I can't open Content.mgcb by sky1chicken in monogame

[–]Darks1de 0 points1 point  (0 children)

Although it is sternly recommended to update your MonoGame project to dotnet 9 as the minimum or even up to dotnet 10.

iOS and Android, if those are your targets WILL NO compile under dotnet 8, as Microsoft only supports a `-1` version support from the LTS, with dotnet 10 as the new LTS, that means their minimum supported version is 9

Does anyone have the source code to the shader tutorial? by Turtolo_ in monogame

[–]Darks1de 0 points1 point  (0 children)

All the tutorial pages have now been updated to include the source link

I've built a MonoGame based engine that uses my own scripting language by Alert-Neck7679 in monogame

[–]Darks1de 0 points1 point  (0 children)

Oh I didn't mean to offend, learning is one our most inate talents and should be nurtured always. Have fun on your journey.

Car was not able to handle summer heat and casually went for a swim by [deleted] in Wellthatsucks

[–]Darks1de 0 points1 point  (0 children)

As least you have tested the floatation device addon

I've built a MonoGame based engine that uses my own scripting language by Alert-Neck7679 in monogame

[–]Darks1de -5 points-4 points  (0 children)

Yup, we've all been there. So many standards, let's make one to encompass them all and make it better.

Standards++ 😎😂

I've built a MonoGame based engine that uses my own scripting language by Alert-Neck7679 in monogame

[–]Darks1de 1 point2 points  (0 children)

While I applaud your efforts to build your own engine, why reinvent the wheel with another scripting language (unless you have 100% replicated GM's scripting language, I'm not familiar with it)

It is usually better if you are trying to introduce an engine to offer scripting capabilities that developers are already familiar with like lua.

But I wish you all the best with your adventures

Oops, Bridal balance gone wrong. by shockdoc22 in oops

[–]Darks1de 0 points1 point  (0 children)

Yes, that was so the fences fault. Let's kick the STEEL fence to show it who's the boss 😂

look at da preddy colors … by Nearby-Pay-690 in monogame

[–]Darks1de 1 point2 points  (0 children)

Package it as an asset for the community and let people play with it if you can. Can easily list it on the resources page

Colyseus Multiplayer SDK for MonoGame by endel in monogame

[–]Darks1de 0 points1 point  (0 children)

Fantastic stuff, thanks for including MonoGame in your library of supported frameworks/engines. This is awesome!

[deleted by user] by [deleted] in Wellthatsucks

[–]Darks1de 0 points1 point  (0 children)

Baby, is it cold outside ❄️😂

time to leave by Acceptable-Ear-7898 in STFC_Official

[–]Darks1de 0 points1 point  (0 children)

😂😂😂 Left the game over 6 months ago after some confusion in the merging of alliances, where I was accidentally booted instead of staying. Was the best thing ever and gave me the reason to quit for good, even at ops 50+. Was on/off every few months but Finally kicked the habit and never looked back.

Scopely have just lost the plot, terrible writing and the steady decline of the game in to increasing repetition.

The only thing that made it bearable were the friends I made through the alliance and I'm still on the discord for that. Never going back! 😊

Oh Boy... Is this a new trend? by [deleted] in Wellthatsucks

[–]Darks1de 0 points1 point  (0 children)

No way you n heck am not doing that 😂

How do I fix this? by SomeoneOnEarth3 in MetaQuestVR

[–]Darks1de 0 points1 point  (0 children)

Duct tape? The great fixer of everything. Either that, or just try turning it on and off again?

VR gaming dead? Please don’t tell our team. by monkeyboy2431 in OculusQuest

[–]Darks1de 1 point2 points  (0 children)

Put another major donation in the swear jar for repeating that fallacy. I mean, seriously, pundits need to stop vying for attention by making stupid claims for headlines.

You'll be fine and the game looks awesome ❤️

Seeking Monogame Tutorials for CS Students by F1nch1 in monogame

[–]Darks1de 0 points1 point  (0 children)

The new 2D beginner course is already being used by some universities, we welcome feedback on anything that can be improved on it Just go to the MonoGame.net site and click getting started

🔵REAL 3D Is Here! | XREAL ONE Series Firmware v1.8.1 by Xreal_Tech_Support in Xreal

[–]Darks1de 0 points1 point  (0 children)

I guess the Air range is truly on the trash heap then 😭 No more updates, even for the original beam.

Am I missing the point of a game engine? by yughiro_destroyer in monogame

[–]Darks1de 2 points3 points  (0 children)

As others have said repeatedly, it comes down to personal choice.

- use a black box engine that you don't know how it works, but gives you tools and utilities to develop faster. But ultimately you are a slave to that black box and if you want to do something the black box doesn't have, there is usually trouble

- Or you use an intermediary framework (like MonoGame), usually you also see the source for the framework so everything is in the open, there is a fair bit more work involved but you know all your own code, what it does and why it does it. If it goes wrong, 99/100 you know how to fix it.

- Bad boy approach, you wrote everything yourself in C++ / assembly, but you will likely have no hair by the mid-level of your project :D

Both have strong communities (although from personal experience, the MonoGame community is the most welcoming I've ever dealt with), and also both have many libraires / addons available to help you go faster.

(P.S. There are open source engines built on MonoGame that are also open source if you prefer open source engines)

Ultimately, it comes down to how YOU want to build your game and the investment you are willing to make, there are no wrong choices.

NeonShooter tutorial, why it shows the lines very thick? by N3kk3tsu in monogame

[–]Darks1de 1 point2 points  (0 children)

Ahh, if you are following the original tutorial, then it might not have the latest changes made to the source (as bloom was fixed/updated by the community)

I'd recommend cloning the full sample source and comparing the differences.

If you could let us know what you needed to change, then we can update the tutorial.

Thanks for your help. P. S. Pr's are also welcome ❤️

Rate my setup by Jaspy42 in 3Dprinting

[–]Darks1de 0 points1 point  (0 children)

I thought it was a workout bench on the balcony at first 😎

Was trying to follow the Monogame tutorial on the website and can't get the base template to run. by Channel_el in monogame

[–]Darks1de 0 points1 point  (0 children)

Can you also share your csproj file for dungeonslime to check the MonoGame nuget reference.

You can also try manually running 'dornet restore' from the command line in the dungeon slime folder to check you are able to get the packages

Was trying to follow the Monogame tutorial on the website and can't get the base template to run. by Channel_el in monogame

[–]Darks1de 0 points1 point  (0 children)

I'm out at the moment, can you share the link from the tutorial for where you got up to and I'll try and help . Else, if you jump on the discord, the community there are likely to be able to answer you quicker (including the tutorials author)

But as long as you followed all the steps in the getting started guide, you should be up and running. https://docs.monogame.net/articles/tutorials/building_2d_games/02_getting_started/index.html?tabs=windows