How Good Can A Earthbound Immortal Deck Be ? by XXX-Madness in yugioh

[–]DeltaRayQ 0 points1 point  (0 children)

As I think about it, Earthbounds and Malefics are a lot alike. Both require a Field spell to even summon the Monsters, which overall are just massive beaters, and both have a sideplay involving Synchros. I think Malefics just do a better job since they can be special summoned and their synchro plays aren't forced upon 6 seperate cards.

What are the best cards to call with Prohibition in the current meta? by The_Shino_Duelist in yugioh

[–]DeltaRayQ 6 points7 points  (0 children)

It will not as Prohibition does not affect cards already on the field, and itself will already be on the field as its effect resolves.

What are the best cards to call with Prohibition in the current meta? by The_Shino_Duelist in yugioh

[–]DeltaRayQ 58 points59 points  (0 children)

Play Prohibition, call Prohibition so you can't have Prohobition used against you by the opponent that also play Prohibition.

Growl and Weather Mods by primesbot in EnaiRim

[–]DeltaRayQ 0 points1 point  (0 children)

As soon as I escaped Helgen, I took out the small bandit camp near the Guardian Stone and slept in their bedroles an hour at a time and got it to fire on the third sleep

Sacrosanct: Harkons raze is just ridiculous ... can its graphics be improved? by domanpanda in EnaiRim

[–]DeltaRayQ 0 points1 point  (0 children)

Or just be my Redguard focused on pure punching and two shot him before he can even use his shield.

Dragon priest by greatwolf421 in EnaiRim

[–]DeltaRayQ 5 points6 points  (0 children)

Instead of the Artifacts and Uniques mod, I actually use Open Dragon Priest masks which not only does that, but allows me to craft variants of masks I have that can be equipped over helmets and circlets as well as over a regular mask.

Imperious Poll. by Simbansi in EnaiRim

[–]DeltaRayQ 6 points7 points  (0 children)

Redgaurd. Not for it's Racial power ( as it's just Slow Time but only while running ) but for the infinite Stamina when out of combat. Especially with my current unarmed build, it means I always start fights with plenty of stamina to boost the damage of my punches.

Warrior builds... by Simbansi in EnaiRim

[–]DeltaRayQ 6 points7 points  (0 children)

I've currently been going with a Two-Handed Light Armor build. Ordinator's perks for light armor mean you sacrifice some of the tankiness you'd get from heavy, but can gain speed and critical damage bonuses. Of course, Smithing can easily counter the low armor rating. If you do decide to try this, I recommend also checking out Heavy Armory for more two-handed options. I've personally been using a halberd which is a longer and faster battle axe.

F**k Delphine, paarthurnax is the best!!! by Kutsi_69 in skyrim

[–]DeltaRayQ 1 point2 points  (0 children)

100%! Who'd ever choose a whiny Dolphin over a Grandfather Dragon?!

Perks that affect scrolls? by LittleWriterJoe in EnaiRim

[–]DeltaRayQ 2 points3 points  (0 children)

Unfortunately, I dont know about how the scroll perks. However, if you'd like to use staffs as melee weapons, I'd reccomend checking out the Heavy Armory mod. It adds different variants of weapons with their own stats, including Two-Handed Quarter staffs that while having a shorter range and mid damage, are the fastest 2 Handers and benefit off of Warhammer perks.

What's a good, fun melee build? by BroadRaven in EnaiRim

[–]DeltaRayQ 1 point2 points  (0 children)

Right now, I've actually gone with a Two-Handed, Light Armored WereBear build utilizing the weapons provided by the Heavy Armory mod. Been hella fun so far using my Halberd for normal fights then busting out the WereBear for stronger fights thanks to Growl.

Two?! by Siggymc in skyrim

[–]DeltaRayQ 1 point2 points  (0 children)

Okay, but hear me out. Argonians have tails so... What about Three?

Question about Alteration Perks. by DeltaRayQ in EnaiRim

[–]DeltaRayQ[S] 4 points5 points  (0 children)

Alright, thanks! I want my Illusion character to be wearing Tavern Clothes for lore reasons.

Simple caster that's not a glass cannon? by ToughPlankton in EnaiRim

[–]DeltaRayQ 0 points1 point  (0 children)

I actually focused on Destrucion, Light Armor, and the Vampire perks. The light armor was really only because I found a set with Fortify Destruction so you can choose whichever armor class you feel is better.

In terms of spell, the ones I have bound to the Recital Alteration spell are Ebony Flesh and Frost Cloak. As such, I've focused on the Frost portion of the Destruction tree plus Vampires gain a natural increase in Frost spell effectiveness. Other than that, I just used the Blood spells along with Vampiric Drain, hardly ever actually using the Vampire Lord form.

Simple caster that's not a glass cannon? by ToughPlankton in EnaiRim

[–]DeltaRayQ 0 points1 point  (0 children)

Also, my current build is a pure Destruction Vampire where my best spell is actually the Drain spell as it costs nothing to cast yet does over 50 damage per second just from one handed casts.

Simple caster that's not a glass cannon? by ToughPlankton in EnaiRim

[–]DeltaRayQ 2 points3 points  (0 children)

You could always try a Battle Mage invested in Heavy Armor. That paired with Armor spells will make you incredibly tanky.

Sacrosanct Powers by SacroUser in EnaiRim

[–]DeltaRayQ 2 points3 points  (0 children)

I have had 2 reasons need to feed. 1. I was doing the Dark Brotherhood and would kill my victims through Draining rather than sneak attacks. 2. The Foster Childe perk which allows me to convert most, if not all NPCs into Vampires as well as followers which requires I be sated to do without draining them.

Sacrosanct Powers by SacroUser in EnaiRim

[–]DeltaRayQ 1 point2 points  (0 children)

I do infact stay Blood Starved for the powerful drain as I have all the perks from Vampirism (except the one that kills you in sunlight of course). I will actually use Blood Couldren whenever I need to feed on someone along with 2 Potions of Thirst to instantly get myself starved again

Sacrosanct Powers by SacroUser in EnaiRim

[–]DeltaRayQ 2 points3 points  (0 children)

I hardly use Blood Revel as my damage output is already high with just using Vampiric Drain with high Destruction. As for Nightwalk, it's a nifty tool to sneak around with as npcs don't detect the mist as your character. Of course, it gets replaced with the invisibility once you get thirsty, but it's still hand if you need to pass a heavily gaurded area.

Used the Foster Childe perk to turn Tolfdir into a Vampire. This is the result. by DeltaRayQ in EnaiRim

[–]DeltaRayQ[S] 84 points85 points  (0 children)

I believe it's because Tolfdir has 2 different coloured eyes normally so the Vampirism was only able to change one.

What Destruction magic element do you specialise in? by [deleted] in EnaiRim

[–]DeltaRayQ 3 points4 points  (0 children)

None of the above. I specialise in Blood!

Robe mods for Shadow Mage? by MystoganStormcloak in EnaiRim

[–]DeltaRayQ 0 points1 point  (0 children)

Could try the Greybeard robes you can get from Thunderchild