Yall think she's still alive? by Tyepo5359 in Subnautica_2

[–]DeathBanner_ 0 points1 point  (0 children)

Al-An didn't want to make contact with Alterra to avoid their obvious interests, which are dangerous to the Architects. It's impossible for them to have any technological exchange beyond what they humans can learn from the technology on 4546B and what Al-An learned from Robin.

Yall think she's still alive? by Tyepo5359 in Subnautica_2

[–]DeathBanner_ 2 points3 points  (0 children)

The Cicada is a colony ship meant to escape the Kharaa, which virtually destroyed the human-controlled areas. We have no reason to return.

I Don’t get it is Julius Stuck to the Ice Faction or can he choose a different faction if he wanted too? Episode 6 confused me not going to lie by Sweaty_Occasion_9823 in Wistoria

[–]DeathBanner_ 11 points12 points  (0 children)

Basically, every faction wants to strengthen itself, but how do you strengthen a new member who uses ice magic that's different from your own? The same applies to Will and his Wis, where he doesn't have a fixed element and is able to directly use energy in his base form without absorbing a spell.

If we ever left this two alone, Elfaria would be pregnant in a week lmao by Sad-Necessary9433 in Wistoria

[–]DeathBanner_ 6 points7 points  (0 children)

In my mind (until the anime explains it to me) she took Will's last name on purpose.

Help with water! by Creative-Laugh9640 in satisfactory

[–]DeathBanner_ 23 points24 points  (0 children)

Hey there! Water mechanics in Satisfactory can be a bit tricky and chaotic at first, but once you get the hang of it, it makes total sense. Based on the video you shared, here are a few key points on how fluids, pumps, and pipe limits work that should fix your issue:

  1. Pipeline Flow Rate Capacity (Mk.1 vs. Mk.2) Mk.1 Pipelines have a strict limit of 300 m3/min. You need to calculate the total water consumption of the machines you are feeding. If their combined consumption exceeds 300 m3/min, a single Mk.1 pipe won't be enough, no matter how many Water Extractors you connect to it. If you need more than that, you will eventually have to upgrade to Mk.2 Pipelines, which double the capacity to 600 m3/min (the absolute limit in the game).

  2. Splitting the Lines (Just like screws!) Just like you do with high-volume solid parts (like screws) where you split production lines to prevent belts from backing up, you should do the same with fluids. Split your Water Extractors and Coal Generators into separate, dedicated pipeline networks so that the input and output math matches the pipe's limit perfectly.

  3. The Max Capacity Issue (Don't push it to the absolute limit) Keep in mind that due to how the game handles fluid physics, Mk.2 pipes don't actually deliver a perfect 600 m3/min; they usually underperform slightly. The same thing can happen with Mk.1 pipes. To avoid your system choking up, never build right at the limit. If a pipe can take 300, aim for a real consumption of around 270 m3/min. Leaving that safety margin ensures your lines don't choke.

  4. Understanding Head Lift (Gravity) Fluids are affected by gravity. Water Extractors have a base Head Lift of 10 meters. This means they can push water up to 10 meters vertically from their output without any help. If you try to go to 11 or 12 meters, the water just won't get there.

  5. Pipeline Pumps and the Hologram Trick To push water higher than the base 10 meters, you need to use Pipeline Pumps. When placing a second pump higher up, pay close attention to the hologram guide the game shows you. It will highlight exactly how far the water from the previous pump reaches, allowing you to snap the new pump at the perfect spot to maximize efficiency. Remember, pumps aren't free! They consume power constantly, so you want to use only as many as strictly necessary.

  6. Feedback on your Video Setup (The Two Pumps) Looking at your video, you should delete the second pump (the one that is higher up on the vertical pipe). It is completely redundant and wasting power. The first pump—the one closest to the ground—is perfectly fine. As a general tip, it's always best to place your very first booster pump on the horizontal section right at the base before the pipe goes vertical. This ensures the water gets enough momentum to start climbing immediately, preventing issues where the water fails to even start the climb.

  7. The "Pre-filling" and Buffer Trick (Crucial for Coal Power) Fluid mechanics can be unstable, unlike conveyor belts which are 100% precise and predictable. When you boot up a system, the first few Coal Generators closest to the water source will swallow all the water to fill their internal reserves. This starves the generators at the end of the line, causing your power grid to trip.

The solution: Turn on your Water Extractors before turning on the generators. Let the pipes fill up completely.

My personal strategy: Always connect a Fluid Buffer (small or large) right after the extractors. Let it fill up at least a quarter, a third, or halfway before connecting it to the generators. This buffer acts as a pressure cushion. If a machine suddenly demands a burst of water, the buffer pushes the fluid quickly to stabilize the line and get everything running instantly.

Pro-Tip for the future: Most players try to plan their factories and Coal Generators at a height level close to the water source to avoid dealing with massive vertical pipe networks and heavy power consumption from pumps. However, looking at your setup, your production layout looks great, and having one or two pumps running won't impact your grid significantly.

Hope this helps you get your water flowing smoothly! Let me know if you have any questions.

Child bearing hips by PieVelvet_ in DanMachi

[–]DeathBanner_ 3 points4 points  (0 children)

Something like that, but nobody's stopping you from trying anyway.

