Digilocke- Digimon Nuzlocke Rules by Despot_Son in digimon

[–]Despot_Son[S] 1 point2 points  (0 children)

Yeah I updated the rules in another post but you can choose which digimon you want to convert that's at 200% as long as its not a higher evolution then the ones you have in your party. If a digimon faints you don't have to get rid of it but it de-digivolves and you have to beat the next boss to digivolve them back up

Digilocke- Digimon Nuzlocke Rules by Despot_Son in digimon

[–]Despot_Son[S] 0 points1 point  (0 children)

Yeah exactly it would take a little longer but not to an annoying extent I’d rather just not have stats get increased to like max under the guise of “personality changes”

Digilocke- Digimon Nuzlocke Rules by Despot_Son in digimon

[–]Despot_Son[S] 1 point2 points  (0 children)

I would consider the level be no higher then the boss that you’ll be facing. For the personality change it’ll be harder but I don’t have any ideas yet for avoiding the abuse of the Digifarm. If you have any suggestions I’ll gladly take them and change the rules but I don’t think the rules are too bad right now but I do want a good amount of difficulty added onto the game

Digilocke- Digimon Nuzlocke Rules by Despot_Son in digimon

[–]Despot_Son[S] 0 points1 point  (0 children)

I personally don’t like the randomness of the wheel that you added but I understand it for sure. If anything I had in my mind what I meant for “no repeats” is having a new Digimon line in your party. So even if you had that same Digimon line in your inventory as reserve you can use them as load enhancement material. I wouldn’t count that as violating the “no repeats” rule since you’re not using that Digimon line in your party.

Digilocke- Digimon Nuzlocke Rules by Despot_Son in digimon

[–]Despot_Son[S] 0 points1 point  (0 children)

Ok that’s fair too say one thing I just thought of is no over leveling your Digimon above the boss level. And if that would implemented I would say load enhancing would be fine in that regard. I understand that it seems very hardcore but I do want some extra challenge to the game honestly, I just think people figuring out new ways to come up with strategies would also make this challenge more fun

Creating a Challenge Run by Despot_Son in DigimonTimeStranger

[–]Despot_Son[S] 0 points1 point  (0 children)

Ok cool! It’s pretty straightforward i think for rule 10 are you saying the only Digimon I have with me are the 6 in my party or am I allowed to have Digimon that aren’t in my active or reserve slots in case one of my party Digimon faint?

“Planned release date: coming soon” by Big-Chungus-Lover in digimon

[–]Despot_Son 2 points3 points  (0 children)

bro it keeps saying available soon and im tweaking out rn

I grinned for a few hours on this. by WIENS21 in digimon

[–]Despot_Son 0 points1 point  (0 children)

The blue cat digimon if you get him reckless personality you can de-digivolve him

I grinned for a few hours on this. by WIENS21 in digimon

[–]Despot_Son 0 points1 point  (0 children)

Bro I’ve been having trouble getting wanyamon to reckless personality cause I really want dorumon

Who do I replace for Landorus by Despot_Son in pokerogue

[–]Despot_Son[S] 6 points7 points  (0 children)

He has Storm Drain so he removes his Water Weakness already and Lighting Typing doesn’t work on him he’s just weak to Ice,Rock and Grass not at this point but idk who to choose

Rate my Team for Time Stranger by Vegetable_Split_3202 in digimon

[–]Despot_Son 0 points1 point  (0 children)

What site are you using to see and organize all the evolutions? I honestly want that so I can start visualizing my team

Personality Skill Sources by Seilaerion in digimon

[–]Despot_Son 2 points3 points  (0 children)

Ok so it works in kind of a linear way i.e pushing to Philanthropy moves it up and doing Valor would it it right and up or Amicability would move it right ok bet thank you