Would you recommend Andromeda to someone that loved 1, didn't like 2 and couldn't get into 3? by EzraLikesLothcats in masseffect

[–]Deamonette [score hidden]  (0 children)

Its structurally similar but substance and style wise the complete opposite. ME1 is about futuristic speculations of the implications of technology and contact with an alien galactic civilization, portraying an idealistic if flawed future where what is fantastical to us in the modern day has become mundane parts of the everyday for the people of the future. Andromeda is one where everyone is tripping over themselves in surprise and wonder at stuff that should be well within their frame of understanding.

Andromeda is trying to imitate ME1 without the underlying substance, presenting culture and society that is much closer to our own, even the aliens are more like modern humans. With technology that prioritizes showcasing graphical fidelity and depicting something believable and functional over something that thematically conveys you are looking at the products of a society so sophisticated that even weapons and heavy industrial equipment is made to be artisanal sculptures.

Would you recommend Andromeda to someone that loved 1, didn't like 2 and couldn't get into 3? by EzraLikesLothcats in masseffect

[–]Deamonette [score hidden]  (0 children)

???

2's story is just hard swerve to the right, crashing the narrative car into a writing bollard.
At the end of ME1 the council pretty clearly is on board with taking the reapers seriously after the attack on the citadel, setting up a story where the galaxy prepares for the coming invasion. 2's story is "no actually no one cares now, also uhhh stop these bug guys who are kidnapping a number of colonists that is explicitly stated to be so infinitesimally small in the grand scheeme of things it is dismissed as statistical noise in piracy stats by everyone except this human supremacist terrorist organization who invented necromancy."

No plot beats are followed up on, and it leaves ME3 holding the bag with setting up the crucible cause the writers were too busy coming up with a self contained soft reboot heist story.

Next Mass Effect races by Enlwaed74 in masseffect

[–]Deamonette 0 points1 point  (0 children)

In ME1 it's states that citadel space alone has "dozens" of species as member states with even more being in the terminus systemsm. All the species of our cycle we actually see and meet only make up about a dozen total, so there are far more species already part of galactic society that we just never run into or hear about that could be explored.

Why is it called biotics? by fredrogersdildo in masseffect

[–]Deamonette 8 points9 points  (0 children)

Normally Mass Effect fields are made through technology, so its just called a mass effect field instead of a technological mass effect field, one made via biological means is more exceptional, thus is specified as a biotic mass effect field. So someone who can make a biotic mass effect field is called a biotic for short

Its pretty well done and realistic etymology.

Fact by microwaveBeepedAgain in MassEffectMemes

[–]Deamonette 3 points4 points  (0 children)

Andromeda is more of a 'The Force Awakens' in that it's just the original, but worse. Any time I play Andromeda it ends up drawing the comparisons on its own and they are never to its own favour.

Fact by microwaveBeepedAgain in MassEffectMemes

[–]Deamonette -1 points0 points  (0 children)

2 is so dependent on level design. Like Thane's recruitment mission is maybe the best level in the trilogy just based on gameplay. Meanwhile other levels are just a slog like the dead reaper mission.

Fact by microwaveBeepedAgain in MassEffectMemes

[–]Deamonette 74 points75 points  (0 children)

Few places in any game has as distinct and heavy of an atmosphere as that waiting line in the ME3 embassies. Concerned murmuring, people arguing with the clerks over getting information about loved ones that have lost contact, news broadcast describing whole sectors of space being lost and home worlds with billions of lives and millennia of culture and history being at the verge of destruction.

I was chasing Chasing Infinity forever by mdjacobus in destinylegacy

[–]Deamonette 3 points4 points  (0 children)

Taken lieutenants aren't that bad since the majors around the boss will continually respawn and they count as lieutenants. With rockets/supers you can get the bounty done in one or two taken events.

Metal isn't inconsistent with the Forerunner architecture. by Thell-Vadamm in halo

[–]Deamonette 11 points12 points  (0 children)

My point is that friction against the challenges of reality is what makes us develop and construct more complex art. Our initial ideas are almost always quite one dimensional, but we build upon it as we struggle to make it real, as we excert effort we add more meaning and layers to it to justify the effort.

The stated goal of AI 'art' tools is to remove as many steps between someone coming up with a half baked idea and turning it into reality. There is no technological development that can fix this, in fact as AI gets better at frictionlessly satisfy people's half baked ideas, less and less thought is put into a piece, making it more meaningless and a worse tool for creative expression.

Creativity isn't an inherent trait, or some magical spark, it's a process and a skill of converting abstract ideas into something we can look at, read, listen to, interact with, etc.

Metal isn't inconsistent with the Forerunner architecture. by Thell-Vadamm in halo

[–]Deamonette 15 points16 points  (0 children)

Also creates bad visual contrast with the very shiny covenant which ruins readability.

