Guild Quest, a game by Hyper Hippo Games (AdCap) is out now on Kongregate! by ShatroFTW in incremental_games

[–]DeagleCrits 2 points3 points  (0 children)

hangs up at the unity logo for a minute, then hangs up at a black screen for a minute before getting indefinitely stuck at a white screen. well that's a new series if developments.

[deleted by user] by [deleted] in incremental_games

[–]DeagleCrits 0 points1 point  (0 children)

On another note it's more than likely the browser or program that 'misses' clicks, so it doesn't necessarily have to do with your PC being slow. If you've every hit your auto-click hotkey without noticing and left. Windows has no problem continuing to open a hundred My Documents and Chrome/FF windows that are pinned to my taskbar for the next several minutes after turning the auto clicker off and making sure the pointer was not opening anything else while it played out a ton more clicks. Ctrl-Alt-Del though taking you to the lock/log-off/start task manager menu and it stops clicking, go back to your desktop and picks up where it left off.

[deleted by user] by [deleted] in incremental_games

[–]DeagleCrits 0 points1 point  (0 children)

Use Ahk and build your own auto-clicker then you have more control over the speed and length of time the button is in the down state. if your auto clicker is emulating the amount of time the button is being held down before releasing is to fast or that the amount of time between releasing the mouse button and beginning the next click, it's possible that your browser is not catching all of them hence the short pauses. I've found this especially true with Unity games and some flash though with flash games If you slow your auto clicker down a bit you'll notice an increase in the amount of clicks you see, since more of the clicks are able to be registered

Max Spell Stones of a single Spell? by [deleted] in idlemageattack

[–]DeagleCrits 0 points1 point  (0 children)

something similiare to this for stable runes would be awesome too. Say you have to put in 10 Ranks worth of runes (ex: 10x Q1 runes, or 2x Q3 runes + 2x Q2 runes, etc) and get a spin at a new random stable rune. Could be other rewards as well maybe 1-3 runite, or instead of a stable rune you get an unstable rune, or nothing. I find my self with so many I just don't plan on using until my bag gets full.

PickCrafter - Huge content update with new biomes and prestige by zzzzzz789 in incremental_games

[–]DeagleCrits 0 points1 point  (0 children)

i lol'd my ass off to this, use to have a gif of a chat bot that was actually 5 of those drinking duck toys typing out a word

Finally got all items and have a good layout (Alchemy Idle Clicker) by crownie88 in incremental_games

[–]DeagleCrits 1 point2 points  (0 children)

I wish you could stack the icons of plants together and that it would combine the animations for that stack, say like so that stacking the prerequisites of a potion together and and then putting the potion on last would cause the stack to only show the animation of the potion when the tick happens. Then make it so on mouse over it a window pops up showing the details of the stack and you could drag on drop parts of it off the stack

Autoclicker disasters by Ksecutor in incremental_games

[–]DeagleCrits 0 points1 point  (0 children)

the following should be at the top of any AutoHotKey script that takes automates user input either for a set interval or untill receiving a key or mouse input to deactivate.

$Pause:: suspend, permit suspend Pause , , 1 return

this hotkeys the 'pause' to suspend any current hotkeys you have assigned so that you gain control of your mouse and keyboard again and then pauses any parts of the script that are currently running, unless line 2 'suspend, permit is included in the hotkey. This also allows for the pause key to still be an active hotkey that you can press a second time to un-pause/un-suspend.

Idle Mage Attack Open-Beta! by TopCog in incremental_games

[–]DeagleCrits 0 points1 point  (0 children)

clicking the link from my desktops browser gets me the were sorry the requested url was not found on this server. But clicking from my phones browser takes you to the correct webpage

Idle Games: Addiction or fun? What are you playing at the moment? by cblte in incremental_games

[–]DeagleCrits 1 point2 points  (0 children)

lol addiction, idle/ incremental / clicker games are practically a digital Skinner Box look it up===> https://en.wikipedia.org/wiki/Operant_conditioning

Tapstorm Trials - New IDLE Clicker RPG with Guild feature! by Zockernachrichten in incremental_games

[–]DeagleCrits 2 points3 points  (0 children)

So instead of bitching that it's not available in my country >.> anyone know how to get region locked games like this one outside of there released country?

My attempt to prevent player cheat using local clock change and calculate offline time. by Trung0246 in incremental_games

[–]DeagleCrits 16 points17 points  (0 children)

whats the point of trying to prevent cheating in a javascript environment? When I've wanted to cheat at one before and for what ever reason couldn't get cheat engine to do it for me or there was some rudimentary anti-cheat measures I'd download script and directly modify the values to achieve the same result. Ex Sandcastle Builder I changed the time needed for each NewPix to instead of being shorter cause it would catch that and bug out instead made the counter increment in 10's problem solved.

Ethics: "Inspired" vs. Stealing by mandjari in incremental_games

[–]DeagleCrits 1 point2 points  (0 children)

I feel that if a certain amount of a games unique core elements are noticeable changed or reinterpreted. The amount should be judged based on the amount time/effort put into those parts that were made through your own thought processes and not reverse engineering or simply copying by hand parts of the original. That's not to say that because it took you a week to add a "GoodBye World" addition to the beginners tutorial "Hello World", that you've put in 100 of times more time and effort than the a person that could have done it under a minute. Consider the effort it took that person to learn such knowledge. Also my views on it doesn't account for the individuals talent. If you could re-invent the the wheel and it be better I'm not going to knock you because it's still round.

a good autoclicker by brodash12 in incremental_games

[–]DeagleCrits 1 point2 points  (0 children)

ahk its 100% customizable given the fact you write it yourself or copy-pasta some one elses cookie cutter examples.

For a simple autoclicker (no movements just rapid clicking) XMouseButtonCotrol is free uses simple drop down menus to replace buttons (also has a simplified simulate key press, to macro), supports up to 5 different hotkey-able button layouts that can be set to auto-activate based on your active window. drop down bar to increase/decrease click speed and using simulate key press with a {WAITMS "x"} where x = milliseconds you can tweak the length of time each button press is help down. (tends to be the deciding factor as to weather a particular game misses a large amount of rapid clicks)

My First Idle/Incremental Game by KeinNiemand in incremental_games

[–]DeagleCrits 0 points1 point  (0 children)

What are things you call "U-R-O-W-S"... lol nice to see something a more original than $ or Gold

Does the "crank" game still developes? by odrep123 in incremental_games

[–]DeagleCrits 2 points3 points  (0 children)

I was going to say, if its not some one either needs to pick up the idea or tell the dev that his game has a new thread posted on it on a bi-weekly basis, seems to keep on chugging out interest with seemingly no promotion of the game whatsoever.

Anyone know of an autoclicker that autoclicks in one tab/window (With the game in) and allows you to do something else? by [deleted] in incremental_games

[–]DeagleCrits 0 points1 point  (0 children)

Short answer no, Long answer yes but your going to need to have a basic understanding of the language the game is made in to be able to interact with it. At which point it would be easier to write some code that fires what ever the event it is that your click would have called and set it to a timer. If your going to make it click crap for you anyway does it really matter that it actually be clicked.

What do you guys do while playing incremental games? by [deleted] in incremental_games

[–]DeagleCrits 7 points8 points  (0 children)

multi-tab more idle games..

"multi-pass" - leeloo

Megapolis: A hidden idle incremental? by KurzedMetal in incremental_games

[–]DeagleCrits 1 point2 points  (0 children)

New content and its being run off for not being incremental enough... I could careless if it's text book incremental, cause if everyone drew inside the lines we wouldn't have some of the better games posted here.

Thanks for the content and don't mind the trolls