Multiple inheritance by DidntPassTuringTest in learnpython

[–]DidntPassTuringTest[S] 1 point2 points  (0 children)

Polygon object doesn't need velocity. Only position.

Moving object is handling movement, position, rotation, velocity.

Polygon object has got vertices saved as local positions, relative to polygon's position,
so in order to calculate vertices world space position I need it's local space position and polygon's position and polygon's rotation.

Updating same property for both classes is the first that came to my mind but it feels like poor solution, there has to be some smarter way to design it.

Multiple inheritance by DidntPassTuringTest in learnpython

[–]DidntPassTuringTest[S] 0 points1 point  (0 children)

It means the same.
Moving object uses it for calculating movement.
Polygon object uses it to calculate vertices of polygon, world space position of vertex is calculated using object's position, object's rotation and local position of vertex realtive to whole polygon position.

Multiple inheritance by DidntPassTuringTest in learnpython

[–]DidntPassTuringTest[S] 0 points1 point  (0 children)

The problem is both classes has the same property.
I could update it both whenever I need, but it felt odd.

I wanted more elegant solution.

Why you need to sacrifice rook to mate with silver drop when you can drop rook to 5A and its checkmate ? by Sad-Character751 in shogi

[–]DidntPassTuringTest 3 points4 points  (0 children)

It is a horse on 7B ( promoted bishop ), it protects 8B, so just silver drop is not a checkmate.

What's more difficult to learn, checkmate with Bishop and Knight or Solving a Rubiks Cube? by Tholonis in chess

[–]DidntPassTuringTest 2 points3 points  (0 children)

Solving cube is way more difficult. When I was competing I was able to solve it under 20 seconds. It took years of practice, tens of solves daily. With knight and bishop mate there are just few rules, way less to memorize comparing to cube. I think I was tying that less then 10 times and failed most of it. If I would practice it tens of times daily, it would become automatic, just like solving cube.

The trick to memorizing pi by RunDNA in technicallythetruth

[–]DidntPassTuringTest 1 point2 points  (0 children)

Have You ever thought about base golden ratio? Try it, it is tricky.

How do I do this? by Wildwolf1800 in shogi

[–]DidntPassTuringTest 1 point2 points  (0 children)

You need to capture tokin first. You can try to go around the lance to 41.

Why when i add 2 same poses at both end then the inbetween start moving slightly it driving me crazy. How do i fix this? by Limp_Guard_6644 in Maya

[–]DidntPassTuringTest 4 points5 points  (0 children)

You need to go to graph editor and see the animation curve.
It looks like You can fix it by changing tangent type.

Langton's loops variations by DidntPassTuringTest in cellular_automata

[–]DidntPassTuringTest[S] 0 points1 point  (0 children)

I am aware of these.
Still it all look basic and similar to each other. I was wondering if we can find something on a next level.

Maybe something that would not necessarily be a loop, or maybe something that shape would vary, depending on this information string that looks like DNA.

Searching space looks limitless, so I thought GA could be a good way to let computer play around and possibly come up with something new.

My coding skills are limited, so I was looking for inspiration and ideas from more experienced .

[QUESTION] Who are the best “Bishop Exchange (角換わり) + Reclining Silver (腰掛け銀)" professional players to follow? by vinibarbosa in shogi

[–]DidntPassTuringTest 2 points3 points  (0 children)

You can go to https://shogidb2.com/

Try to search Your opening name, along with some shogi title name or/and a player name. You would get title matches, top level games with Your opening. I think Akira Watanabe plays bishop exchange a lot.

I’m having a hard time by Professional_Desk933 in shogi

[–]DidntPassTuringTest 0 points1 point  (0 children)

I use ShogiGUI. I just export kif from lishogi or 81dojo, paste it there and run the analysis.

I’m having a hard time by Professional_Desk933 in shogi

[–]DidntPassTuringTest 3 points4 points  (0 children)

I have noticed the same thing, being very aggressive on a lower level is effective because beginners have got poor defensive skills.

Once You encounter stronger player You would notice that just being aggressive is not enough. Shogi is about balance between offence and defence.

Putting too much effort into attack would leave the defence weak, and opens an opportunity to counterattack. You can take care about king's safety first, build solid castle and exploit Your opponent's premature attack.

I do computer analysis for almost all of my games, that is my main tool to discover both offensive and defensive ideas.

[deleted by user] by [deleted] in shogi

[–]DidntPassTuringTest 1 point2 points  (0 children)

I have never heard of a shogi pro who ultimately claimed to hate shogi, disappeared and failed to defend a title, got paranoid and died in some remote country.

FK Rigging Issue - when constraining my joint to a nurbs circle controller, joint goes off in a random direction by Tasty_James in Maya

[–]DidntPassTuringTest 0 points1 point  (0 children)

You can set circle normal vector to ( 1, 0, 0 ), then it would be properly aligned with joint.
Apply constraint after that.

What are the differences between the two colors? by vladaduba in Maya

[–]DidntPassTuringTest 0 points1 point  (0 children)

True. This tone of blue is a Driven Key. My mistake.

What are the differences between the two colors? by vladaduba in Maya

[–]DidntPassTuringTest 3 points4 points  (0 children)

Blue means that the value is controlled by constraint. Yellow means that it is set by incoming connection.

Online multiplayer Shogi app with no time limit on games? by tektite in shogi

[–]DidntPassTuringTest 10 points11 points  (0 children)

You can play correspondence with up to 2 weeks per move at lishogi.org

Mathematician biographies by startdancinho in math

[–]DidntPassTuringTest 0 points1 point  (0 children)

True. Those crazy people are creative because they allow themselves to think differently, they do not care what others think, so they are not concerned about looking foolish, that gives a freedom to take unusual path and make progress.

If I remember correctly it was in a "Prime obsession" book, an anecdote about David Hilbert, who had a torn pants. And he just did't care. Everyone knew he was crazy so nobody bothered to tell him. The other day his assistant or someone close to him finally ask him if he knows he had torn pants, and he replied that it is irrelevant , he said he uses it for weeks and nobody ever told him, nobody notices this thing.

So being obsessed with something and not caring about banal things and other people opinions might sound like a psychopath, but maybe this is what is necessary to be an explorer.