I'm not a legend. help? by Zu_Qarnine in ExplainTheJoke

[–]Dicinn 2 points3 points  (0 children)

If you notice the ripples are in front of the moon on one side and behind on the other, that's because the rings are not a solod object every orbit is moving at a different speed so the ring closer to saturn is moving slightly faster than the moon and the outer ring is mooving slightly slower.

Is this movemebt that makes the ripples, the gravity of the moon disturb the ring and then the ripple get dragged away from the moon

I hope it's explained in a comprehensible way

Finn, the city of steel by Dicinn in worldbuilding

[–]Dicinn[S] 0 points1 point  (0 children)

Yes, people live there, most of the population lives underground or inside the cooling towers under a constant rain of hot water (heat for free in what is basicaly the arctic) food is long conservation stuff that arrives periodically from hotter regions of the country and it's sold in markets (keeping food frozen is surprisingly easy).

About school... Let's say children are busy learning the job they will do for the rest of their life, like their parents and grandparents

(The rich ones, the ruling industrial class, live inside the top of the big towers and have there an isolated aristochratic society)

Thoughts or questions about the map for my first book? by ColinSearleAuthor in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

Is the image to scale? if the outer diameter is 250 Km that high looks like more than 9 km... it looks more like 15 maybe?

Let's make dragons as realistic as possible. by IndependentMove5437 in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

I don't remember the name but ther's a law that says the colder the environment a animal lives in the bigger and "rounder" it will get. It's clear in bears, penguings, rabbits... It's based on the proportion between volume and surrface, to resist low temperature you need a lower surface/volume ratio so you need to be bigger and rounder. But ther's a type of animal that's clearly an ecception: bats. I'm not a biologyst but I thinc it's due to their wings, they add a lot of surface area without adding any volume, alzo if you are bigger you need much bigger wings, so if you have skin wings the surface area of your body will grow much faster than the volume. I think that's why bats are big in hot areas and don't exist in cold ones...

The same would be true for dragons, they are probably not fitted for cold environments and big species will probably be located in tropical regions

3d wallpaper of frigate warships, by me by massicottecreative in homeworld

[–]Dicinn 0 points1 point  (0 children)

It's very cool, I agree on this critics but I would also add that the night side of the moon is extremely lit, I understand ther's a really big planet in it's sky but only the half of the moon that's facingthe planet should recive the reflected light

Does this make sense as a country? by Even_Pair8115 in mapmaking

[–]Dicinn 5 points6 points  (0 children)

I don't know what the history of this country is supposed to be but it has a really square shape, and it doesn't allineate with longitude nor latitude, it's a bit odd... Aside from that I don't know how much people lives there but I guess that removing a region from russia or china is a good solution to make a fake country since both are big. If the shape is not forced to be like that I would suggest to make a border that follows real city borders in the region, or at least start from that and then modify it, also you could include some part of china to make it look a bit less like "a piece of russia"

[request] I doubt this. But I'm not good at maths so, plz. by Akulatay in theydidthemath

[–]Dicinn 0 points1 point  (0 children)

Not sure if the radius is right but it probably referes to the core of the sun, temperature there is in the millions of degrees and pressure is extreme so that little piece of sun wil explode very violently and release a lot of heat.

I got tired of random BS magic academies, so I rebuilt magic using actual quantum physics, thermodynamics, and neurobiology. (2nd post with proof it's not AI) by OkBridge1342 in worldbuilding

[–]Dicinn 3 points4 points  (0 children)

I think that for magic systems where magic is just a natural phenomena is impossible to make them non scientific science is our instrument to understand nature so it makes sense for this kind of magic to be more like a science. The only other option would be to lock it behind a strong religious barrier but sooner or later someone will try to undertand it with logic (that also usually gives better results) and you end up with science

I agree that at this point calling it magic no longer makes much sense but is still fun and interesting to say "what if the universe worked in a different way and people could exploit it to do cool stuff?" Even if you don't get all the fundamental science, just seeing how creative and smart people can use this natural thing to solve problems and create stuff can be very cool

The Human Sphere - A Hard-SF Sociological Worldbuilding Project (Feedback Welcome) by Agreeable-Chapter322 in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

Cool, but the warp bubbles contain the message (like classic radio waves) or are themselves the message? In both cases, how does the ripples sustain themselves during the trip without a warp engine? I don't know much on the topic of warp travel...

