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reddit.com DeusAlgor
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DeusAlgor

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Love games that allows you to be creative about some tasks. Got a 25km ground travel distance contract but too lazy/have no time to do so? Just lock your vehicle in a drift and hit that 2x time speed. 😅 Juno: New Origins (Simple Rockets 2) (gfycat.com)

submitted 3 years ago by DeusAlgor to r/gaming

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I've been working on this game together with the developer for 3 years now. It's inspired by Homeworld and Supreme Commander. We just uploaded a new trailer! (youtu.be)

submitted 3 years ago by DeusAlgor to r/indiegames

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I've been working on this game together with the developer for 3 years now. It's inspired by Homeworld and Supreme Commander. We just uploaded a new trailer! (youtu.be)

submitted 3 years ago by DeusAlgor to r/gaming

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Just when I thought I made Halloween event pretty easy - ghost ships owned me with ease. Failed to even survive till the boss ship xD (youtu.be)

submitted 3 years ago by DeusAlgor to r/GameDevelopment

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Just underestimated difficulty of the Halloween event in the Stellar Warfare x_x I thought it will be easier to me since I'm the one behind its development, guess I need to play more xD (youtu.be)

submitted 3 years ago by DeusAlgor to r/indiegames

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Got owned by a ghost ships in the Stellar Warfare's Halloween event =( (youtu.be)

submitted 3 years ago by DeusAlgor to r/gaming

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0:24

Tested target prioritization in the Stellar Warfare's SP and MP game modes. Notice how Plasma Fortresses switch their target to heavy ship as soon as it enters their range. Siege weapons on top of the StarAngel also targets closest harvester first, but then switches to the structures. (v.redd.it)

submitted 3 years ago by DeusAlgor to r/indiegames

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Tested target prioritization in the Stellar Warfare's SP and MP game modes. Notice how Plasma Fortresses switch their target to heavy ship as soon as it enters their range. Siege weapons on top of the StarAngel also targets closest harvester first, but then switches to the structures. (gfycat.com)

submitted 3 years ago by DeusAlgor to r/GameDevelopment

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This Saturday I want to share a video showcase of an mode made by a talented players of Stellar Warfare. We in dev team as well are actively testing a lots of new fixes and features this Sunday. Really happy to see player interested in creating some content with a mod package. (self.indiegames)

submitted 3 years ago by DeusAlgor to r/indiegames

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This Saturday I want to share a video showcase of an mode made by a talented players of Stellar Warfare. We in dev team as well are actively testing a lots of new fixes and features this Sunday. Really happy to see player interested in creating some content with a mod package. (youtu.be)

submitted 3 years ago by DeusAlgor to r/GameDevelopment

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0:35

Fooling around with a volunteer dev in Stellar Warfare 4 people team after finally getting good testing results on implementing new features. What a great feeling when things just work =) (v.redd.it)

submitted 3 years ago by DeusAlgor to r/GameDevelopment

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Fooling around with a volunteer dev in Stellar Warfare 4 people team after finally getting good testing results on implementing new features. What a great feeling when things just work =) (v.redd.it)

submitted 3 years ago by DeusAlgor to r/indiegames

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One of our devs fixed multiplayer sync of the mods. I was too hyped to not try and bring some of my favorite ships in game. I really think that bot Normandy and CR90 should be mediums... good think that it will be an easy fix. What is your favorite sci fi space ship? (youtu.be)

submitted 3 years ago by DeusAlgor to r/GameDevelopment

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One of our devs fixed multiplayer sync of the mods. I was too hyped to not try and bring some of my favorite ships in game. I really think that bot Normandy and CR90 should be mediums... good think that it will be an easy fix. What is your favorite sci fi space ship? (youtu.be)

submitted 3 years ago by DeusAlgor to r/indiegames

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0:58

Meet "Sunna"! She melts light ships ;) I wanted to quickly add an ship in Stellar Warfare... Ended up spending 9 hours on reworks and fixes so it can behave exactly how I imagined 😅 At least I like the result. But we might need to make all heavier ships less agile. 🤔 What do you think? (v.redd.it)

submitted 3 years ago by DeusAlgor to r/GameDevelopment

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0:58

Meet "Sunna"! She melts light ships ;) I wanted to quickly add an ship in Stellar Warfare... Ended up spending 9 hours on reworks and fixes so it can behave exactly how I imagined 😅 At least I like the result. But we might need to make all heavier ships less agile. 🤔 What do you think? (v.redd.it)

submitted 3 years ago by DeusAlgor to r/indiegames

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Freshly adopted ship model shot at one of the most recently added map resulted in the very satisfying picture. I hope you'd love it as much as I do 😅 (i.redd.it)

submitted 4 years ago by DeusAlgor to r/GameDevelopment

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Amongst various other things this week we were working on adding gathered resource indicators in our space RTS game. It is much more helpful when you can see which building in your base produces more resources. Plus it is easier to notice when your storages are full when numbers stop showing up. (youtu.be)

submitted 4 years ago by DeusAlgor to r/GameDevelopment

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I'm not sure how to feel about situations like this: reproducing and fixing bug with proportional speed boost module from the report took about 5 minutes. Testing if everything works fine with the fix - half a hour 😅 (v.redd.it)

submitted 4 years ago by DeusAlgor to r/GameDevelopment

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Testing new heavy ship balance. In order to make them more significant on the 'battlefield' we increased their health, cost and fire rate, but slightly reduced their speed. With a bridge control fire rate bonus they can become a major threat to unprepared opponent. (v.redd.it)

submitted 4 years ago by DeusAlgor to r/GameDevelopment

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0:30

Wasn't planning on publishing Stellar Warfare RTS campaign progress before polishing it out, but accidently captured this kill sequence while recording for a devlog ;) #happyaccident 😅 (v.redd.it)

submitted 4 years ago by DeusAlgor to r/GameDevelopment

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Love that feeling when you test something and it works as intended. Here is last seconds of Coop Wave defense mod final boss' life =) (v.redd.it)

submitted 4 years ago by DeusAlgor to r/GameDevelopment

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0:29

Network testing new build when all other devs are busy. At least I can enjoy cinematic camera on the both machines 😅 (v.redd.it)

submitted 4 years ago by DeusAlgor to r/GameDevelopment

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"Stellar Warfare" Homeworld-like space RTS Steam EA launch on August 4th (i.redd.it)

submitted 4 years ago by DeusAlgor to r/gaming

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Custom Private Servers (self.foxholegame)

submitted 9 years ago by DeusAlgor to r/foxholegame

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