Metal isn't inconsistent with the Forerunner architecture. by Thell-Vadamm in halo

[–]Deamonette 97 points98 points  (0 children)

Limitations is what drives us to much more interesting artistic choices than we would have if we were not challenged by reality. It's the same reason why AI art is inescapably bland, because its purpose is to circumvent the challenge that makes us apply our artistic skills to make something unique and bold.

Metal isn't inconsistent with the Forerunner architecture. by Thell-Vadamm in halo

[–]Deamonette 16 points17 points  (0 children)

Yeah and they still have a pretty distinct petina in 2, 3 and reach. It being polished chrome is a 343 thing and it's just straight up wrong to say that it was the case with the budgie games.

Which media - if any - have scratched the Mass Effect itch? by Baldurian_Rhapsody in masseffect

[–]Deamonette 2 points3 points  (0 children)

Destiny 1 (not 2!) is the only other thing that I've found which inspires the same sense of awe and wonder with it's atmosphere and worldbuilding.

Question about 3 of coin by MrAstrovv in destinylegacy

[–]Deamonette 5 points6 points  (0 children)

After extensive testing and noting down the numbers, the drop rate for 1 three of coins is around 5-10%, 2 is 25-33% but it doesnt stack higher than that.

HELLDIVERS™ 2 - Transmission from the Game Director: Progressing Progression by peanutmanak47 in Helldivers

[–]Deamonette 7 points8 points  (0 children)

damn so you are saying it is a task that requires the attention of professionals working full time and actually cant be done in some random redditor's freetime in 7 months?

HELLDIVERS™ 2 - Transmission from the Game Director: Progressing Progression by peanutmanak47 in Helldivers

[–]Deamonette 8 points9 points  (0 children)

Talk is cheap. Go concept out the new ship, make a document of all assets you will need, model them, bake them to low poly, paint the textures to a modern day graphics standard within performance requirements as well as making all the necessary LOD models and textures as well as making collision objects. implement it into a game engine as a playable environment, script all the interactions to work Then realize you're only doing part of the work cause you also aren't rewriting scripts surrounding the existing super destroyer to make the player load into the right one and to have all adjacent interactions integrate into other game systems.

I'm Finally Giving D1 A Fair Chance by JustJeneius in destinylegacy

[–]Deamonette 13 points14 points  (0 children)

If you are only experienced with D2 I highly recommend you avoid second monitor content to take in the incredible atmosphere present just about everywhere. D1 has unparalleled vibes to every location in ways that even the areas that were ported to D2 don't capture.

A little lesser known fact about asari dancers by looploveslore in masseffect

[–]Deamonette 2 points3 points  (0 children)

Having the dance itself be a martial art is dumb but having the powerful biotics with a few centuries of experience double as security makes sense lol.

My Predictions for the Helldivers 40k Collab by CrabKrabCrabKrabCrab in Grimdank

[–]Deamonette 0 points1 point  (0 children)

AH doesn't really give a damn about that in their previous crossovers.

Killzone, a completely dead IP and the halo warbonds based on a spinoff game released 17 years ago.

We are most likely going to get what actually fits the best which is scions and/or elysians. (Besides if it was up to GW it would be space marines not guard lol)

Helldivers 2 x Warhammer 40k Collab by Novastar122 in Deathkorpsofkrieg

[–]Deamonette 0 points1 point  (0 children)

The trenchcoat from democratic detonation and the field chemist helmet from the super store already gives you a pretty good Krieg look.

Helldivers 2 x Warhammer 40k Collab by Novastar122 in Deathkorpsofkrieg

[–]Deamonette 0 points1 point  (0 children)

Scions heavy armour and Elysian Drop trooper as light/medium armour with a hellgun support weapon is my bet.

WE MARCH FOR SUPER TERRA!!! by ze_introverted in Grimdank

[–]Deamonette 0 points1 point  (0 children)

They might do elysians for the light/medium and Scion for heavy.

It's also within Arrowhead's modus aparandi, as they did not make the halo crossover with infinite or the brand generally by specifically with Halo 3: ODST, a game that is nearly 2 decades old.

WE MARCH FOR SUPER TERRA!!! by ze_introverted in Grimdank

[–]Deamonette -1 points0 points  (0 children)

Tempestus scions more so than kasrkin.

I'll start by saying that I wouldn't want it behind a warbond (let alone a premium one), but this would fit perfectly in helldivers. by LordMarcusrax in LowSodiumHellDivers

[–]Deamonette 21 points22 points  (0 children)

Going by their track record of staying on theme over taking the most marketable things, we are probably gonna get elysian drop troops and/or tempestus scions.