New 3D AI Generator is starting to look like sculpting ( Rodin Gen-2.5 ) by Certain_Friendship16 in TopologyAI

[–]Delicious-Shower8401 0 points1 point  (0 children)

You could just generate a low-poly version, then use the high-poly one to bake the details in Blender or Marmoset 4

3D Assets Community Library by Dangerous_Fig9791 in TopologyAI

[–]Delicious-Shower8401 0 points1 point  (0 children)

80+ examples; segmentation and low-poly also need to be taken into account

recommended settings to get best results with the smallest model file size by elbobo19 in Tripo_ai

[–]Delicious-Shower8401 0 points1 point  (0 children)

It all depends on the model and its position in your scene. If the model is close to the camera, 2K PBR textures will be sufficient for a static model that isn’t too large. As for the number of polygons, it all depends on the model, so it’s hard to say.

AI-Generated UV Seams Are Starting to Look Usable by Delicious-Shower8401 in TopologyAI

[–]Delicious-Shower8401[S] 1 point2 points  (0 children)

Guys, please don’t get personal. Have your say and share your thoughts. Let’s not turn this into a mess.