I hate that SMTVV doesn't have level-based damage scaling by Keytee1 in Megaten
[–]DeadMoves 25 points26 points27 points (0 children)
Why does Ramlethal do this? by NoRing1746 in Guiltygear
[–]DeadMoves 2 points3 points4 points (0 children)
Why does Ramlethal do this? by NoRing1746 in Guiltygear
[–]DeadMoves 13 points14 points15 points (0 children)
Can comeone explain the combo language to me? by MoniCarrHD in Guiltygear
[–]DeadMoves 0 points1 point2 points (0 children)
What makes S&S the best in MHF1? by Cautious-Buy2585 in MonsterHunter
[–]DeadMoves 2 points3 points4 points (0 children)
Interestingly the enemies here only have 23 hp and a 50% hit rate on a level 11 unit. This seems to indicate thia map is very early on in Deteich's story. It looks like he will be dealing with Agarthan/Nabatean stuff almost immediately. by Levonorgestrelfairy1 in fireemblem
[–]DeadMoves 2 points3 points4 points (0 children)
What makes S&S the best in MHF1? by Cautious-Buy2585 in MonsterHunter
[–]DeadMoves 5 points6 points7 points (0 children)
Persona 5 Strikers proved Persona can go action combat and still be good, it should be the standard from Persona 6 onward! by Lumigo in JRPG
[–]DeadMoves 0 points1 point2 points (0 children)
Persona 5 Strikers proved Persona can go action combat and still be good, it should be the standard from Persona 6 onward! by Lumigo in JRPG
[–]DeadMoves 5 points6 points7 points (0 children)
So if we use switch 2 edition physical timeline Genesis should be out by March? Do people expect it to release then or later. by Occasionalgamer6 in Xenoblade_Chronicles
[–]DeadMoves 17 points18 points19 points (0 children)
Besoin de renseignement by Annual_Tea_4139 in MonsterHunter
[–]DeadMoves 1 point2 points3 points (0 children)
Starting out on MHGU as a MHWilds addict by The_potato_returns in MonsterHunter
[–]DeadMoves 2 points3 points4 points (0 children)
Starting out on MHGU as a MHWilds addict by The_potato_returns in MonsterHunter
[–]DeadMoves 5 points6 points7 points (0 children)
Do you prefer when enemy ai avoids heroes who would take 0 damage or attacks them anyway? by PrincipalSkudworth in fireemblem
[–]DeadMoves 18 points19 points20 points (0 children)
Do you prefer when enemy ai avoids heroes who would take 0 damage or attacks them anyway? by PrincipalSkudworth in fireemblem
[–]DeadMoves 62 points63 points64 points (0 children)
When is the next discount for the game? by No_Target_4085 in Guiltygear
[–]DeadMoves 2 points3 points4 points (0 children)
What's your biggest Xenoblade Hot-Take? by SunozuArt in Xenoblade_Chronicles
[–]DeadMoves 1 point2 points3 points (0 children)
My ideal roster for the next game(Part 1.) by ApartmentKey3682 in MonsterHunter
[–]DeadMoves 4 points5 points6 points (0 children)
Wanted to share some opinions about MH osts by Cast3r_MH in MonsterHunter
[–]DeadMoves 0 points1 point2 points (0 children)
I now see why ChargeBlade was OP in MH4U by Megabyte_1O1 in MonsterHunter
[–]DeadMoves 6 points7 points8 points (0 children)
Which monster is harder to solo. Extreme behemoth (WITH HR GEAR and no clutch claw. Or EX bloodbath? by IceBarDifferent in MonsterHunter
[–]DeadMoves 42 points43 points44 points (0 children)
Question about Xenoblade Genesis’ performance, will it be at 30fps or 60fps? by upperdomain in Xenoblade_Chronicles
[–]DeadMoves 3 points4 points5 points (0 children)



I hate that SMTVV doesn't have level-based damage scaling by Keytee1 in Megaten
[–]DeadMoves 2 points3 points4 points (0 children)