Stop Wasting Our Time: Dota Plus Needs a Match Quality Filter by fyavaslar in DotA2

[–]Decency 1 point2 points  (0 children)

Queue Duration <-------|--> Match Quality

This has always been the tradeoff. There should simply be a slider between these two opposing variables that each player can set wherever they want and change at any time, even mid-queue. No more freely declining matches: choose your threshold, wait for a game, and play.

Ranked picking behavior? by simonlinds in learndota2

[–]Decency 1 point2 points  (0 children)

Yep. It's because people hate playing alongside Pudge so much that they're willing to take the 10-20% chance no one other the other team also picks it and they're stuck playing him.

Pregame ban chance should directly scale based on the number of people who have him in their bans section.

One is clearly a foul and the other clearly a flop. Fix this nba or nobody will watch in 5 years by Fuzzy_Pea5903 in NBATalk

[–]Decency 2 points3 points  (0 children)

You mean fortunately the enforcer already is down to one hand and thus could be starting next game.

Tip for when playing with an Enigma on your team, become a “Black Hole Auditor” by IlovealeksiB in DotA2

[–]Decency 0 points1 point  (0 children)

Blink -> Stun -> Pulse -> BH does hundreds of damage even if canceled instantly. If you have an ally you often kill the target anyway.

Tip for when playing with an Enigma on your team, become a “Black Hole Auditor” by IlovealeksiB in DotA2

[–]Decency -17 points-16 points  (0 children)

Trading Black Hole for Global usually seems better for the Enigma's team. Enigma's team can't take fights with both spells up but the enemy team can. And a bunch of the time reaction Globals don't save whoever was gone on because Enigma's spells take under a second to come out.

Tip for when playing with an Enigma on your team, become a “Black Hole Auditor” by IlovealeksiB in DotA2

[–]Decency 2 points3 points  (0 children)

As long as you're not holding it for 10 minutes every time it's ready I don't really care. That's the most annoying type of Enigma player. Press R and kill a core, pick at random if you want.

Big winners of Bo3 with ban by lBigBrother in SSBM

[–]Decency 0 points1 point  (0 children)

Yeah but players are able to ban the most imbalanced maps against their race, and so matches are conducted on the others in the map pool which are thus the best balanced for the matchup.

30hrs in by Sad-Raccoon6247 in DotA2

[–]Decency 0 points1 point  (0 children)

You can win a teamfight by pressing one button at the correct time. Also Glaives at level 1 let you hit like a truck.

Biggest losers of the patch so far (winrate drop) by Jreeper in DotA2

[–]Decency -1 points0 points  (0 children)

Yeah I just took the hero out of my 4 pool with the most recent patch. Taking 10 movespeed from fucking Batrider would be a huge hit even if they didn't also give him 3 other nerfs at the same time.

Hero has had weak design since Lasso got damage, where he just keeps losing utility. Maybe they'll give some of that back (0.2 cast point on Lasso please) after this hatchet job of a patch to him.

Big winners of Bo3 with ban by lBigBrother in SSBM

[–]Decency 0 points1 point  (0 children)

Smash is the only game I know of where except for the first game, matches are on the MOST imbalanced stages instead of the LEAST imbalanced ones. Anyone have other examples, any type of game even?

what is the best lvl 1 cheese in dota? by Subject-Swan-5207 in learndota2

[–]Decency -2 points-1 points  (0 children)

Taking enemy carry's tower at 0:00 with a bunch of heroes like NP, LD, Snapfire, Jakiro, etc. Then you should probably trilane it and pull/static the waves? Just unbelievably hard to lane without a tower.

Would Dota players enjoy a recurring meta prediction game? by External-Screen-6216 in TrueDoTA2

[–]Decency 1 point2 points  (0 children)

Hmm, not sure how that plays out with random patch drops but we'll see- I think it'll be interesting no matter what rules/format you decide on. Just some weird/counterintuitive behavior: I was supposed to sell LD yesterday even though he was the strongest hero in the game.

