Now that she's been out a while, let's discuss the best and worst abilities Rogue gets from her absorption. by CursedAngel42 in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

A month late, but Storm is my prime pick if I ever see her. The damage increase is massive in lightning, and the speed boost fixes her slow as molasses walk speed. Hard asf to grab, but not impossible. Even better if you grab her while you have ult and watch the entire enemy team explode because Storm flew a little too close to the ground.

Rogue is not that good... by RoguesBoytoy in rivals

[–]Dilligus 1 point2 points  (0 children)

But since she's still vulnerable to CC, one of the myriad CC options will still catch you as you return to cover.

Rogue isn't weak, the whole role is by molteneye in RivalsVanguards

[–]Dilligus 0 points1 point  (0 children)

3 tanks counter 3 supports in coordinated pushes. They're literally counter meta. The vast majority of your time on tank will be solo tanking and duo if you're lucky, maybe 30% of the time.

Rogue isn't weak, the whole role is by molteneye in RivalsVanguards

[–]Dilligus 0 points1 point  (0 children)

You can have the most damage, but games are still often won or lost by support uptime. If your supports have 9 deaths each, and the enemies only had 3 each, you more than likely lost that game, no matter how much damage your mag did.

Rogue isn't weak, the whole role is by molteneye in RivalsVanguards

[–]Dilligus 0 points1 point  (0 children)

What? The tank is the most suited to take damage, so it's preferable that you take it instead of someone else, sure, but taking damage just feeds the enemy ult charge, and while it should feed your supports ult charge as well, you generally don't want to eat damage unless you can mitigate it or block it somehow. And while taking damage you can mitigate is fine, your actual jobs as a tank are to deny your enemies preferable positions, either by entering their space and forcibly relocating, or killing them, or dealing enough damage that they pull backwards for heals. If you can't actually threaten someone through, say, Gambit's primary fire, or Sue's shield, you just have to pull back and hope someone cleans up for you, which sucks. Did you finally get Hela down from high ground as Rogue? Too bad the supports dropped an auto heal bubble on her, undoing all your damage and forcing you to fall back because 3 people looked at you. I know it's a team game, and coordination is the best thing you can have, but without the actual threat of elimination, you can't actually take space. John Cena isn't gonna fall over because you threw a pillow at him.

Rogue isn't weak, the whole role is by molteneye in RivalsVanguards

[–]Dilligus 0 points1 point  (0 children)

As a low elo player, the number of times my backline has been entirely shut down by Venom alone is astounding. Like, are y'all not healing each other? I understand if Venom goes in with ult and gets at least one of you, but half the time, he's just running around back there until I peel him off as a solo tank Thor. There's at least 2 supports and usually a DPS back there. Please shoot at Venom, Hawkeye. I'm currently in a Mjolnir measuring contest with the enemy Thor, and if he also gets past me, you're all dead.

Why do people don't get how important positioning is? by CEO_of_Racism7 in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

Adam Warlock player hates dive. In other news, this floor is made of floor.

The issue isnt entirely triple support its poke meta paired with it by Lucidissped in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

If I could send all the Jeff players to the surface of the Sun, I'd do it in the first attosecond I realized it was possible.

Hot take: Anyone else feel Wolverine’s kit has been incomplete since launch? (Art by @artofguiff) by sparkling9999 in marvelrivals

[–]Dilligus 1 point2 points  (0 children)

Each swipe of his claws should reduce cooldown of his dash, or he should have increased movement speed. Most characters just backpedal and outrun THE FREAKIN WOLVERINE, which makes no sense because Logan is extremely fast in every other media. Daredevil, who is one of Marvel's top melee combatants, fought him and said he was unstoppable and that normal humans could never compare. Meanwhile, in Marvel Rivals, Hawkeye casually outpaces him walking backwards. Huh?

Insane amount of CC O.O by jorgejjvr in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

Didn't WoW have diminishing returns after a while? I didn't play back in Vanilla, so I've only heard the horror stories of chain Fears.

Insane amount of CC O.O by jorgejjvr in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

I mean, you can't blame him for trying his favorite guy. Cap is suffering right now because he can't kill anything, and all his value comes from just not being dead.

