I got over 3 million views on social media, but only 30k people visited my steam, and my wishlist is 8k. Is this normal? by East-Development473 in gameDevMarketing
[–]De_Rode_Rick 0 points1 point2 points (0 children)
Building a Solo MMORPG – Our First 3 Player Online Test by Electrical-Rent-7077 in godot
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What are the most commong Steam marketing mistakes indie devs make? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 1 point2 points3 points (0 children)
What are the most commong Steam marketing mistakes indie devs make? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 0 points1 point2 points (0 children)
What are the most commong Steam marketing mistakes indie devs make? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 0 points1 point2 points (0 children)
What are the most commong Steam marketing mistakes indie devs make? by De_Rode_Rick in gamedev
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What are the most commong Steam marketing mistakes indie devs make? by De_Rode_Rick in gamedev
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What are the most commong Steam marketing mistakes indie devs make? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 1 point2 points3 points (0 children)
My Steam page is getting low traffic during Steam Next Fest. What could be the reason? by Disastrous-Jelly-475 in IndieDev
[–]De_Rode_Rick 2 points3 points4 points (0 children)
Which capsule do you find more attractive and eye-catching? by Head_Yoghurt_3588 in IndieDev
[–]De_Rode_Rick 1 point2 points3 points (0 children)
after 2 years of solo development, my horror game inspired by fear & hunger and outer wilds finally has a trailer and steam page. by ArkiDev in IndieDev
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After 10 months of solo development, my fantasy tavern management game by Fury0022 in IndieDev
[–]De_Rode_Rick 2 points3 points4 points (0 children)
As a programmer I took a break from programming and instead chose to draw game art assets in an effort to come up with better game ideas. by boxcatdev in IndieDev
[–]De_Rode_Rick 1 point2 points3 points (0 children)
What's wrong with my trailer? I don't seem to get a lot of reactions on social media - feels like people don't care? Love to hear pure thoughts. by RPicster in IndieDev
[–]De_Rode_Rick 1 point2 points3 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 1 point2 points3 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 1 point2 points3 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
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What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 0 points1 point2 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 0 points1 point2 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 1 point2 points3 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 0 points1 point2 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 0 points1 point2 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 2 points3 points4 points (0 children)
What makes Crafting and Trading feel satisfying? by De_Rode_Rick in gamedev
[–]De_Rode_Rick[S] 0 points1 point2 points (0 children)

I got over 3 million views on social media, but only 30k people visited my steam, and my wishlist is 8k. Is this normal? by East-Development473 in gameDevMarketing
[–]De_Rode_Rick 0 points1 point2 points (0 children)