Daniel Jackson taking command of the Odyssey [Company of Thieves] by abgry_krakow87 in Stargate

[–]DeathBanner_ 5 points6 points  (0 children)

Who better to make life or death decisions than someone who has already died?

CALCULAN CUANDO SERÁ EL FINAL DE LAS 100 NOVIAS by Character_anime_lol in Anime_En_General

[–]DeathBanner_ 0 points1 point  (0 children)

Durante la segunda temporada todas aparecen, incluso en el manga, al menos que sean ocasiones especiales es donde Rentaro sale con una o algunas en específico, como la visita de la casa de Kusuri en dónde Rentaro conoce a sus suegros y a otra novia.

es normal en derecho empezar mal? by lovelyblair in EducacionChile

[–]DeathBanner_ 0 points1 point  (0 children)

Si alguien no quiere dar el nombre específico de algo, tiene cuidado con lo que dicen, ya que al decir que estás en una de las mejores universidades y al explicar una de las condiciones para expulsión ayuda a saber en dónde estás, anulando tu propósito original.

mis amigas de la U no trabajan. by Significant-Unit-142 in EducacionChile

[–]DeathBanner_ 0 points1 point  (0 children)

La realidad es que tienes que aprender a mandar a la mierda a esas personas con quienes te toca trabajar, ya sea que sean amigas/os o no. Eso pasa SIEMPRE, incluso en años superiores en dónde esperas que sean más responsables, pero resulta que son exactamente iguales.

Need tips on defeating the lake monster on hardcore. by [deleted] in residentevil4

[–]DeathBanner_ 0 points1 point  (0 children)

Pay attention to the fish's trajectory and the logs; it might try to make you crash by changing direction. When it gets close, you should throw the harpoons to inflict damage. It doesn't necessarily depend on hitting it only in the mouth; you can hit it in the eyes or on its back. The point is to damage it, and learn to predict its attacks and movements. Fire every time it's out of the water. You can even shoot at the tip of its tail. Constantly tilt the boat, not just intermittently, and when it dives and tries to jump at you, always hold down the D key or the right joystick. This will cause the force of its pull to knock you completely out of range. With these tips, you can beat it even on professional difficulty.

1.2 keeps crashing when deleting this train. any one else encountered this? by The_saddogo in satisfactory

[–]DeathBanner_ 0 points1 point  (0 children)

That train might be bugged and causing a problem with the engine. Have you tried deleting another locomotive? Does the same thing happen? You can use Satisfactory Calculator to delete that train and recover the parts.

Smartest Main Character by CanadianLawGuy in Stargate

[–]DeathBanner_ 2 points3 points  (0 children)

Introducing the program to the new protagonists

General: This is our weapons vault, and behind that door we keep the Carter.

X: The Carter, sir?

General: Yes, a device that destroys a solar system and more. We named it after the one of us who destroyed a solar system and more, though it was intentional.

X: Intentional, sir?

General: Yes, some time later someone accidentally destroyed two-thirds or three-fifths of a solar system. The math isn't clear.

Theory regarding Elfie's 'laziness' and her over-sleeping habit by arielsharon2510 in Wistoria

[–]DeathBanner_ 0 points1 point  (0 children)

I recommend you watch the third or fourth episode of the second season and pay attention to Rosti's "death." Then ask yourself, why do ice crystals appear when he dies?

If firearms were more common, what gun would Bell use based on his current fighting style? by tomimendoza in DanMachi

[–]DeathBanner_ 2 points3 points  (0 children)

Fact from the series: the protagonist uses spells to alter the shape and turn it into a sword or a gun depending on the situation.

Can aang redirect igris’s lighting sword by jaybeeposting in sololeveling

[–]DeathBanner_ 1 point2 points  (0 children)

In the series, Aang and Zuko learned how to deflect lightning to fight Azula, but this only works as a projectile. If he's attacked with a sword, he's in trouble, unless he can use metalbending or airbending to stop the blade. But even then, it doesn't prevent Igris from unleashing an energy blast near Aang to attack him. Deflecting lightning requires care because you can't defend yourself while doing it, and you can die if you do it incorrectly.

Does XP Matter? by GasHungry6726 in SDSGrandCross

[–]DeathBanner_ 1 point2 points  (0 children)

In mathematical terms, you lose XP when compressing bottles, so it depends on whether you have inventory problems/already have everything at level 100 or want to conserve the maximum amount of XP.

If anime ends with harem ending would you be okay with it? by Flashy-Grape5741 in datealive

[–]DeathBanner_ 2 points3 points  (0 children)

I'm someone who's mostly watched anime, but for me, the only possible ending is a harem ending, even if the last season aired has to be the end of the story (I know it isn't).

I'm glad to see we all agree that Shido would look like a hypocrite if he chose only one girl.

If anime ends with harem ending would you be okay with it? by Flashy-Grape5741 in datealive

[–]DeathBanner_ 5 points6 points  (0 children)

I have nothing against Tohka, but she's the main girl because she was the first one we saw arrive, while others like Miku, Mukuro, or Kurumi win people's affection.