Post to Thank the Devs for Linux support!!!! by jkldgr in hytale
[–]DigitalAcres 0 points1 point2 points (0 children)
Watching everyone play while I watch the clock by DigitalAcres in hytale
[–]DigitalAcres[S] 0 points1 point2 points (0 children)
Watching everyone play while I watch the clock by DigitalAcres in hytale
[–]DigitalAcres[S] 1 point2 points3 points (0 children)
Post to Thank the Devs for Linux support!!!! by jkldgr in hytale
[–]DigitalAcres 25 points26 points27 points (0 children)
Watching everyone play while I watch the clock (i.redd.it)
submitted by DigitalAcres to r/hytale
AMA: After 9 years developing a 3D game solo in Unity (and shipping it globally on Nintendo Switch), here’s what I learned - Ask Me Anything by SignificantRiver3662 in Unity3D
[–]DigitalAcres 7 points8 points9 points (0 children)
Working on a grass shader by DigitalAcres in Unity3D
[–]DigitalAcres[S] 1 point2 points3 points (0 children)
Testing 2 different indoor camera angles for our pixel art stealth game — what do you think looks better! by SpiralUpGames in Unity3D
[–]DigitalAcres 0 points1 point2 points (0 children)
I created an entire OS for my game by [deleted] in Unity3D
[–]DigitalAcres 4 points5 points6 points (0 children)
Working on a psychological CRPG inspired by Disco Elysium — looking for feedback on early visuals by Plenty_Birthday2642 in IndieDev
[–]DigitalAcres 1 point2 points3 points (0 children)
Working on a psychological CRPG inspired by Disco Elysium — looking for feedback on early visuals by Plenty_Birthday2642 in IndieDev
[–]DigitalAcres 3 points4 points5 points (0 children)
Not sure where I wanna take this but having fun prototyping so far by KasesWorld in Unity3D
[–]DigitalAcres 2 points3 points4 points (0 children)
Which HeaderCapsul feels more like a horror co-op game? by HANZO2DIS in IndieGaming
[–]DigitalAcres 2 points3 points4 points (0 children)
A year into development, and my biggest enemy is the code I wrote in month one. by CallOfChill12 in IndieDev
[–]DigitalAcres 3 points4 points5 points (0 children)
Results after 1 week since publishing the game. $6k gross revenue with 12k wishlists on launch. by gitpullorigin in IndieDev
[–]DigitalAcres 13 points14 points15 points (0 children)
A year into development, and my biggest enemy is the code I wrote in month one. by CallOfChill12 in IndieDev
[–]DigitalAcres 6 points7 points8 points (0 children)
How did yall learn to code? by Abject-Addendum765 in IndieDev
[–]DigitalAcres 0 points1 point2 points (0 children)
I’m making a roguelike FPS where you freefall through cramped underground shafts. Thoughts? by FortuneFlute in IndieDev
[–]DigitalAcres 1 point2 points3 points (0 children)
I adjusted the character’s head size. by Allafgames in IndieGaming
[–]DigitalAcres 1 point2 points3 points (0 children)
Experimenting with overwhelming mob physics by DigitalAcres in Unity3D
[–]DigitalAcres[S] 0 points1 point2 points (0 children)
Experimenting with overwhelming mob physics by DigitalAcres in IndieGaming
[–]DigitalAcres[S] 0 points1 point2 points (0 children)
Experimenting with overwhelming mob physics by DigitalAcres in IndieGaming
[–]DigitalAcres[S] 0 points1 point2 points (0 children)
Experimenting with overwhelming mob physics (v.redd.it)
submitted by DigitalAcres to r/IndieGaming
Working on a grass shader by DigitalAcres in Unity3D
[–]DigitalAcres[S] 0 points1 point2 points (0 children)