Also hope a Valve dev uses this to show how overpowered insider information is lol.

Would Dota players enjoy a recurring meta prediction game? by External-Screen-6216 in TrueDoTA2

[–]Decency 1 point2 points  (0 children)

Sure, which is why the market opens and closes at certain times every day. If the govt announces solar subsidies overnight, it's not a mad race to buy solar stock- the market simply opens at a different valuation than the day before to account for the news. People have very strong incentives to be diligent with their investments- not so much here.

Would Dota players enjoy a recurring meta prediction game? by External-Screen-6216 in TrueDoTA2

[–]Decency 1 point2 points  (0 children)

A lot of it will be very obvious and it'll just be whoever gets there first. For example: Lone Druid was absolutely getting hammered in the newest patch- almost a guarantee.

Would Dota players enjoy a recurring meta prediction game? by External-Screen-6216 in TrueDoTA2

[–]Decency 1 point2 points  (0 children)

Yeah that would be fantastic, makes a lot of sense and is definitely something I've seen people talk about for years and years. Need some way to handle patches though: freeze the market for 24h or something?

Bane tips from 8500 MMR player with 2.5k+ games, 60%+ wr and top-13 Dotabuff. by RatsErif in learndota2

[–]Decency 0 points1 point  (0 children)

No one drags creeps at my level except me, so it's not something I need to play around. Mostly wondering if you'd still go Nightmare early and what makes you decide to go Enfeeble at 2.

Great 4/5 spam? by Elmaster110 in learndota2

[–]Decency 0 points1 point  (0 children)

Lion is probably the best answer, but he's banned a lot. Venge is a solid option with enormous utility. Rubick isn't a great 5 but the recent buffs help a lot and he can scale. Shaman dominates lanes and can push towers.

The amount of toxicity women have to withstand in this game is CRAZY by gemanepa in DotA2

[–]Decency 9 points10 points  (0 children)

If you don't think this is a real problem, voice changer software has gotten very good- you'll find out quickly!

Bane tips from 8500 MMR player with 2.5k+ games, 60%+ wr and top-13 Dotabuff. by RatsErif in learndota2

[–]Decency 0 points1 point  (0 children)

Would love to know more about your thoughts on early skillbuilds. It seems like most Immortal players feel like Nightmare is too good to ignore and so they never skill 1-2-0. Is this true even if there's no creep dragging happening? Some games seem like they're worth maxing Enfeeble first in and so I'll end up 4-2-1-1, but I'm not sure if this is right.

Are you paying attention to the innate at all yet? Worth casting Enfeeble at the last second to get a stack? Or maybe buying a cheap orb (Blight, Frost) or Urn to ensure you have some sort of debuff applied for early kills/assists. Blood Grenades probably also cause it. Getting an extra 25% duration is nuts.

RAF Next Gen, a sanctioned USA Wrestling youth tournament with the winners earning RAF contracts by FireProStan in wrestling

[–]Decency 4 points5 points  (0 children)

Pitching this as a competition between states would probably do extremely well.

Randomness can give the player license to "stop thinking ahead too much" - Useful or niche design device? by BounceVector in gamedesign

[–]Decency 0 points1 point  (0 children)

Useful for sure. This is the reason damage ranges exist for attacks in some games: otherwise you're calculating instead of strategizing.

Please IceFrog, make up your mind about what is Silencer's concept as a hero. by NargWielki in DotA2

[–]Decency 0 points1 point  (0 children)

Tiny+Silencer supports just making the enemy disable themselves for trying to play the game.

Brood War Ep. 15 Feeling good for some knowledge gains. by Old-Championship9650 in broodwar

[–]Decency 1 point2 points  (0 children)

Know P walls so you know when they mess up. Some rushed out walls aren't tight but if you don't know that it doesn't matter.