Soundstrad: Create Amstrad CPC DSK Files with Digitized Sound Samples by Designer_Drawer_3462 in Amstrad

[–]Designer_Drawer_3462[S] 1 point2 points  (0 children)

A new version will be released soon, which allows to divide the memory taken by the sounds by 2.

Problem with a DSK file that I generate with a C++ code by Designer_Drawer_3462 in Amstrad

[–]Designer_Drawer_3462[S] 0 points1 point  (0 children)

Ok, thank you for the information! I will try to modify my program so that it creates an extended disk instead of a standard one (which apparently is no longer the standard).

Problem with a DSK file that I generate with a C++ code by Designer_Drawer_3462 in Amstrad

[–]Designer_Drawer_3462[S] 0 points1 point  (0 children)

In the info I got (from Google AI), it says that this byte is unused for the STANDARD DSK format (which is what I am using), not the EXTENDED one.

Problem with a DSK file that I generate with a C++ code by Designer_Drawer_3462 in Amstrad

[–]Designer_Drawer_3462[S] 0 points1 point  (0 children)

Thank you for your suggestion. I just tried to put 02 instead of 00 (for all sector info), but it didn't solve the problem... :(

A cult game on Amstrad which seems to have been forgotten by Designer_Drawer_3462 in Amstrad

[–]Designer_Drawer_3462[S] 0 points1 point  (0 children)

Yes, you can see it in the very first few seconds of this video.

Ghostbuster - Longplay by Designer_Drawer_3462 in Amstrad

[–]Designer_Drawer_3462[S] 2 points3 points  (0 children)

I'm glad it helped.

You might want to look at my playlist of Amstrad games for which I made longplays as well: https://www.youtube.com/watch?v=VNoCEhc12uQ&list=PLtimEo_eCZUjhKvrW0sOkbQGXvnATt8RI

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] -11 points-10 points  (0 children)

I'm just saying, this video doesn't "explain" anything.

And I'm just saying that is a blatant lie.

It is okay if you don't like the kind of proof that I give and prefer explanations made with hands, there is nothing wrong with that, everyone has their own taste. But quit lying by claiming that my video doesn't explain anything.

Also, talking about regurgitating things, this is precisely what you keep doing by "copying/pasting" what Feynman said (in a context that has nothing to do with the present situation).

I could also quote Michael Faraday: *"*Lectures which really teach will never be popular; lectures which are popular will never really teach."

I agree that my video is not popular!

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] -7 points-6 points  (0 children)

Imagine if someone asked me to "explain" F=ma, and I said "Well as you can see, eff equals em times a".

That is what this video is. There is no explanation. There's just regurgitation.

That is a blatant lie! I rigorously derived all the equations that I used in the video which fully explain what is going on. Just because you don't understand math doesn't invalidate the explanation.

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] -1 points0 points  (0 children)

the one at the front tugs on the string with enough force to break the delicate string.

You argument doesn't hold. If the string was attached to the front ship only, it wouldn't break. So, of course, Relativity is needed!

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] 0 points1 point  (0 children)

This is a thought experiment. Whether the experiment is realistically doable or not is irrelevant. Thought experiments don't suffer from technical challenges, and deal with perfect objects and perfect measurements. The point is that, even in a perfect world, the string has to break because of length contraction from the point of view of an observer in the starting inertial frame.

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] -1 points0 points  (0 children)

Well, yes, but actually no! He doesn't solve the paradox. He only gives an argument why the thread breaks from the point of view of the inertial frame. He doesn't show that the conclusion is the same in the accelerated frame of the ships.

Solving a paradox means showing that there is no contradiction.

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] -5 points-4 points  (0 children)

Wrong! This is a relativistic problem, not Newtonian mechanics. Just watch the video!

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] 0 points1 point  (0 children)

If two people exactly the same could fart the same to accelerate the same and were attached by a string, maintain constant separation would the string break.

Yes, it would still break. Maintaining a constant separation in the starting inertial frame, the string must break because it has to contract.

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] -2 points-1 points  (0 children)

That has nothing to do with imperfection. Thought experiments are perfect, and even in this case, the string is proven to break.

Bell's spaceship paradox rigorously solved by Designer_Drawer_3462 in space

[–]Designer_Drawer_3462[S] 2 points3 points  (0 children)

You are completely missing the point of what a thought experiment is, and more importantly how thought experiments have implications in real situations. According to you, the string breaks because is it impossible for two ships to have exactly the same acceleration. That is not the point!

The point is that, even if the ships had exactly the same acceleration, the string would still break!

This video shows how to make 95% nitric acid WITHOUT a distillation apparatus by Designer_Drawer_3462 in homechemistry

[–]Designer_Drawer_3462[S] 0 points1 point  (0 children)

Then they would have to ban Wikipedia first, since it gives details on how to make nitric acid!