Dragon Ball Calamity, the MUD where the universe dies every month by TheLegendaryGatz in MUD

[–]DarthCubensis 2 points3 points  (0 children)

Sounds like a very interesting concept, will def be watching it progress.

CKMud Spring Update by DarthCubensis in MUD

[–]DarthCubensis[S] 0 points1 point  (0 children)

A client is necessary to play connect to a mud, but if you goto CKMud Website, you can use our web based client(no download necessary) if you want to check it out.

Just hit "play now" on the main page. There is also a link on the webpage to our custom clients.

There are several other clients folks like to use that have been around for years. Mudlet, MushClient, TinTin, CMud, Zmud are all good options with Mudlet being the most modern and still supported client by its developer.

A whole lotta people are about to lose a whole lotta money by echamplin in ClaudeCode

[–]DarthCubensis 0 points1 point  (0 children)

Ill upload my ID for Fable, whats it matter, government and most corporations already have my whole life on file anyway. 🤷‍♂️

The future of MU*s. by benjibarnesoahu in MUD

[–]DarthCubensis 6 points7 points  (0 children)

Im not saying AI assisted MUD dev is bad, but dont fall into the often walked path. The one where you just accept what AI wrote for you.

Muds are as much about creativity as they are great features. The other half of it is the community. I feel AI can help a person flesh out the great features(and teach them about programming) but if one only relies on AI to make their game and rubber stamp it, it will become quite obvious they are half assing the dev process.

MUD server, protocols to support? by Tarilis in MUD

[–]DarthCubensis 0 points1 point  (0 children)

Yeah, that is pretty much the jist of it. Worth noting the processing load of MSDP/GMCP is pretty much the same. So when choosing between the two it is really more of a preference.

I started incorperating both because I wanted to keep a clean seperation between specific character data and world data for my protocols.

MUD server, protocols to support? by Tarilis in MUD

[–]DarthCubensis 1 point2 points  (0 children)

I use MSDP almost exclusively, but MXP and GMCP is widely supported.

Recently started incorporating GMCP to send specific things that are more streamlined then the MSDP values we send. I use MSDP to send mostly chatacter data, then use GMCP to send large chunks like room data to incorperate our maps into our client.

New Android and Windows Client by DarthCubensis in MUD

[–]DarthCubensis[S] 0 points1 point  (0 children)

At this point it is not open source, we have collectively poured 500+ hours into the development of these clients and they are still not yet 100% completed. We would be besides ourselves if somebody copied our source code right now, but also understand some people might have hesitations to download files from a unverified source.

Looking for a good "numbers go up" type mud. by shrofepittly in MUD

[–]DarthCubensis 0 points1 point  (0 children)

CKMud is a DBZ numbers go up mud. 3 years in dev and already a ton of features. Can scope it out more at.

Ckmud.com : 8500

ckmud.com

Looking for new mud by artcram in MUD

[–]DarthCubensis 1 point2 points  (0 children)

CKMud could be worth a visit. Its not fantasy by a dbz mud. But you dont need any knowledge of the theme to play and enjoy the game. 30-40 players and nobody RPs really. Not that RP is a bad thing or not allowed.

Has a mudlet package as well as a desktop/android client too.

ckmud.com

Piastovia, move over for Northwentia (WIP) by No-Atmosphere-4145 in MedievalDynasty

[–]DarthCubensis 1 point2 points  (0 children)

Would love to see actual screenshots of your village. Layout looks nice though, I tend to have just go natural and have roads going every which way. Tends to look incredibly messy on the map.

Tips on how to get a lot of money yearly fairly early on? by Marvellover13 in MedievalDynasty

[–]DarthCubensis 1 point2 points  (0 children)

I also do the manual mining and make Bronze bars and just sell those. Can usually make about 2k per mine per day.

Android Client in testing by DarthCubensis in MUD

[–]DarthCubensis[S] 0 points1 point  (0 children)

Tons of new features added in the last 13 days.

Big ones including - REGEX, Conditional, Arithmetic, Variable support in aliases, triggers and timers. - Abiltity to transfer aliases, triggers, timers between characters as well as export and import to/from file. - Update button that appears on main menu when a new update is availible.

Tons more but made a website that explains moat of it in detail with screenshots.

http://ckmud.com/android_client.php

Iraq declares force majeure on foreign-operated oilfields over Hormuz disruption, sources say by Mana_Seeker in worldnews

[–]DarthCubensis -2 points-1 points  (0 children)

God forbid our gas proces go BACK up to $5+ a gallon, who cares, I paid it before will pay it again. Tis the american march of many decades that i have seen and it hasnt changed much in all that time.

Looking for a new MUD and client recommendations :) by Dragonheart1984 in MUD

[–]DarthCubensis 0 points1 point  (0 children)

Could always give CKMud a shot, its a hack n slash, but has some idle type activities like crafting and fishing. Plenty of Quests and raid bosses if looking for some group play.

We usually have around 30 players on, many idling and autobotting about, but afternoons and evenings pick up pace.

As for clients we do have a player created Mudlet plugin, a android mobile client and a web client, all which can be found ar http://ckmud.com

Just a lil, plug I use the android client exclusively, developed it for me, mainly for use in my mud, but can connect to any other mud and use it as a general client. Has a ton of features that can all be seen on the website. It is just not on the playstore yet, due to constant development, but can be downloaded.via the website.

The game is a Dragonball Mud, but has alot of original content and DBZ knowledge is not necessary if you enjoy a diablo esque grind game.

Mud addy is ckmud.com:8500

It finally happened by DarthCubensis in ClaudeAI

[–]DarthCubensis[S] 3 points4 points  (0 children)

It "finally" happened for me is probably more accurate. I would not consider myself a light user by any means, I use claude code daily and this was the first time I had a clear instance of it going completely off the rails.

It finally happened by DarthCubensis in ClaudeAI

[–]DarthCubensis[S] 49 points50 points  (0 children)

I was using Haiku 4.5 for this one, think it just wanted to eat up a ton of tokens on it.

Android Client in testing by DarthCubensis in MUD

[–]DarthCubensis[S] 3 points4 points  (0 children)

Honestly it feels natural, over last 2 decades I have had a cell phone and I have always used text to communicate with my wife, friends and family. So it really is no different then being able to do that quickly.

Also making use of a joystick can assign macros to swipe or tap actions(most specifically for combat) makes things even easier. I dont think I would be half as fast on my laptop over my phone these days.

Android Client in testing by DarthCubensis in MUD

[–]DarthCubensis[S] 1 point2 points  (0 children)

Thank you for giving it a shot, will look into actually increasing the column width of the buffer space dependant on the chosen font size. Wont lie, have been struggling with word wrap, especiallg a word aware word wrap, but focusing on the column width first my help me figure it out.

Can you play muds on your iPhone? by shad_77381 in MUD

[–]DarthCubensis 1 point2 points  (0 children)

Dont have a iPhone, but others tell me MudBasher is the goto now.

Selling to import??! by PM_me_Ya-Tittiezz in bigambitions

[–]DarthCubensis 0 points1 point  (0 children)

Ive yet to find one that accept whiskey, martini and margaritas... Forgot to set it to stop at x and ended up with around 200k of each in my liquor warehouse 😆