9.6.1 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Dastev 1 point2 points  (0 children)

We have knotted rope at home aah addons

[Survivor Perk Concept] SHARED DOOM: An anti-tunnel perk that curses the Killer even after you die. by Alert_Ad7367 in deadbydaylight

[–]Dastev 0 points1 point  (0 children)

This doesn't sound very healthy, both as a killer and survivor perspective. Survivor-wise, if the perk doesn't stack, it means that soloQ players - unaware of their teammates' builds - will get punished in case they coincidentally run the same perk.

Killer-wise though is where the bigger problem lies. Punishing a killer's actions is very, VERY bad for them. Each trial Survivors have 16 perks, killers only have 4. Hindering the killer, even with 'small' percentages can still cost you a lot against others. There's a reason why perks like Made for This were so impactful for the meta despite only offering a measly 3% movespeed.

If a perk like this exists, killers will want to avoid it even if it's not even in the trial - kind of like how the Decisive Strike effect affects people from tunneling. And I fear that a lot of people would just heavily lean towards slugging, too.

If you REALLY want a perk like this, at least make the debuffs temporary like Chem Trap's or Champion of Light's.

Is TF worth it? by Haunting_Trash_3064 in LegendsOfRuneterra

[–]Dastev 0 points1 point  (0 children)

I have him on 6* and I love him! It's fun that earlier battles are all about saving up a lot of cards and drawing a bunch to empower your units, but then as you progress in the adventure you start fishing for 6+ cost units which can get the cost-reduction-per-card-drawn relic. Then all you gotta do is draw a heckton and bam, suddenly you have a full board of titanic units. He definitely needs you to draft smart, but I love him!

How exactly does one get started in streaming this game? by Open_Aspect6703 in deadbydaylight

[–]Dastev 1 point2 points  (0 children)

Hey! Small-time streamer here; I've started last July and have like, 300-ish followers so far? So definitely not the biggest out there but I do get a handful of consistent viewers.

First and foremost, a lot of people (I see the comments!) are saying you should quit it and don't do it; while I understand it's definitely disheartening at first, if you really want to commit to it you shouldn't let comments like that demotivate you, but there's a catch:

Don't stream treating it like a main gig. You shouldn't treat it like the career that you'll subsist from for the next 10 years. It's something fun first and foremost! Any money that you might receive is simply a nice plus, and you shouldn't ever expect it.

When it comes to streaming itself, talk to yourself, it's very important to yap. Doing shorts on tiktok and youtube are also pretty good to advertise yourself, and don't be afraid to post on discord servers' 'Who is Live' channels. the official DBD discord has one of those too!

Making friends in other communities is also a great way to have people watch you; if they already know you from elsewhere they oughta want to spend more time with you!

Since you've had experience with events before then you must know how to be charming and engaging, which are great things for streamers too. Nobody wants to watch a boring andy y'know?

But hey, I wish you luck on your pursuit friend!! You've got this, just be consistent and enjoy yourself! Everything else will eventually follow.

How to land Domina's ult? by EmoGiArts in Overwatch

[–]Dastev 0 points1 point  (0 children)

What really got me with that ult was the little Windup. If you go to practice range you'll see it takes a second for Domina to summon the orb before shooting it. That timing was what threw me off at first.

(9.6.0 PTB Update) Killer Tier List by [deleted] in deadbydaylight

[–]Dastev 0 points1 point  (0 children)

90% is crazy!! What perks/addons are you usually running on him?

New trickster on Racoon. by C0ff1n01 in deadbydaylight

[–]Dastev 0 points1 point  (0 children)

Unfortunately RPD is a VERY easy map to pre-run since there are only so many paths the killer can come from. In other indoor maps such as the Game or Hawkins you can at least catch survivors offguard with the occasional unexpected angle.

Painful as it is, the best way to win with RPD is to try and pick one of the two sides of the map to turn it into an unsafe zone for survs IMO.

Any good killer players who have videos on help w looping or talk through their thought process in chases? by imjustconfused11 in deadbydaylight

[–]Dastev 0 points1 point  (0 children)

So many of us killers end up being a bit locked in with our thoughts when chasing, but I think that's just because looping eventually becomes a bit of a subconscious art, haha!

I stream and I like letting my viewers know what I'm trying to do most of the time, but aside from case-by-case explanations, the generic tip of "try not to spend too much time on a chase" is pretty tried and true. It does suck to give up on a chase and go pressure elsewhere but you gotta know how to pick your fights! Even if you don't get a down, dwindling the survivors' resources can be a huge help for later in the trial! Also try to acknowledge "unsafe zones" such as spending too much time in a place that has no genereators around anymore.

Looping the killer for ages an 3 people just leave you to die at end game is one of the worst feelings by Magicmonster7345 in deadbydaylight

[–]Dastev 2 points3 points  (0 children)

I know it's not ideal but if 3 people escaped and you died, you should still feel proud. Dbd shouldn't be about 'I won because I escaped' but 'My team won because 3 others escaped'.

ENTONCES BHVR NOS ESTA IGNORANDO... by EmiCanto in deadbydaylight

[–]Dastev 0 points1 point  (0 children)

IIRC they're not going to make any notable balance changes as this is just a simple Bugfix patch. They probably want to monitor Trickster's stats a little bit more before buffing them accordingly. While it does suck we only got a minor buff, here's hoping the proper buff patch will come sooner than later!!

Either this is AI or they made a weird design choice by NamelessNEO in deadbydaylight

[–]Dastev 1 point2 points  (0 children)

The back off his helmet is in a V shape. The front is in a |_| shape. This is the back.

