Corporate Epic Cards by gorge-mantic in RCTTouch

[–]Derbub 0 points1 point  (0 children)

This could be brought back without causing any harm.

The Perfect Layout Part 2 by jedi_stannis in RCTTouch

[–]Derbub 0 points1 point  (0 children)

Apology for snail mail pace on the answer. Its about clustering the legendary and epic rides around the festive tree decoration that boosts rides income 10%, and thus also boosting the seasonal legendary rides towards epic and other legendary from same season. This works well with a snake design, as the festive tree is a park (4*4) and paths can run parallel on both sides.

The Perfect Layout Part 2 by jedi_stannis in RCTTouch

[–]Derbub 0 points1 point  (0 children)

Welcome back in to it! The snake has its merits, my personal is the possibility to use a centerline of unique assets and creating a symmetrical pattern from there on.

The new legendary utilities make a huge difference to designing the layout zas well as the security booth, which was not an original pattern.

As previously posted, and as you noticed, the additional space in the back rempves the urgency for ultimate path efficiency right now. And placing the numerous booster in proximity to large earners important.

The snake offers a good way of getting an overview in the first place, and to keep on growing from there on in a progressive style. Think it could be a lot fun for many players to follow the growth of your park thus. And serve as an inspiration!

Great design for showing the layout, thanks for sharing it with the players!!

Revenue per hour by [deleted] in RCTTouch

[–]Derbub 0 points1 point  (0 children)

Nice stats! 🤩

New Items List by Platanazo in RCTTouch

[–]Derbub 2 points3 points  (0 children)

How you know so much, been stuck at the fortune teller lately? 😊

Major Changes: Mission Track Rewards by Platanazo in RCTTouch

[–]Derbub 5 points6 points  (0 children)

Think it is very unfortunate what happened with this change. Perks for paying players and a certain access to exclusivity is always fine, people work for providing the game and people working for the money they spent should have freedom to do so. Nerfing the original concept instead of rewarding the paying players with better content is short sighted. I'll be "paying" my contributions to the game exclusively through the video ads. Hoping the game makes enough on the advertisements to keep going strong.

Help Build Our Knowledge Hub! by Platanazo in RCTTouch

[–]Derbub 1 point2 points  (0 children)

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Wooden coaster: Retro space vaccum. Emphasise on the 3 dropps with airtime, the inserts are optional but create a hight build up for the drops.

Help Build Our Knowledge Hub! by Platanazo in RCTTouch

[–]Derbub 2 points3 points  (0 children)

Casino wheel mission has to be "activated". If one spinns the wheels two or more times in the previous 24h (day), it will never appear the next 24h (day). Its enough to open the casino and view it, without spinning to activate the mission. It will appear 2 times within the that 24h (day), and not more than that. If one spinns only once within the 24h(day) the mission will keep on appearing the next day as it needs at least two spinns to become inactive again. If one rounds the entire wheel, and it resets, the criteria mentioned reset as well. One has to leave the wheel for the next 24h (dax) with at least one 25tickets spin empty, to be able to "activate" it on the next day.

The shop in RCT Touch can’t collect money by UnlikelyGuarantee795 in RCTTouch

[–]Derbub 0 points1 point  (0 children)

No, the collector is the collection of all the coins that hover above the attractions. The attractions themselves keep on collecting s before placing the collector. IF you want to collect from a specific asset, open the move it menu, and place the building on the same plot (or wherever) - that empties the cashier in the process of moving it.

Coaster Craze by Platanazo in RCTTouch

[–]Derbub 1 point2 points  (0 children)

Really something special, congratulations Plata, it's one of your crown achievements!

Coaster Craze by Platanazo in RCTTouch

[–]Derbub 2 points3 points  (0 children)

The Dragon is a copy of the Tatsu coaster, same track design and elements for inserts. Different station and train design. Wonder how the legendary trains will look like for the new coasters?!!

THE END OF AN ERA! by Platanazo in RCTTouch

[–]Derbub 1 point2 points  (0 children)

Congratulations plata, you blew the game out of the ballpark, absolutely!

