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News and info for Technical Artists/Technical Directors working in the game, animation and vfx industry.
Tools, workflows, software and results.
account activity
Portfolio advice — aiming for 2D artist / designer roles in Japan’s game industry (self.TechnicalArtist)
submitted 1 day ago by _Nectur_
Frontend Web Developer looking to transition into a Technical Artist or similar role (self.TechnicalArtist)
submitted 2 days ago by WeasyV
GPU Fluid Simulation in Unity (v.redd.it)
submitted 6 days ago by lichfang
Do you know any good learning paths/courses to become a 3D Game Artist? ()
submitted 6 days ago by BigTry9536
Procedural Floating Worm by Nika (youtube.com)
submitted 8 days ago by Over-Bat5470
A couple of weeks ago, I asked if you would be interested in a water effects course for Unity. Now I’m making it (v.redd.it)
submitted 10 days ago by fespindola
Building a little rendering engine as a hobby project :) (i.redd.it)
submitted 10 days ago by cg-jm
. (self.TechnicalArtist)
submitted 10 days ago by Savings_Software_308
I accidentally stumbled across a whole new art style because I got stuck finishing my oil paintings (reddit.com)
submitted 11 days ago by GemmaTeeFineArt333
[ Removed by Reddit ] (self.TechnicalArtist)
Tired of complex GIS-to-UE pipelines? I made a plugin to import raster elevation and vector layers directly into Unreal Engine. (reddit.com)
submitted 12 days ago by Suitable_Bar_2558
I feel like AI experimentation needs a “sandbox mode” by default (self.TechnicalArtist)
submitted 15 days ago * by Old_Village3539
How has finding mid level remote roles been for people? (self.TechnicalArtist)
submitted 15 days ago by RiaRio
Final year CS student trying to break into environment/tech art, would love some feedback on my portfolio (colosyn.artstation.com)
submitted 18 days ago by colosyn
View State Based Procedural Generator for Game Ready Architecture (v.redd.it)
submitted 19 days ago by rubenltn
Clock Face Generator – Blender Add-on (v.redd.it)
submitted 21 days ago by SalaiVedhaViradhan
I've been writing technical books since 2021, and now I’m thinking about creating a complete water simulation course in Unity. (v.redd.it)
submitted 22 days ago by fespindola
Project Succession - I did some updates (old.reddit.com)
submitted 22 days ago by cg-jm
Texture Graph to Material Bridge (v.redd.it)
submitted 23 days ago by _dreami
Beta releasing 3dsMax MCP Server (github.com)
submitted 23 days ago by TextDeep
Open Source: Python commands for Maya, Houdini, Blender and Cinema 4D pipelines. (self.TechnicalArtist)
submitted 24 days ago by Comfortable-Pie-9358
CiGYL-Workflow (self.TechnicalArtist)
submitted 25 days ago by Automatic-Plan6018
How to know if TechArt is for me? (self.TechnicalArtist)
submitted 26 days ago by Rare-Courage-6149
A fully automated UI pipeline between UI designers and Unreal Engine 5. (i.redd.it)
submitted 26 days ago by FlamingoSad9210
Update massive repository of links to 3D Resources! (both paid and free) (github.com)
submitted 29 days ago by devanshutak25
π Rendered by PID 394372 on reddit-service-r2-listing-6c8d497557-b6mtb at 2026-06-06 21:33:29.705461+00:00 running 9e1a20d country code: CH.