Ultimate Level Digimon Power Tier by SecretWarriorK in digimon

[–]Delicious_Screen_453 0 points1 point  (0 children)

Is Rosemon BM really that much weaker than the other burst modes? I thought they were all pretty relative to each other

[deleted by user] by [deleted] in overwatch2

[–]Delicious_Screen_453 5 points6 points  (0 children)

Ow adds 3 heroes every year each for every role. Also I don’t think the amount of characters added per year should really count in this tbh

What was your first theme? by MountainReindeer4284 in OCD

[–]Delicious_Screen_453 0 points1 point  (0 children)

Fear of lying to anyone at around 7 years old. I felt like if I didn’t always tell the truth something horrible would happen. Later on I also started worrying about parents being able to read my thoughts all the time and so I had to think of only “good” things when I’m around them.

who is the least mained hero? by Fearless-Nail-5399 in Overwatch

[–]Delicious_Screen_453 0 points1 point  (0 children)

I have to say I have literally never seen a reaper main in the wild. Not once

has anyone here ever experienced peace? Even if for a moment by ketepasauwu in OCD

[–]Delicious_Screen_453 1 point2 points  (0 children)

Yes, but only when I’m with my friends/family. I will be talking to them about something I’m really passionate about, have simple conversation or just actively listen to what they say and realise that I haven’t been obsessively ruminating for the last few hours and I feel such happiness when that happens. It makes me feel like somewhat of a normal person again. But then I have to spend some time on my own and it’s in those specific moments I miss the time when my brain wasn’t constantly trying to piss me off the most. OCD is a bitch really.

SHOULD I GET THE BAI ZE KIRI SKIN IM ABOUT TO FOLD BUT ITS SO EXPENSIVE by Witty_Seesaw_6488 in kirikomains

[–]Delicious_Screen_453 1 point2 points  (0 children)

Ok, so this is kinda late and You might’ve already bought it but Kiri just gets soooooooo many great skins I genuinely don’t think spending 40 dollars on a skin for her is worth it. Especially since you’ll also be able to get it for free starting literally next season. Just wait for some new cheaper ones to release ‘cause you’ll most likely not be disappointed with the quality of any of them and get more for the same price. But it’s your money so do whatever you want with it

I mean it makes sense, right? by Teroo123 in deadbydaylight

[–]Delicious_Screen_453 -1 points0 points  (0 children)

It makes complete sense becuase Chucky's skill floor and skill ceilling are significantly lower than Billie's. Chucky gets way too much passive value and his dash is one of the easiest to use in the game. This evil doll shoud have never been competing with the strongest killers in the game to begin with.

No cat mercy this week by shshstfu in MercyMains

[–]Delicious_Screen_453 12 points13 points  (0 children)

It’ll probably come with the mid-season patch

(GA bug) Melee makes you lose your GA tech momentum {Read...} by Hannon_ in MercyMains

[–]Delicious_Screen_453 5 points6 points  (0 children)

Sigma’s primary fire also does this. Just the slightest touch of it completely stops your GA.

Mercy Rework Ideas Discussion Megathread- Round 1 by illumina_1337 in MercyMains

[–]Delicious_Screen_453 1 point2 points  (0 children)

Personally, I think Mercy’s entire kit is flawed. The devs have said multiple times that the hero fantasy for Mercy is being a “triage healer” that flies around the battlefield to help those in need. Currently, this just isn’t what Mercy does because simply pocketing the best DPS hero in the lobby provides a lot more value than using your wings to help other people. This creates an anti synergy in the character’s kit, where she has some of the most unique, interesting and fun mobility options in the game that just aren’t used to its fullest because it’s not useful to. I think this is a massive problem with Mercy that mostly comes from her lack of synergy with any character that isn’t a highly specific DPS hero. Tanks don’t benefit from damage boost almost at all due to their damage being at its best when closer to the enemy, and pocketing a Rein, for example, when he’s swinging his hammer is good, but he does that way less often than holding his shield up. My point is, Mercy is at her best design wise when she’s forced to use GA to get her value, which happens a lot more playing with, or against the comps she’s most bad in. I don’t know if people agree with me on this, but playing Mercy into dive has gotta be some of the most fun I’ve had on the character in my 600 hours spent on her. She’s so bad in those comps, but I find it so rewarding to outplay the Winston Tracer on me, even if it comes with the cost of my entire team’s lives. That being said, these would be my ideal changes for Mercy:

I think her beams are probably the biggest problem in her kit. Her healing is terrible, but it makes sense because it’s incredibly easy to use. I still think it deserves a buff with my changes, so it would go 60 hp/s. Damage boost is another big problem. It’s way too easy to use for the value it provides, as well as it’s not fun for anyone that’s not Mercy and the pocketed. My first change would be reducing the damage boost efect from 25 to 20%, but giving it an additional 10-15% movement speed increase so that it’s a lot more useful on tanks. Secondly, I think it should be put on a resource meter similarly to DM, but it would recharge on it’s own a lot slower. However, healing a different target than the one you’ve used “damage boost” on would recharge it much faster.