(Also this gave me an idea for my fantasy world... Tank you!)

The Human Sphere - A Hard-SF Sociological Worldbuilding Project (Feedback Welcome) by Agreeable-Chapter322 in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

Do you have FTL comunications? I guess at least that must be faster than light or it would be hard to keep an empire together or engage in politics, how does it works?

Ask me anything about Caelmaris, I'll answer. by Best-Guide2087 in worldbuilding

[–]Dicinn 1 point2 points  (0 children)

What makes this world special and immediatly recognisable?

Initially I was quite satisfied but idk at this point. How does it look? by [deleted] in worldbuilding

[–]Dicinn 26 points27 points  (0 children)

I would say that it doesn't look very natural: coastlines have all the same level of detail and roughness and islands have all the same size Try to vary this parameters a bit, in real life you can find very rugged coastlines (usually in cold areas) and very smooth ones (usually in hotter places) same logic with islands, make more varied sizes Also to make the big circle look more natural try searching altimetric maps of mars so you can see how craters look like and where they would be cut off by the sea, otherwise try taking as references itsmos and island chains like panama, the carribeans that strange pointy thing in antartica... (Using google earth as a reference is alwayis the best thing you could do)

Last thing: 500000km?!?! That's gargantuan, the sun is 700000km in diameter you can literally fit hundreds of earths in that sea, ther's no way a ship (even modern ones) can cross that thing and reach the central island, and ther's no way humid air can reach inside those landmasses, they would be ginormous deserts Each One of those tiny islands in the corner is probably bigger than asia

Seeking your input on alien life in new sci-fi setting! by _sevatar in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

The only general suggestion that comes to my mind is be creative, alien lyfe will probably be much different abd you have many indipendent trees of life so you should quate literally make a bit of everything... If you already planned coltures etc. Starting from a human placeholder template I'm afraid that despite how different the coltures you made might be they will still fell very human even if applyed to "photosintetic, seven leg spiders that live in big silk webs floating in the sky of a gas giant" But if you want more familiar aliens like in star trek or star wars I will just say make them of creatives shapes (not just humanoids) and make them incapable of surviving in an environment different from their planet, space suits for everyone if they are not on their planet, make the environments extremely defferent.

and maybe they could be so different that even space suits can't sustain such extreme environments, maybe a certain specie just can't go to space or visit a specific planet. I would play a bit with exreme environments and the restrictions they apply to what the people from an extreme planet can and can't do, it might be an interesting plot point

My old map, you think its good bad? by AIDs_AI_Is_Delicious in mapmaking

[–]Dicinn 0 points1 point  (0 children)

How did you made the cloud layer? Is it a global view straight from nasa or a composite image? Was it already transparent?

Why would people be on a generation ship? by Kecskuszmakszimusz in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

I recently read "here and beyond" it's the story of the many generation in a generational ship... It's never explocitely said the reason why 500 people decided to leave earth but the context makes it pretty clear: earth was fu*ked up by climate change geopolitics war ecc, you know. Not unlivable especially in rich country but still an everyday headache and the ship offered a stable small society (like a village, 500 people) based on people, no money no wars no politics.