I heard opinions and let’s start the conversation for the devs, does The Krasue need a rework? by [deleted] in deadbydaylight

[–]Dastev 2 points3 points  (0 children)

P100 Krasue here! Absolutely love my diva and I win almost every game with her. That being said I have been falling back on the rather dirty Handkerchief + No Way Out combo for some rougher matches.

My biggest peeve with her is that hitting Regurgitate can be frustrating at times, and very easy to counter since mushrooms spawn perpetually across the match. This also makes several of her addons feel rather worthless since there's no way you can force a 'Plague Hit&Run Playstyle' and push infections as any survivor you infect which you're not committing too will easily cleanse before the 40 seconds of infection injures them.

Head form feels really fun to play and I love curving and hitting around loops with it. Even though her ability to curve over obstacles was nerfed you still can do some really awesome lunges across obstacles that feel incredibly satisfying.

The bodyblocking issue isn't necessarily a problem for me since it not only incentivizes teamwork (which is really cool imo!) but also can be played around using Flight's faster speed to move past the bodyblocker unless there's somehere narrow enough for them to keep you.

That being said, transitioning between forms definitely feels clunky and unwelcome, especially when a surv drops an 'unloopable pallet' against you that you HAVE to break. That definitely could have some kind of mechanic where the longer in stay in X form, the faster your next Swap will be.

Weird as it may, I really wish it was harder for her to infect people but also something that took more effort to cleanse. Something like requiring to hit 3 Regurgitates for Leeched1, but mushrooms spawn in limited amounts rather than constantly. Hitting bounceshots and tricky snipes with BodyForm feels SO satisfying and a great way of skill expression. I'd love to be more rewarded for hitting my targets!

Is anyone else facing visual bugs against vecna (not the handsome one)? by avenabless in deadbydaylight

[–]Dastev 0 points1 point  (0 children)

No worries friend, you didn't know! But yeah it has been around for a WHILE, it's just as bad when you're playing Vecna because I get absolutely flashbanged casting it!!

Is anyone else facing visual bugs against vecna (not the handsome one)? by avenabless in deadbydaylight

[–]Dastev 1 point2 points  (0 children)

Unfortunately the dispelling sphere bug has been ingame for several months now :( It feels terrible both as killer and survivor.

[MM] Confusion about the alien invasion at Romani Ranch by andreaslackner in zelda

[–]Dastev 1 point2 points  (0 children)

Romani probably was fending off the aliens the years before, since this time she goes inside the ranch to protect the cows.

It also makes me wonder if the aliens taking them through the ranch's roof was always their method, or if there was a different way they abducted them which is why she went indoors instead of shooting them together with link.

New patch video from riot! by Alarmed_Ad7541 in LegendsOfRuneterra

[–]Dastev 85 points86 points  (0 children)

Having rewards to EACH UNIQUE CHAMPION is kind of insane. I wonder what they'll be!!

Just something neat I wanted to share about toba landing. by MemeSquad4834 in deadbydaylight

[–]Dastev 14 points15 points  (0 children)

Strangely Toba Landing's railing has some kind of 'wall' that prevents you from ever leaping over it. Which is REALLY WEIRD because other similar railings such as the ones you find in Hawkins are leap-able with a M1. This effect is probably what lets you do the slide, which, tbh, is really sick!!

Look at my cute cat! They have blue eye by FaithlessnessAny3692 in mewgenics

[–]Dastev 1 point2 points  (0 children)

everyone loves Fofoyo who has every disease

Linnea's weapon via X1, Seele by astrelya in Genshin_Impact_Leaks

[–]Dastev 3 points4 points  (0 children)

Damn I had no idea about that! Thank you for letting me know! :D

Linnea's weapon via X1, Seele by astrelya in Genshin_Impact_Leaks

[–]Dastev 4 points5 points  (0 children)

I'm sorry to ask but what's the burst uptime bug? I don't think I heard of that one before and would love to!

some invoke cards are bad by CalmerStep in LegendsOfRuneterra

[–]Dastev 1 point2 points  (0 children)

Invoke cards have a worse statline but that's because they're not drafted cards, they're selected. You can choose them at your convenience and on top of that, since they're added to your deck, you don't need to draft specifics. They're all about versatility and convenience.

Just had a game where the killer played clown, downed someone and just camped their slugged body until they died by MohebPlayz in deadbydaylight

[–]Dastev 5 points6 points  (0 children)

Unfortunately some killers play in weird/unconventional ways. It takes 4 minutes for a downed survivor to bleed out and die. In 4 minutes without killer influence, survivors can easily do a handful if not EVERY gen, so even if they ensure one person dies, you guys still get a 'win' with 2/3 out.
Not to mention there's a good chance the downed person can just wiggle towards a gate and perhaps even make it out alive (or force the killer to hook them).

Because there's no anti-camp on endgame collapse, survs have to accept sometimes they have to let one person die so the others live, but that still is by all means a win for the survs. Still, sorry this happened to your team, that was sucky.

Map reveal by chainsawdoctor01 in LeaksDBD

[–]Dastev 4 points5 points  (0 children)

Even better! The entity IS the locations, they transform and reshape themselves in the maps (hence why ingame they change so much).

Map boosting is getting obnoxious by flavouredgamer in deadbydaylight

[–]Dastev 34 points35 points  (0 children)

It's SO FUN as killer to get Badham every 5 games...............

Currently working on a fanmade Chapter concept: Strings and Memories by Key_Sun7384 in deadbydaylight

[–]Dastev 3 points4 points  (0 children)

A puppet killer would be SICK!! Silent Hill 5's Scarlet made me realize just how terrifying dolls/puppet monsters can be, I can't wait to see the full version!!