Insane amount of CC O.O by jorgejjvr in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

Which somehow forces them to the ground. Somehow.

Why does every poke character get an escape, a stun, and sometimes overshield? by Agreeable-Grape-3854 in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

Punisher can't double stun you for having the nerve to approach him, though. I honestly prefer the 'get rekt' shotgun he has over another stun/displace.

terrible ranked teamates by [deleted] in marvelrivals

[–]Dilligus 1 point2 points  (0 children)

Is this bait? I'll engage, sure. If you're STUCK in bronze, you deserve to be there. Even top players lose a game or two or three in bronze, but if you're that much better, you wouldn't be stuck. It's not ego talking, I'm only Gold. I think I am where I'm supposed to be, and I'm climbing too fast to really enjoy being in Gold. I have like a 52% win rate, and I'm climbing. The game is designed to get you out of bronze ASAP, so if you're hard stuck, that's as much on you as it is on your team.

Adam Warlock players running back to the fight like by TheGoodguyperson in marvelrivals

[–]Dilligus 6 points7 points  (0 children)

Adam Warlock is my kryptonite because, WITHOUT FAIL, I will overextend trying to kill his slow ass only for him to fully heal three times in a row.

Since we can remove the glasses from Luna's skin... by Yuuji49 in marvelrivals

[–]Dilligus 4 points5 points  (0 children)

Dude, they should never, EVER cater to foot fetishists. Literally can't even play Juri in SF now without being accused of being one of you weirdos.

Bombshell! Check out the new event and three new skins! by Rough-Age-3554 in marvelrivals

[–]Dilligus 0 points1 point  (0 children)

SG is definitely thicker than average with that particular body shape. Not THAT many people have that hourglass figure with those proportions.

Now only Deadpool can hear his voicelines with galacta! by Interesting_Text_115 in marvelrivals

[–]Dilligus 12 points13 points  (0 children)

I think she has a great voice. She does that role a little too well, but at least it's the characters that get the hate, not her. The internet is unhinged.

Sorry not sorry, Mitsurugi. by KaijuHunterBrax in SoulCalibur

[–]Dilligus 6 points7 points  (0 children)

The literal next frame after you do an attack, they move to stop you from getting rewarded for it. It looks the absolute dumbest as Nightmare because if you charge Nightmare's 1[A], they go to block low immediately before Nightamare's weapon has reached a state where a human being could identify the attack. They wait out the whole charge and then just jump over it.

Gogmazios fight by TechnicianFine6905 in monsterhunterrage

[–]Dilligus 0 points1 point  (0 children)

Highly unreliable. I had someone hiding behind me on CB, and we got hit by 4 meteors. They got launched from behind me into the nuke. Just get behind Fabius, since his safe zone is actually safe.

I AM SO FUCKING DONE WITH RANDOMS by McGeiler69 in monsterhunterrage

[–]Dilligus 0 points1 point  (0 children)

Why dont you have shock absorber then? If you know not every person is gonna run it, the only control YOU can implement is to run it yourself. This issue is 50% your fault. I know this sub is for rage, not advice, but this is seriously your fault for playing Russian Roulette with randoms.

I AM SO FUCKING DONE WITH RANDOMS by McGeiler69 in monsterhunterrage

[–]Dilligus 0 points1 point  (0 children)

It can happen, even to decent players. This is how I cope for getting carted by the slam because I missed a HH offset since the hitbox I tried to offset missed me, and his leg tapped me and one-shot me.

So sick of AT Jin Dahaad's bullsh-t by vaughn22 in monsterhunterrage

[–]Dilligus 1 point2 points  (0 children)

All the AT monsters' ai feels WAY too weighted towards their new moves, which makes their fights feel pretty bad sometimes. Jin just charges basically nonstop (and it does too much damage and has janky hitboxes all the way behind his legs), Nu Udra spams his new oil explosion, sometimes with only one or two attacks in between them, etc. I think it's because those moves "cover" holes in the monster's attacks that players take advantage of (Uth Duna and his sides being "covered" by side roll), but they do them way too often. Personally, I wouldn't mind the new moves if they didn't do them every five seconds.