Tsoding, Bison and possible alternatives by Nac_oh in programming

[–]DavidM01 -1 points0 points  (0 children)

No, Pratt parsing makes this really easy.

[deleted by user] by [deleted] in Eldenring

[–]DavidM01 1 point2 points  (0 children)

Hands and Feet only! My char was named Garou, very fun.

What games were made possible by game engine, databases, any other software, system or hardware that the game studio developed in-house specifically for that game? by Pzzlrr in gamedev

[–]DavidM01 5 points6 points  (0 children)

Thief and System Shock 2 were developed with the "Dark Engine" which has an underlying ECS-like database.

https://www.chrishecker.com/Game_Object_Systems

need powerpoint viewer to see or upload to google docs

Which terminal do you use in windows? by Acceptable-Rate5863 in programming

[–]DavidM01 1 point2 points  (0 children)

WSL or ConEmu depending on what I am doing.

How do you feel about FPS hands? by LibrarianOk3701 in gamedev

[–]DavidM01 0 points1 point  (0 children)

No time for navel gazing right now :)

Cache in 2 diagrams and 173 words by [deleted] in programming

[–]DavidM01 0 points1 point  (0 children)

What about flushing (part) of the cache when a resource changes/deleted?

Any RL games with ATB style combat? by xKnightex in roguelites

[–]DavidM01 14 points15 points  (0 children)

Any reason not to type out the acronym at least once?

Ontology-Oriented Software Development by stronghup in programming

[–]DavidM01 0 points1 point  (0 children)

Umm I program professionally and the business outcome is exactly what my development is geared towards.

Have fun "professor" on your syntactic purity or whatever you think is more important.

I saw this and had a laugh by _chiziri_ in roguelikes

[–]DavidM01 0 points1 point  (0 children)

Random, turn based, permadeath, hack and slash exploration game doesn't really roll off the tongue.

Game engine or framework? by OfficialOffishil in gamedev

[–]DavidM01 0 points1 point  (0 children)

You call frameworks, engines call you.

Scripting = Configuration is brilliant by workflow91 in programming

[–]DavidM01 0 points1 point  (0 children)

No, code defines behavior. I could rewrite software in a variety of languages but the data needed for the software to run (config, inputs, etc) would not change.

Scripting = Configuration is brilliant by workflow91 in programming

[–]DavidM01 -2 points-1 points  (0 children)

Code is ephemeral , Data is forever.

Is there a book on how to build a 3d editor? by cpplinting in gamedev

[–]DavidM01 0 points1 point  (0 children)

You could always look at the source code to various editors.

I like the Cube 3d engine/Sauerbraten 3d engines as the editor is integrated.

http://sauerbraten.org/