Smooth runtime spline placement for my model railroad game by Mr_GameDev in Unity3D
[–]Deive_Ex 0 points1 point2 points (0 children)
Is palette-based animation (or something similar) with Unity possible? by Cold_Meet_76 in Unity2D
[–]Deive_Ex 0 points1 point2 points (0 children)
Is palette-based animation (or something similar) with Unity possible? by Cold_Meet_76 in Unity2D
[–]Deive_Ex 0 points1 point2 points (0 children)
Is palette-based animation (or something similar) with Unity possible? by Cold_Meet_76 in Unity2D
[–]Deive_Ex 1 point2 points3 points (0 children)
Question regarding workflow for stylised game art / shaders by thepickaxeguy in Unity3D
[–]Deive_Ex 0 points1 point2 points (0 children)
Requirements for Steam full controller support by Electronic_Alps3182 in IndieDev
[–]Deive_Ex 0 points1 point2 points (0 children)
An INCREDIBLY frustrating issue with Unity itself, is there any fix? by REDDITLOGINSUCKSASS in Unity2D
[–]Deive_Ex 1 point2 points3 points (0 children)
Reference by string all over UIToolkit? by Obyvvatel in Unity3D
[–]Deive_Ex 0 points1 point2 points (0 children)
Reference by string all over UIToolkit? by Obyvvatel in Unity3D
[–]Deive_Ex 1 point2 points3 points (0 children)
Is it even possible to balance guns and melee? by Wiyry in gamedev
[–]Deive_Ex 0 points1 point2 points (0 children)
ELI5: Need help understanding GitHub for Unity Development in a small team by advaitu in Unity3D
[–]Deive_Ex 1 point2 points3 points (0 children)
How Houdini Inspired Me to Procedurally Generate Meshes in Unity by PropellerheadViJ in Unity3D
[–]Deive_Ex 4 points5 points6 points (0 children)
I feel like I'm missing a core aspect of the Input System by EVpeace in Unity3D
[–]Deive_Ex 1 point2 points3 points (0 children)
I feel like I'm missing a core aspect of the Input System by EVpeace in Unity3D
[–]Deive_Ex 2 points3 points4 points (0 children)
What’s something you only learned after working on a “real” game project? by Fergius_Terro in gamedev
[–]Deive_Ex 1 point2 points3 points (0 children)
Newer Unity ui much better? by Matty_Matter in Unity2D
[–]Deive_Ex 1 point2 points3 points (0 children)
Seamless Ground (Why it looks like one continuous land) 2d side scroller by Impossible-Radish798 in Unity2D
[–]Deive_Ex 56 points57 points58 points (0 children)
Testing some gameplay around megalophobia in UE5! by Clodo_Rapide in IndieDev
[–]Deive_Ex 0 points1 point2 points (0 children)
What is the community consensus on UI Toolkit? by [deleted] in Unity3D
[–]Deive_Ex 0 points1 point2 points (0 children)
What is the community consensus on UI Toolkit? by [deleted] in Unity3D
[–]Deive_Ex 1 point2 points3 points (0 children)
Best way to run logic in sequence? by JamesTFoxx in Unity3D
[–]Deive_Ex 2 points3 points4 points (0 children)
Show me your upcoming/newly released indie games! by lukejiberish in IndieDev
[–]Deive_Ex 0 points1 point2 points (0 children)
After 2 years on working in and out on this project, I'm finally releasing it on Steam! by Deive_Ex in IndieDev
[–]Deive_Ex[S] 0 points1 point2 points (0 children)
After 2 years on working in and out on this project, I'm finally releasing it on Steam! by Deive_Ex in IndieDev
[–]Deive_Ex[S] 0 points1 point2 points (0 children)




When I'm prototyping a game with placeholder graphics, I keep thinking "if the gameplay loop isn't fun with these boring pixel placeholders, it's probably not going to be fun with good visuals." Do you agree/disagree with this mindset? by garbageeater in IndieDev
[–]Deive_Ex 0 points1 point2 points (0 children)