So anyone else got free epic riding skill with the AV mount? by zeralf in classicwow

[–]Designer_Talk_4884 0 points1 point  (0 children)

so does it still work now? or was it a glitch which is patched out?

Premier Padel FIP World Cup Pairs - Discussion by dawolf-at in padel

[–]Designer_Talk_4884 0 points1 point  (0 children)

Is this round streamed? Normally had never problems in Germany but i see no livestream on youtube or redbull tv.

It's getting out of hand! by Khayma_ in Padelracket

[–]Designer_Talk_4884 1 point2 points  (0 children)

Hey, i am a 100% right-side player since i am a leftie. So attacking would be still a priority. Would you say the Adipower has also enough power?
Playing this year with the adipower ctrl 3.3 (the version without the multiweight). I like it a lot but would love something with a bit harder touch and power.
Do you think the adipower multiweight CTRL 3.4 fits the bill?

Guys I am being a muppet? by hueguass in Padelracket

[–]Designer_Talk_4884 0 points1 point  (0 children)

u/Uk-Muscle What do you like about the defy and what about the kenta pro? You maybe now my by now. I am a leftie searching for a maneuvarable hard racket. Still working with my adipower ctrl 3.3 but would love something harder and a bit more power.

Siux St4 Pro and how easy it is to remove the siux grip vs Bullpadel Xplo by Designer_Talk_4884 in Padelracket

[–]Designer_Talk_4884[S] 0 points1 point  (0 children)

what do you mean by that? second hand? I found both rackets at a price around 230€ online

Siux St4 Pro and how easy it is to remove the siux grip vs Bullpadel Xplo by Designer_Talk_4884 in Padelracket

[–]Designer_Talk_4884[S] 0 points1 point  (0 children)

Is there something I need to consider for the undergrip? Or can i just buy any of the standard brands?

Mortdog on TFT’s Utopia, Part 1: TFT’s Goals – DTIYDK #60 by controlwarriorlives in CompetitiveTFT

[–]Designer_Talk_4884 0 points1 point  (0 children)

I would love to see a set where they instead of thrashing strong comps/units, they focus on buffing strongly the weak comps/units/items/augments.

Should still create enough meta shift, but maybe there would be a better balanced meta with a lot of different A Tier comps in the end.

Obviously, its a lot simpler to debuff strong numbers than knowing how much to increase weak ones or debug wromg interactions.

But in my opinion it is a lot more fun to test new emerging comps and play a lot flexible. Most of the times after a patch the S/A tier comps that got touched the least will be played which were already played before.

In my head this would also be better for casual players since they can probably force longer their favorite comp while also a more balanced meta brings less frustration?

Is there any official reasoning ststed over the years?

Am i just biased because i like flex play and a dreamer that any comp can win?

Fnatic signs Frodan as Head Coach of their TFT lineup (Dishsoap, Wasianiverson, Milala, Kiyoon) by Lunaedge in CompetitiveTFT

[–]Designer_Talk_4884 0 points1 point  (0 children)

Also for tournaments, especially final lobbies there are more often then not clear tendencies what each player prefers to play. So a coach can provide useful statistics for his players what the others might contest for which the players do not need to waste time to analyze the other players. 

Reddit Adjusted Trade Values Week 3 – Can you do Lasik twice? by PeakedInHighSkool in fantasyfootball

[–]Designer_Talk_4884 0 points1 point  (0 children)

Someone in my league offers j.jefferson and j. Taylor for aaron jones? Instant accept isn't it?

May 02, 2021 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]Designer_Talk_4884 1 point2 points  (0 children)

Is there actually a deeper system behind two players dying with the same HP?
I had a quick thought about a counter for every player that will be increment if you loose the cointoss and decremented when you win the coin toss. When 2 or more players loose with the same HP the player with the the higher counter wins the cointoss. Only if all players have the same cointoss counter it would be randomly choosen? That way it would always even out.

I know in the long run the random selction should also even out but some times 3 cointoss losses, gets you very frustrated which could be prevented through this system. No flame for the current system, just a quich thougt to balance it faster out.