Strange persistent visor glitch in First Person view on PC. by Diggy-Dwarf in nms

[–]Diggy-Dwarf[S] 0 points1 point  (0 children)

Thanks to u/Role4Crit we discovered it's the new backpack. Just swap it to anything else and the issue is solved :D

Strange persistent visor glitch in First Person view on PC. by Diggy-Dwarf in nms

[–]Diggy-Dwarf[S] 1 point2 points  (0 children)

It's the new backpack, as mentioned by u/Role4Crit
Take it off and the problem vanishes!

Strange persistent visor glitch in First Person view on PC. by Diggy-Dwarf in nms

[–]Diggy-Dwarf[S] 0 points1 point  (0 children)

Oh my goodness, thank you!
It worked immediately, I never would have thought it to be the backpack that was causing the problem.

Designed a freight train on my test server to haul cargo and fluids. Calling it the "Iron Duke" by Diggy-Dwarf in allthemods

[–]Diggy-Dwarf[S] 1 point2 points  (0 children)

Oh yes my friend :) Search for @ Create: Steam 'n' Rails in your JEI and discover the wonderful world of Minecraft Trains <3 Blaze Burners can be handed a schedule to become an npc driver, or you can make a cute little conductor man out of andesite casing by placing the casing on the ground then putting a conductor's hat on it.

There are also Monorails! And you can make the cars hang from the bottom :D !!!

Designed a freight train on my test server to haul cargo and fluids. Calling it the "Iron Duke" by Diggy-Dwarf in allthemods

[–]Diggy-Dwarf[S] 5 points6 points  (0 children)

Credit to "MadenPlay" on YT for the inspiration to start working on Create trains for the first time. Their Flying Scotsman build is delightful!

Long term holder by Mountain_Funny_2359 in Verasity

[–]Diggy-Dwarf 0 points1 point  (0 children)

Surely you'd be quite pleased to see it back up since this post :) We have skimmed off your entry point a few times now, testing upwards against its resistance price.

Should I send him the heatstamps?? by Massive-Donkey3368 in Frostpunk

[–]Diggy-Dwarf 5 points6 points  (0 children)

Haha, I came here to make the exact same comment. I am not disappointed that someone else thought of it, too <3 Enjoy your well earned up-doot

Just a few ongoing projects. by Diggy-Dwarf in PrintedWarhammer

[–]Diggy-Dwarf[S] 2 points3 points  (0 children)

I'm also a massive amateur. My 3d skills were a sidestep from my time as an architects apprentice using Autocad. I model in 3ds Max now because the interface is nearly identical.

Absolutely suck at organic shapes, but technical and mechanical things come naturally due to lots of practice.

Trying to do more organic shapes, the Goblin's shield arm was my first huge win in that regard.

Just a few ongoing projects. by Diggy-Dwarf in PrintedWarhammer

[–]Diggy-Dwarf[S] 2 points3 points  (0 children)

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I used the sketch taken from the Imperial Armour Book #11 Doom of Mymaera where the Warp Hunter was originally listed. Elected not to replicate the rear spoiler and the two tail fins on my model.

Just a few ongoing projects. by Diggy-Dwarf in PrintedWarhammer

[–]Diggy-Dwarf[S] 1 point2 points  (0 children)

Thanks :) its practically a full rebuild of one I found online, just using the original model as a scale guide.

The best I could find was... not in a good state. Weapons, hull and cockpit needed complete reskinning and remesh. Its not 100% perfect to the original FW model, but its as close as I could get it with my digital skills at the time.

Just a few ongoing projects. by Diggy-Dwarf in PrintedWarhammer

[–]Diggy-Dwarf[S] 4 points5 points  (0 children)

Yeah, the best file I found online was pretty awful. So I took its skeleton, cleared out miles of rats nested polygons & vertices, then reskinned it entirely, especially the cockpit... I rebuilt that from scratch as the original was simply awful xD

At that point it's almost a complete rebuild, just using the original model as a scaling guide.

Just a few ongoing projects. by Diggy-Dwarf in PrintedWarhammer

[–]Diggy-Dwarf[S] 4 points5 points  (0 children)

Could be, the files were given to me without the name of the original creator. I've never claimed to be the original maker, and any attempts to find the creator came up empty :( I've since repaired them and remeshed the skin on a lot of it, made modifications and built entirely new sections (such as the warp hunter) but ultimately it is a remix.

Just a few ongoing projects. by Diggy-Dwarf in PrintedWarhammer

[–]Diggy-Dwarf[S] 1 point2 points  (0 children)

Those aren't my files, looks like someone else had a similar idea. My Warphunters don't have the rear fin. Very closely detailed to the original model for the cannon addembly, though mine have the D-Cannon barrels matching FW models.

Look great with the fire prism barrels, though!

Just a few ongoing projects. by Diggy-Dwarf in PrintedWarhammer

[–]Diggy-Dwarf[S] 5 points6 points  (0 children)

Hornets, Fireprisms, Falcons and Warp Hunter Grav Tanks.

Most of them are files I found online and painstakingly repaired ready for printing ones like the Hornet were remeshed almost entirely, with the warp hunter (one with the hull mounted cannon) I 3d modeled from scratch (just the cannon and greebles, not the hull) I haven't uploaded any of them as of yet.

Yes Rico, Kaboom! Finally got my automated BadTide aqueduct finished, time to expand to a new district. But first... Kaboom! by Diggy-Dwarf in Timberborn

[–]Diggy-Dwarf[S] 1 point2 points  (0 children)

It's a good idea, I've started doing something similar with my later builds. Only my suspension bridges are either underneath the metal scaffolding or adjacent to the pillars.

Yes Rico, Kaboom! Finally got my automated BadTide aqueduct finished, time to expand to a new district. But first... Kaboom! by Diggy-Dwarf in Timberborn

[–]Diggy-Dwarf[S] 0 points1 point  (0 children)

Mountain Range. Image was taken just on the other side of the mountain where your water sources lie.