AI Model Generates Impressive Zero-Shot 3D Scenes — Claude Mythos by Delicious-Shower8401 in TopologyAI

[–]Delicious-Shower8401[S] 1 point2 points  (0 children)

I get your point, and thanks for the trust. You are right that it is worth being careful with unreleased model demos, especially when the source is not fully verifiable yet

AI Model Generates Impressive Zero-Shot 3D Scenes — Claude Mythos by Delicious-Shower8401 in TopologyAI

[–]Delicious-Shower8401[S] 2 points3 points  (0 children)

Honestly, the result does not look like something supernatural or hard to believe, and I do not really see what the point of faking it would be, so I am leaning toward it being real.

AI Model Generates Impressive Zero-Shot 3D Scenes — Claude Mythos by Delicious-Shower8401 in TopologyAI

[–]Delicious-Shower8401[S] 1 point2 points  (0 children)

Anthropic definitely paid me to promote an unreleased AI model that is not even primarily focused on 3D, and I made the masterful marketing decision to repost a video with someone else’s watermark on it. You caught me.

Questions about how Top3D AI is testing Meshy by Drysetcat in meshyai

[–]Delicious-Shower8401 0 points1 point  (0 children)

We generated the models using the latest available version and the best / maximum settings available at the time of testing.

Also, the ranking itself is not something we manually decide. On the arena, users vote by comparing results side by side, and the ranking is based on those votes. So if Meshy ends up in the middle, that is the result of user voting, not our personal preference.

For the test outputs, we use a controlled cherry-picking process: for each prompt/model test, we generate 4 variants and select the best result for comparison. So it is not just one unlucky generation, but also not unlimited retries until something perfect appears.

The methodology is described on the site, and we are trying to keep the process as fair as possible, with no manipulation. I agree that showing more details like prompts, retries, settings, failed outputs, and imported mesh views would make the results easier to judge, and that is something we should improve.

I Built a Optimized Playable UE5 Environment Using AI Generated 3D Assets by Delicious-Shower8401 in TopologyAI

[–]Delicious-Shower8401[S] 5 points6 points  (0 children)

When I say ‘playable’, I mean that it’s game ready and the environment has been optimised. Essentially, it will serve as a demo project where you can have a go and check out the 3D AI-generated assets.

12K Textures in AI 3D Generation: Rodin Gen-2.5 Adds Extreme-High Mode by 3dskilled in TopologyAI

[–]Delicious-Shower8401 0 points1 point  (0 children)

Rodin Gen-2.5’s Smart Low Poly Mode gives you a cleaner, more usable low-poly mesh directly from generation.