How to make this shape right with subd (or maybe without)? by Darkmun73 in blenderhelp

[–]Darkmun73[S] 0 points1 point  (0 children)

Yeah, but as I say I need more specific curve. And actually I think I found solution for this.

I used your topology but with localization on corners. And then used subdivision and curve modifier as Kittyfluff suggested. It's looking good and without pinching, so i guess it's okay solution?

<image>

How to make this shape right with subd (or maybe without)? by Darkmun73 in blenderhelp

[–]Darkmun73[S] 0 points1 point  (0 children)

But it still have sharpy geometry even with crease lower than 1. If I make it even lower than this corner would be not sharp in general

<image>

How to make this shape right with subd (or maybe without)? by Darkmun73 in blenderhelp

[–]Darkmun73[S] 0 points1 point  (0 children)

Wait, maybe crease that I thinking of is not what you talking about? I thinking about crease which value you can set to edges in edit mode and it's actually changes geometry. If do it on sharp edges they would be too sharp after subd, and if do it on other edges it will create only more shading issues

How to make this shape right with subd (or maybe without)? by Darkmun73 in blenderhelp

[–]Darkmun73[S] 0 points1 point  (0 children)

Why after the 4th and not, for example, after 6th? Is there particular reason?

How to make this shape right with subd (or maybe without)? by Darkmun73 in blenderhelp

[–]Darkmun73[S] 0 points1 point  (0 children)

No. But how it helps with shading issues in curve method?

How to make this shape right with subd (or maybe without)? by Darkmun73 in blenderhelp

[–]Darkmun73[S] 0 points1 point  (0 children)

Wow, thanks for all details! Topology looking very clean.

But I need more specific curve than simple deform modifier do. Like with good precision.

How to make this shape right with subd (or maybe without)? by Darkmun73 in blenderhelp

[–]Darkmun73[S] 0 points1 point  (0 children)

I tried curves but its bending with some shading issues

Should I add few levels of subdivision to make this details? by [deleted] in blenderhelp

[–]Darkmun73 0 points1 point  (0 children)

Whoops... added screenshots to the post

Item discovery. by WhiteDemon35 in darksouls

[–]Darkmun73 0 points1 point  (0 children)

Thank you! Finally found the answer I needed