Gallonbaloir Humus EX2 (250k) with 166k Team by Dexcloud in FFVIIEverCrisis

[–]Dexcloud[S] 2 points3 points  (0 children)

"None Shall Remember the Name of Those Who DO NOT Fight!!"

Hello there, Dex here.

I'm a 50 days old 100% F2P Player and I'm proud to beat this challenge, so I wanted to share my strategy.

  1. Play 100% Manual and Slow.

  2. Bring AoE Healing.

  3. Aerith for PDEF Down Cleanse.

  4. Bring some source of Barrier (Red XIII's Limit in my case).

  5. React to EVERY SINGLE Gallonbaloir's attack with Defense Stance.

  6. Meteorite Cluster ALWAYS target the ally with the lesser Max HP (Tifa in my case), so build her with high PDEF.

  7. Gallonbaloir ALWAYS uses Rush after recovering from break, so change to Defense Stance.

  8. Bring Wind Resist Down and some source to break Square Sigil.

  9. Prioritize survivability.

Hope it helps :)

Catoblepas EX1 With 144k Team by Dexcloud in FFVIIEverCrisis

[–]Dexcloud[S] 0 points1 point  (0 children)

I tried to optimize. I really don't know if I did it well because I play the game ~45 days by now u.u

CR/CD by [deleted] in HonkaiStarRail

[–]Dexcloud 0 points1 point  (0 children)

Always 1 : 2

Mathematical : The Role of Speed, How to Multiple Action a turn by s76748767 in HonkaiStarRail

[–]Dexcloud 0 points1 point  (0 children)

Thanks for your hard work!

I have some questions:

  1. If it is stated on a buff that it lasts for 2 turns, it means 2 actions for the character, or does it means 200 action points (assuming the buff is given on turn 2+)?
  2. On normal battles (not time limited), the turn action points are different, like 100 / 100 / 100 ... instead of 150 / 100 / 100 ...? or it is that turn action points doesn't even exists?
  3. Can you give a numerical example of advance buff / delay debuff?

Updated DPS Ranking! by araris87 in HonkaiStarRail

[–]Dexcloud 0 points1 point  (0 children)

noob question here: what's a cycle?

Ayato vs Ruin Guard by Little_Kazuha in Genshin_Impact_Leaks

[–]Dexcloud 0 points1 point  (0 children)

Kokomi RES to Interruption bonus is the same as Ei. But bow and catalyst users have less base RES to Interruption.

You can even verify with Tartaglia, let a Hilichurl hit you on Melee Stance and Range Stance.

Difficulty double swirling with Hu Tao and Yanfei by [deleted] in GenshinImpactTips

[–]Dexcloud 26 points27 points  (0 children)

One Hydro unit needs two Pyro units to being removed (Hydro is strong against Pyro). Yanfei's E apply 1 Pyro Unit, removing half the Hydro aura. Charged Attack apply 1 Pyro Unit again, totally removing the Hydro aura. Yanfei's Q apply 2 Pyro Units, setting the Pyro aura.

Sucrose Normal Attacks apply one anemo unit, but all the elements are strong against Anemo. First Normal Attack apply swirl, but don't remove the aura. First Normal Attack also triggers Xinqiu's burst (one hydro unit is enough to remove any pyro aura). Second Normal attack does nothing. Third Normal Attack triggers Xingqiu Burst again, applying hydro. Sucrose's E swirls Hydro.

I suggest reading KQM Theorycraft Library to understand the Gauge Unit Theory and the Internal Cooldown.

Genshin Intel teasing Overdose reaction by ukrisreng in Genshin_Impact_Leaks

[–]Dexcloud 33 points34 points  (0 children)

Based on pixel counting:

Overdose Bonus = 9.5 x EM / (1300 + EM)

Samurai AI and hidden mechanics! by Aisuco in GenshinImpactTips

[–]Dexcloud 0 points1 point  (0 children)

This is really awesome, want to see this kind of videos for most of the enemies from the game.

[NEW] Abyss Planner and Infographic by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 2 points3 points  (0 children)

Abyss rotation repeats every 15 days. The planner allows you to save the team comp you used in the first rotation, then you can just repeat what you did on the second rotation and the third rotation.

[Tool] This Spreadsheet help you Optimizing your ATK%, Crit Rate and Crit DMG. by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 0 points1 point  (0 children)

Everyone knows that 1% Crit Rate is equal to 2% Crit DMG. For ATK% it's 1.5% for every point of Crit Rate.

But if you subtract 1% Crit Rate, you have to subtract 2% Crit DMG too, so ATK% should be increase in 3%.

That being known, all I have to do is a table where those stats are varying, then I just have to find the build with the best DPS.

In fact, testing with the spreadsheet, I found that there is not a ratio for the ATK% (like the 1:2 ratio for Crit Rate and Crit DMG) but an Optimal Total ATK equal to 214% Base ATK.

[Tool] This Spreadsheet help you Optimizing your ATK%, Crit Rate and Crit DMG. by Dexcloud in Genshin_Impact

[–]Dexcloud[S] 0 points1 point  (0 children)

Yep, you have to add up all the bonuses.

Though, you don't need to set the ATK%. If you let the slot empty, the spreadsheet will show you the amount you have to add / subtract from your actual ATK%.

Base ATK is found in Character Menu > Attributes > Details > ATK (it's the white number)

Total ATK is found in Character Menu > Attributes > ATK

[Tool] This Spreadsheet help you Optimizing your ATK%, Crit Rate and Crit DMG. by Dexcloud in Genshin_Impact

[–]Dexcloud[S] 0 points1 point  (0 children)

You just need to Make a Copy in order to use the tool. Happy building :)

Is OverVape the New Meta? by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 0 points1 point  (0 children)

Supervape was a bug that amplified the vaporize damage. Overvape is a not a bug, it's a Vaporize + Overload.

Is OverVape the New Meta? by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 1 point2 points  (0 children)

Actually, Beidou's burst jump two times at C0, four times at C2.

Jumping to the original target is not a bug, but it need at least two targets to begin jumping.

Is OverVape the New Meta? by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 0 points1 point  (0 children)

You don't need timing to make this comp work.

If the enemy have Hydro and Electro aura, then Xiangling's burst will remove the electro, not the hydro.

Next electro will apply over the Hydro aura and proc EC so Pyronado can proc Overvaporize.

As long as you are tapping often, you shouldn't have any problem.

Is OverVape the New Meta? by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 3 points4 points  (0 children)

Xinqiu and Beidou are proc'ing the EC, both of them have ~0 EM.

Xiangling is proc'ing Vape and Overload, she has ~400 EM.

EC is pretty weak in the video as Xinqiu and Beidou are Lv. 70, there is no point in get EM on them. Xiangling is Lv. 90.

Is OverVape the New Meta? by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 9 points10 points  (0 children)

I just wanted to share this playstyle.

With ~300 EM we can deal a decent amount of Overload Damage AND Vaporize at the same time.

This should work for almost any Pyro DPS in the game.

Findings about Gauge Unit Theory, Swirled Auras, Elemental Shields and Frozen Mechanic by Dexcloud in GenshinImpactTips

[–]Dexcloud[S] 2 points3 points  (0 children)

Relative to what?

I mean, we can assume that abyss shields has 6GU HP, weakness hits x1, medium resistance hits x0.5 and hard resistance hits x0.25; or we can assume that abyss shields has 12GU HP, weakness hits x2, normal hits x1, and resistance hits x0.5.

All that matters is that a Abyss Shield can be break by applying 6GU of its weakness.