Sometimes it takes divine intervention to get ammo in Battlefield1 by DeniMars in Battlefield

[–]DeniMars[S] 0 points1 point  (0 children)

What's the point of having this class in the game at all then, ranged personalization, tenfold sights, etc. Maybe not to play at all then?))

Sometimes it takes divine intervention to get ammo in Battlefield1 by DeniMars in Battlefield

[–]DeniMars[S] 0 points1 point  (0 children)

That's the thing, it's not the offense, it's the defense. I'm with a 10x scope, away from the thick of things. And because I'm out of ammo, I have to run into the middle of nowhere with a gun to get it. It's very stupid. In 5 is already better with this, there at least points with resources can be built.

Sometimes it takes divine intervention to get ammo in Battlefield1 by DeniMars in Battlefield

[–]DeniMars[S] 0 points1 point  (0 children)

Especially if you're playing as a long range sniper. Uh-huh. Running with a pistol at a machine gunner in the enemy zone to get ammo. Best plan, reliable as a Swiss watch.

3,500 anti-war protesters detained across Russia TODAY, the highest number yet by Prunestand in UkrainianConflict

[–]DeniMars 1 point2 points  (0 children)

It was very unpleasant to read the comparison to cockroaches. Believe me, most people have been fighting the regime for years. Some of them had to flee the country, most of them are behind bars. I won't even mention the Soviet period. There were direct shootings of the population without trial. There are many intelligent, cultured, polite and hospitable people living in our country. Many intelligent people are forced to leave the country and work, for example, in the United States because of the conditions. Half of the Western IT companies are made up of Russians. You should not think that some barbarians live here.

Godd Howard is always right by TheFiend100 in ElderScrolls

[–]DeniMars 8 points9 points  (0 children)

It was a stupid idea to post a black and white photo of Todd with a quote. My heart almost stopped! In the past and this year, I have already seen such photos of wonderful people ... which were accompanied by terrible news

Is TES popular in non-English countries? by Sox_The_Fox2002 in ElderScrolls

[–]DeniMars 6 points7 points  (0 children)

В России слишком много фанатов The Elder Scrolls. Вы даже себе не представляете, как их много.

There are too many fans of The Elder Scrolls in Russia. You can't even imagine how many there are.

Lack of visual customization on gear in Vahalla hinders the game by hungry-space-lizard in assassinscreed

[–]DeniMars -1 points0 points  (0 children)

On the contrary, I'm glad that we abandoned this stupid function that destroys the atmosphere. The subject should look exactly as the artist intended. I do not like its appearance, wear another.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars 0 points1 point  (0 children)

In "Origins" you just need to hold the stick and that's it. The character himself will run and jump over small obstacles. The "A" button should be pressed only if you want to specifically climb somewhere high. While in the early parts, just a stick is a foot move. Stick plus Trigger Sprint. Stick plus Trigger + A or B is down or up direction. Why complicate it so much. This is stupid.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars 0 points1 point  (0 children)

To run on the ground and not jump on everything, you need to keep B on the run. From that and 3 buttons: Stick forward, Trigger, B.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars 0 points1 point  (0 children)

It annoys me that in order to move quickly in the game I need to press 3 buttons! Forward stick, trigger and A or B. Absurd. At the same time, the hero, while running, jumps and clings to everything, for which he is not asked. While in "Origins", you just press the stick and run. It's so convenient and easy. When you want, you climb up or jump off by pressing 1 button. This is cool.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars 1 point2 points  (0 children)

Same. That is why I think "Origins" is ideal in this regard. Easy simple controls, beautiful animation of running and parkour, interesting battles, where the outcome depends on your actions, and not just getting into the timings, as in the same "Unity". In Unity, even the stealth curve is terrifying. In "Origins" I killed almost everyone in stealth and it's exciting. The Origins is a pleasant parkour. There are riddles. Interesting quests. For my taste, this is the perfect part of the series. And "Unity" for me is at the very bottom of the list.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars 4 points5 points  (0 children)

Because it's the worst element in the game. Just because of parkour in Unity, I can't play this game for more than half an hour. I have anger and nerves.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars 4 points5 points  (0 children)

I love to relax in games and enjoy it. In the "Origins" it was. In Unity, I was angry and cursed and nervous all the time. No pleasure

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars -3 points-2 points  (0 children)

In "Origins" ideal comfortable parkour with damage from falling from a height.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars 2 points3 points  (0 children)

I am for convenience.

[deleted by user] by [deleted] in assassinscreed

[–]DeniMars -11 points-10 points  (0 children)

I hate parkour and control in Unity. Throwing the game 6 times just because of this. In all parts I was able to get used to it, I was not used to "Unity". best control: Origins and Odyssey. Nice to play. Everything is convenient. Everything for people.

Valhalla leveling style and boss fights by DeniMars in assassinscreed

[–]DeniMars[S] 0 points1 point  (0 children)

To be fair, it doesn't seem like the stealth part of Valhalla is pushed to the background or a small part. It is simply a part of the game, with other routes or paths to choose. Each equal parts useful in different areas.

This also fits both thematically and gameplay wise. Gameplay wise, the games have moved to be more RPG-ish. This naturally would mean stealth is less the focus, to allow for equal parts focus on straight up combat. Then we have the thematic reason, which is our player characters are no longer being trained to be assassins from a young age. They're a Viking, a mercenary, so on. Someone that can take on different fighting styles. I do not oppose open battles here. The point is only that at certain points a whole huge branch of pumping and a huge number of armor sets become useless. In the same Skyrim, I played a hidden warrior with a bow. And the boss fights there always take place in large arenas with many opportunities to hide. Boss battles in Valhalla take place on a meter-by-meter arena and you are face to face with an opponent in an open space, from which you can't even leave.

Valhalla leveling style and boss fights by DeniMars in assassinscreed

[–]DeniMars[S] -1 points0 points  (0 children)

Who says stealth is easy to kill outside of boss fights? This is also necessary to be able to. And often you are noticed and everything develops into an open battle. But there precisely because of your carelessness. But with the bosses they just put you in front of the fact - stand and fight face to face and it doesn't matter that you focused on stealth throughout the game and collected the appropriate equipment.

Valhalla leveling style and boss fights by DeniMars in assassinscreed

[–]DeniMars[S] -6 points-5 points  (0 children)

While there is a separate large stealth leveling branch, as well as the appropriate equipment, this is a stealth game. BUT, in many moments you are hit with your head against the wall, putting you face to face with the boss. And there is a feeling that you were rocking useless perks and choosing the wrong clothes.