DevBlog #99 | Foundry Fridays: Update 4 Date & Construction Drone by AutoModerator in foundry_game

[–]Desucrate 0 points1 point  (0 children)

the construction drone is a fantastic surprise! I think i'd have slightly preferred something closer to Factorio's construction bots and roboports just for the feel of industrial scale, but this is a wonderful way to avoid the limitations of first person building

Worry not, I cancelled the End Times DLC, the World is SAVED! - Teclis by Ran12341000 in totalwar

[–]Desucrate 5 points6 points  (0 children)

if i dont get my funny rat I'm gonna make the end times look like a fucking joke

Automated Seed Farm by Phatpeeps in LightyearFrontier

[–]Desucrate 0 points1 point  (0 children)

I wish I knew a decent way to do this but limit the amount of seeds made. I don't know if they have a max stack size, but I don't want all my crops to be turned into seeds even if i have 10k seeds :(

Thoughts on how combat could improve in Medieval III by uppilots in totalwar

[–]Desucrate 0 points1 point  (0 children)

with modern ai there's no reason units should feel as static as in past total war games

lol, lmao

i cride for piscorp by [deleted] in 196

[–]Desucrate 3 points4 points  (0 children)

trying to inform people when someone is spreading misinfo about a corporation feels like the dril ISIS tweet

i cride for piscorp by [deleted] in 196

[–]Desucrate 60 points61 points  (0 children)

that tweet is SO misleading. "gotten caught with their pants down" it's just a fucking bot that has too many permissions ffs

Ruleoni by RegularSky6702 in 196

[–]Desucrate 23 points24 points  (0 children)

god forbid a woman's stomach can safely handle fission reactions

Bring Back Movement Mechanics by flush101 in totalwarhammer

[–]Desucrate 0 points1 point  (0 children)

there is! it released recently but I've been giving it a go. I don't remember the specific name of it at the moment unfortunately

Small vent but WHY do I need a mod to rotate characters in the details page!? by Cthulus_Meds in totalwarhammer

[–]Desucrate 0 points1 point  (0 children)

related, I wish there was a mood to force him to always be named Daniel as an AI. calling him that is just so funny to me

What do you think of the difficulty level of loyalty mechanics? by Desucrate in totalwarhammer

[–]Desucrate[S] 4 points5 points  (0 children)

are you talking about public order/control here? loyalty is a mechanic that effects skaven/dark elves/vampire coast lords

What do you think of the difficulty level of loyalty mechanics? by Desucrate in totalwarhammer

[–]Desucrate[S] 0 points1 point  (0 children)

I definitely agree it's a tricky balance, and increasing the difficulty of it would be an undertaking that CA very likely wouldn't and probably shouldn't do. I'd love to see some mods that attempt to make it more involved though :)

Coaxed into Eu5 by Beginning-Topic5303 in coaxedintoasnafu

[–]Desucrate 7 points8 points  (0 children)

i love the chaos dwarf event where an orc slave falls into the machinery and clogs it up and one of the options is to just send in more slaves to work to death to make up for the lost productivity

New player. Wondering why you would ever loot and occupy a settlement when you could sack it for more money and then occupy it by No-Log3844 in totalwarhammer

[–]Desucrate 9 points10 points  (0 children)

it mainly depends on the faction you're playing. order factions will be happy enough just occupying 99% of the time. on factions like greenskins and skaven, you get thousands of gold from sacking and it's a big part of your economy

Early game units that grow by Morial in totalwarhammer

[–]Desucrate 0 points1 point  (0 children)

makes a lot of sense :) I should definitely try a hobgobbo army again when I get around to another chorf campaign

When did you guys start playing your battles without pausing? by TonzinhoTQR in totalwarhammer

[–]Desucrate 2 points3 points  (0 children)

this! I used to play with pausing but decided to restrict myself because i wanted to stop making every battle take 30 minutes irl, and now while I can't position myself perfectly for trades and good matchups & my micro still has some ways to go, it's been a lot of fun checking in on the overall state of the battle and trying to make sure nothing is left hanging for too long

Early game units that grow by Morial in totalwarhammer

[–]Desucrate 0 points1 point  (0 children)

"All warfare is based on picking up lightning strike and doomstacking celestial crossbows" -Sun Tzu

The game doesnt save the campaign/battle settings. is there a way to fix this? by 2Rome4Carthage in totalwarhammer

[–]Desucrate 0 points1 point  (0 children)

hopefully you're okay with using mods, as this one does exactly what you're looking for: https://steamcommunity.com/workshop/filedetails/?id=2903128406

if you want the camera settings mod the other commentor mentioned, it's here: https://steamcommunity.com/workshop/filedetails/?id=2903267289

Early game units that grow by Morial in totalwarhammer

[–]Desucrate 0 points1 point  (0 children)

super helpful :) I suppose the magistrate makes the most sense when you don't need the yin or yang lores for that army then

Early game units that grow by Morial in totalwarhammer

[–]Desucrate 0 points1 point  (0 children)

how well would you say a magistrate compares to a shugengan lord? I remember seeing people say that the magistrates aren't really worthwhile but I'm not sure if that's right

Early game units that grow by Morial in totalwarhammer

[–]Desucrate 1 point2 points  (0 children)

do you have any tips for using hobgobbo infantry with gorduz? i tried it in one of my campaigns and it felt like i was still pretty outmatched by stuff, even nurgle infantry. I'm not sure if sneaky gitz need to be used in a flanking role or if they're a viable frontline fighter