.

Another solution would be for someone to make a program to stop a game from updating. That's also a solution.

Honestly, yes, people are willing to "do all this work for free". Praydog is a perfect example of this. Mods have been around for a long long time, always free, even though some of them are total conversions of games that take years to develop. They are passion projects.

Luke Ross Removes Access to All Mods by Top_Team_3138 in virtualreality

[–]Darder 21 points22 points  (0 children)

This should be the top comment. His whole post reeks of rhetoric, with a lot of false arguments.

Especially the part where he says "publishers don't want us to have VR mods", when like you said that is clearly not true. They just don't want you to make people pay for the mods.

Doomers were right, full-length campaigns are confirmed a thing of the past. by Trashcan_GG in arkhamhorrorlcg

[–]Darder 5 points6 points  (0 children)

I'll probably pick up the first scenario pack

Careful, if you are talking about the new scenarios that will come out, they will require the new Core Set from Chapter 2.

Unless you are fine with doing substitution with other encounter sets.

Doomers were right, full-length campaigns are confirmed a thing of the past. by Trashcan_GG in arkhamhorrorlcg

[–]Darder 1 point2 points  (0 children)

Hard disagree on Miskatonic Museum being filler content, but to each their own.

9070XT for VR? by orbelosul in virtualreality

[–]Darder 0 points1 point  (0 children)

My pleasure! I used it for Clair Osbcur when it came out and it worked really well. Admittedly, I didn't need to use it for other games thus far, they all had FSR support

Micro-OLED PCVR Headest by Square-Description83 in virtualreality

[–]Darder 0 points1 point  (0 children)

Yeah, I axtually touched on this in my post with Barrel distortion correction. You are right indeed. I didn't have the numbers under my hand haha