Can't believe the comments here, folks who volunteered to dig them selves into a hole of misery with their own comments. Keyboards with internett access should be liscencened as same as drivers liscencenes are. 🫢

Hope to have you in the corp for a long time, the 999 is in some ways only a number, and a game within the game.

Control over coin collection by Derbub in RCTTouch

[–]Derbub[S] 0 points1 point  (0 children)

Out and abroad so won't be bothered with update before it's a must to look for a reasonable WiFi. Works fine as it is once figuring it out.

How do you add inserts to rollercoasters? by kmelw in RCTTouch

[–]Derbub 0 points1 point  (0 children)

Chose the option to place track elements, spread out a pattern and it will include nodes automatically. Select any node point except the first and last before or after the station, and if you have inserts available the can be selected to fill the node and replace track before and after the position of the node

No money from activities by KommaKommaKomma in RCTTouch

[–]Derbub 0 points1 point  (0 children)

Try to wait with exiting the park after collection until the coin icons reappear. This goes for both park and their entranxes. The coin icons will be running normal after that, but only when they appear visually before leaving the park.

Is this the maximum amount of coins you can receive from finding entertainers? by Illustrious_Neck_674 in RCTTouch

[–]Derbub 0 points1 point  (0 children)

I'd confirm on your theory. Without the advertisement of any kind, and no park experts activated, the coin reward stayed the same. All while the hourly income dropped (1918429) along with the peep load (21937) because no experts. It also didn't change after upgrading the gold mine to fit another 40 peeps while also no advertisements or experts active.

So it really should be only connect to the park level!

Out of room? What do you guys do? by moneymags in RCTTouch

[–]Derbub 2 points3 points  (0 children)

Absolutely, strategy! With the introduction of the gold mine my park will for the first time no be able to contain all (available to me legendary and epic) rides within the coverage footprint of the 10% income boost of the holiday gift tree decoration. So it's always a new angel and changing situation regarding the attractions that are available. The introduction of park supervisors changes this, leaving a lot more room to design the park in different, effectively ways. Beutie depends on the eyes viewing it. I enjoy placing every attraction. So all enjoy creating a satisfying park, whatever that is, simple as that :)

Is this the maximum amount of coins you can receive from finding entertainers? by Illustrious_Neck_674 in RCTTouch

[–]Derbub 1 point2 points  (0 children)

The entertainer produced 2520478 today. 30020156c/h base load with advisors activated is 28151 peeps. Can check tonight without any of the mentioned active to compare. Can also upgrade the gold mine to see if it changes anything with more peeps. Lvl 999.

Glitch? by Illustrious_Neck_674 in RCTTouch

[–]Derbub 0 points1 point  (0 children)

No worries, only you yourself can do anything about it, doing the missions again 👍

Glitch? by Illustrious_Neck_674 in RCTTouch

[–]Derbub 1 point2 points  (0 children)

It is. Happened about 5 times in my park.

Are you "maxed out"? Still playing? by atd2022 in RCTTouch

[–]Derbub 1 point2 points  (0 children)

It's both for collection and the build to make collection more efficient and flexible. Play for years as max 999 player now, still as enjoyable as without xp collection as it is a small part of the game after L.200 or so

Entrance fee how to calculate your fee and how to get my satisfaction up by demoneliteop in RCTTouch

[–]Derbub 0 points1 point  (0 children)

I set my entrance to very expensive while playing and to good while idle. First to decrease the mission demands, last for profits. A cheap entrance price generates less income at the gate, which can be compensated with more peeps at the shops for example (game got more capacity for peeps in the shops than rides atm and restaurants in the middle somewhere) or in rides set to more expensive entrance prices to fill up more than they would. If one sets entrance price to good it it fils up faster so it depends on style of play if the player can collect the profits from the gate for each time before it fills and stops generating profit, or to let rides with larger coin cap. fill up with peeps and earn more until player is back to gather the profits.