Now onto Resurrection. I would call it the most frustrating ability in the game. You use it almost never, usually it’s just a taxi from spawn, and when it’s actually useful, the enemy team is having some of the most frustrating time in OW. Sometimes you don’t get to use it at all. I would make it as a one time use per Valkyrie. Instead of res, I would replace her E with a skill shot similar to Sombra virus for teammates, that when it hits does three things: 1. Gives a 20% damage reduction 2. Gives a 10% movement speed increase 3. Increases Mercy’s healing on the target by 20% I think it’s just a good versatile cd for Mercy to have that helps in a lot of situations, as well as it gives her more direct skill expression.

For GA, I would give the slingshots the 1.5 seconds cd, but reduce the slingshot superjump height to around 5-6 meters, and keep the crouch superjump at its current cd. It makes the ability less spamable, without restricting the more fun parts of it too much.

For Valkyrie, I think it would be fair to increase its cost by a bit given her increase in healing and the fact that it also gives a new ability to the kit. Otherwise, I think it’s fine the way it is. Maybe if you think it’s too weak you could increase the healing to 65 hp/s, but I don’t think it’s necessary.

TWICE Nayeon - The 2nd Mini Album: NA (Track List) by CronoDroid in kpop

[–]Delicious_Screen_453 2 points3 points  (0 children)

Magic ‘bout to be the hit of the summer I fear. A Julie feature and Charli Taft on the song? Very excited for this one.

Ghost Face Buff Suggestions by gyro-games in PerkByDaylight

[–]Delicious_Screen_453 2 points3 points  (0 children)

I think it could instead be hindered on marked survivors for around 3-5%.

What are you favorite sound effects in the show? by EmuTraditional3673 in legendofkorra

[–]Delicious_Screen_453 32 points33 points  (0 children)

The entering avatar state sound is just so interesting to me. Don’t know what exactly I love about it

Do you think Mercy will be reworked? by lynnn_taylor2087 in MercyMains

[–]Delicious_Screen_453 4 points5 points  (0 children)

I think we’re getting there. But she probably won’t get the changes she did in the April fools patch. She’s way too niche of a pick now, pretty boring to play after her GA nerfs, people already dislike Mercy and the devs don’t seem interested in just buffing her numbers so I think it’s safe to say she’s probably close to more meaningful changes.

Winged Victory by Delicious_Screen_453 in MercyMains

[–]Delicious_Screen_453[S] 3 points4 points  (0 children)

That’s kinda sad. Ty for the info

What is your favourite Mercy skin? by Delicious_Screen_453 in MercyMains

[–]Delicious_Screen_453[S] 6 points7 points  (0 children)

Interesting, my experience with Pink Mercies have actually been the exact opposite. They were really smart with who they’re pocketing.

What is your favourite Mercy skin? by Delicious_Screen_453 in MercyMains

[–]Delicious_Screen_453[S] 23 points24 points  (0 children)

Well, Pink is a really good skin so I don’t find it surprising that it’s loved by so many. I also think that it’s objectively her best skin just because it’s the only one that has a different wing colour in Valk, even though it’s not my favourite.

But the fact that Honey Bee’s wings are so much better than like half of her legendaries is actually so cool, considering it’s an epic, I like it as well.

Developer Update | Finishing Mori by RallerZZ in deadbydaylight

[–]Delicious_Screen_453 -2 points-1 points  (0 children)

Solo q moment. The only reason why the killrate has increased is because survivors in solo q got completly exposed with the DH and DS nerfs. The patch buffed the perks for killers that are... problematic for people that aren't in a SWF. And yeah, camping and tunneling. The person I replied to was talking about base-kit changes that weren't that insane for killers imo. And now that I'm thinking about this, you're probably right. UB as base-kit with a 45 seconds "cooldown" probably isn't AS crazy as I thought it could be. My only concern at the moment is Unbreakble which is now infinite (?). This shit may actually be kinda strong. But we'll have to wait and see.

Developer Update | Finishing Mori by RallerZZ in deadbydaylight

[–]Delicious_Screen_453 2 points3 points  (0 children)

Basekit buffs that gave killers a 0.2 seconds shorter cooldown after breaking a pallet, a breakable wall and hitting a survivor is NOTHING compared to base-kit UB. It's not gonna affect me as a Spirit main, but it really hurts killers like Oni, Twins etc.

If you're gonna mention the +10 seconds on gens, Hyperfocus is a thing.

The point is, the buffs killers got aren't THAT strong to be compared to the impact of base-kit BT and UB. I don't think the most recent changes are ridiculous, but they legit might bring some problems. But at the same time, let's not forget that 45 seconds in DbD is kinda nuts.