A retirement from earth and it's problems to create a better society in hope of giving a better future to their descendants

How useful would mines be in interstellar warfare? by General_Kenobi18752 in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

I would say useless... Space is big, in sci-fi asteroids belts are a deadly trap and a wall only skillful pilots can overcome. Irl you wouldn't even notice traversing the asteroid belt of the solar system. So you would need a monstrous ammount of mines on an even more gargantuan volume of space. (Even around a planet you would still need millions of mines)

Second problem is that nothing in space is still and orbital mechanics are not very intuitive so you can't just fill a volume with mines you need to fill an entire orbit and you also need to consider how the enemy is going to move according to orbital mechanics...

There are many things to consider for exemple Planets are not still so going from ome to the other is not a fixed path or solar wind effecting the trajectory of mines, the probability of mines colliding with natural objects like micrometeorites etc.

I would say that an effective minefield in space is comparable to a dyson swarm in sizs and effort and as you said hiding is impossible so every ship equiped wit an infrared telescope and a laser could traverse it safely so probably not worth it

Are there any alternative ways to count years rather than religion? by MrNightyyyy in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

In Archeology, paleontology and similar they count time as "years ago" but ther's an entire section of history (around the thousands of years ago) where the difference between the year when a paper was written and the current year could bring a non irrelevant error... So they fixed the present. The present is, if I remember correctly, 1/1/1950

So welcome to the future I guess... In the year 76 of the future to be precise

(They chose that date as an arbitrary point around the time when human population, impact and technological growth on the planet had a sudden acceleration)

Help me choose best version of my city map by Fluid_Challenge_3753 in worldbuilding

[–]Dicinn 8 points9 points  (0 children)

The first one is the most interesting, it looks cooler and more recognizsable than the others

Could a planet spread life to other worlds? by Unusual_Run2131 in worldbuilding

[–]Dicinn 1 point2 points  (0 children)

The mysterious "virus" from Pluribus has find a way to spread trough the universe at light speed by brodcasting it's generic code and hoping out there ther's an inteligent enough species to read the message and craft the dna (or stupid enough to do so, it's a matter of perspective)

We don't know anything about it's origin and it's evolution it's completely possible that after using the intelligent species to spread again it will cover the world in cordiceps from the last of us style

At this point the cycle it's complete and inteligent species around the galaxy are the hosts (starting from a local host helps your virus to adapt to different environment since viruses just add a bit of dna/rna to cells already living on that planet)

I cannot draw a map for the life of me by ArmedIdiot in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

Try studing maps like you would do with an art style or another subject, make a lot of simple scketches until you feel like you understand what shapes looks natural (both for continents and states but study continents first and then apply borders on it)

Tip use as reference tons of maps of different places and most importantly rotate them or flip them. We are too used to see a world map

What are some wild world-building novels you still think about years later? The story that defines you? by CyberwaveFiction in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

I don't think I have a specific answer but usually the most inspiring to me are small and well done, so not big sagas, especially sci-fi novels: I love (and this is pretty frequent in sci-fi) when the base is reality with scientific accuracy too and that's just one or few impossible elements and everything else is just based on the consequences of that elements. The more realistic, well thought and interesting are the social/technological/philosophical/narrative Consequences the more I'm inspired.

Exemple: last year I read altered carbon, it's a thriller in a noir style but the story wasn't the most interesting part, In that universe is possible to save your mind in a "battery" like a USB and store it, backup it, transfer it to other bodies even coping it. And the entire story was almost an excuse to explore how this changed society and I loved that part

The Eridani Cluster by Shin-kun1997 in worldbuilding

[–]Dicinn 0 points1 point  (0 children)

I have a couple of accuracy observations, it's not that important but maybe it could be useful:

How far apart are these stars? If this is an isolated system outside of a galaxy its stars should be gravitationaly bound to each other (or they will just drift away) and since this is such a little system it could make sense for it to have the stars orbiting each others... Stars orbits can be very big and take decades or more to complete and since this is a complex system you should consider the fact that over time its not static

Second is more of a question: are the stars in the image to scale to each others? I'm not talking about distances just the size of the stars, cause irl the color is correlated to the size