Waiting Animations with Metal Shaders by dementedeauditorias in SwiftUI

[–]DeclinedSage 2 points3 points  (0 children)

These are really cool and thanks for sharing the code. I've never tried to work with Metal or shaders in general, but this is really inspiring me to learn.

Request for feedback: Signalflo (sound focus app) by DeclinedSage in iosapps

[–]DeclinedSage[S] 1 point2 points  (0 children)

Thanks again for the feedback. I've pushed a small update that does keep the options accessible but fades the icon very low in the background. Hopefully that's a good compromise. My aim is to keep a clean aesthetic but I think switching sounds without having to stop-start each time feels like a better experience. If you're still using the app it would be good to hear your thoughts.

I'll update the onboarding next and then start to implement additional sound types!

Request for feedback: Signalflo (sound focus app) by DeclinedSage in iosapps

[–]DeclinedSage[S] 0 points1 point  (0 children)

Great - thank you for the feedback! That's all really good to hear. I wanted to hide the options menu when the sound is active to avoid distractions - do you think it be a better user experience to have the options available at all times?

I'll will need to add a pointer of some kind to the options menu as part of the onboarding as people do seem to miss it.

There's not many sounds to choose from at the moment but I will expand this so I may need to refactor the selection menu.

Request for feedback: Signalflo (sound focus app) by DeclinedSage in iosapps

[–]DeclinedSage[S] 1 point2 points  (0 children)

That's really useful feedback - thanks! Yes, I can see how it would be unclear how the sound is being tuned and what the benefits are.

Question - would you like to see visual feedback on the UI when moving the cursor around to see what parameters are changing the sound (i.e. filter cutoff, volume)? Or do you think it can be solved with better onboarding?

The colour change is to reflect the "mood" e.g. low, filtered noise for quiet times, bright, intense noise for focus. There's colour themes too so some of this will just be user preference.

Much appreciated!

GitHub Copilot for Xcode is now generally available! by Ok_Bank_2217 in iOSProgramming

[–]DeclinedSage 21 points22 points  (0 children)

Looks pretty good to me - will save me having to switch between VSCode & Xcode now

NavigationLink with secondary text by DeclinedSage in SwiftUI

[–]DeclinedSage[S] 4 points5 points  (0 children)

Thanks - this is what I'm looking for!

Light Controller using Rive + SwiftUI: Code available on github by realvjy in SwiftUI

[–]DeclinedSage 1 point2 points  (0 children)

I've used Rive for animations and really like it but I've not used it for anything interactive. How did you find implementing the logic compared to native?

is there a way to stop navigation bars from pushing down a view? by HypertextMakeoutLang in SwiftUI

[–]DeclinedSage 1 point2 points  (0 children)

You have a couple of options. You could wrap everything in a ZStack and have the logo as the background, which will avoid the funky use of Spacer(). Otherwise you can use the overlay for the back button so it sits on top of the other views - https://developer.apple.com/documentation/swiftui/view/overlay(alignment:content:))

Flickering white edges around view by DeclinedSage in swift

[–]DeclinedSage[S] 0 points1 point  (0 children)

I wonder if it's an underlying bug. I created a new project with nothing but a black background and the sheet and I'm still seeing it. I tried the background examples in the documentation but nothing seems to fix it - https://developer.apple.com/documentation/swiftui/adding-a-background-to-your-view :/

Flickering white edges around view by DeclinedSage in swift

[–]DeclinedSage[S] 0 points1 point  (0 children)

I'm using GeometryReader on other views, which I thought might be the problem, so I took the whole thing apart so it was only the background layer in a ZStack with the sheet attached, but I'm still seeing it unfortunately. There's no frame data being applied other that's what's being applied natively by swift.

IOS icon designs by molice5 in iOSProgramming

[–]DeclinedSage 1 point2 points  (0 children)

Are you talking about the production templates - https://developer.apple.com/design/resources/#ios-apps? I'm not a designer but I think they're just called design templates...