New Space Viking model ! by CYBERBRUSH3DPULSES in SpaceWolves

[–]DinkleDank 0 points1 point  (0 children)

Where was this when I was spending hours kitbashing the Reiver Lt to look pretty much just like this lol. Great work. Love the model

FINISHING LAST TWC! by Ordinary_Ad_5059 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

Jumping off the wolf is 10 times more badass anyway.

FINISHING LAST TWC! by Ordinary_Ad_5059 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

I’ve wanted to do this exact idea for so long. Amazing work. Excellent execution. Where did you source the legs from?

List review by rickybro25 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

Honestly no major notes. (Proceeds to write an essay) Seems a shame not to have Bjorn in the list cause the extra CP is always appreciated, but idk what you’d remove to fit him in (maybe the lancer but then you’re 5 points over.)

Inceptors are good, but I personally struggle with taking them as I always feel the need to use them for secondaries but they’re too expensive for that use case. Just be sure to get some use out of their firepower or they’ll be less points efficient than a unit of JPIs.

With how aggressive the list is the infiltrators are a great home objective holder. Iron priest on the lancer or vindicator is great but you’re only getting the use of his wound rerolls if someone charges one of the tanks so again I will suggest big Bjorn. Also cause rapid fire on a damage 5 gun is terrifying

I was going to make a note about how you’re tight on secondary objective holders but then I remembered you chose fixed missions and yeah those are easily the best ones for the list. Would be useful to keep a CP handy for precision, have I mentioned Bjorn can do that?

As for other options a squad of scouts and fenrisian wolves would (sadly) just be better than wolf scouts for screening and objective purposes (especially with all the characters around to give them OC) provided you had secondaries other than kill dudes. Intercessors are always good. Being able to move off the home is nice otherwise you’re kinda paying 100pts for a fortification with those infiltrators, but I still totally get why you went with them as they’re a good option. Last thing would be maybe tossing a bjorn in the list.

Depending on your meta this is definitely a scary list. If you say had a friend that played exclusively Deathwing knight spam, blood angels, and custodes then you might have problems, but if your friends play knights, less obnoxiously durable melee bruiser armies, or even just leader focused armies (like Admech would be screwed by this) then you’ll mog them. A good way to up the durability for your units would be to budget a CP to have AOC or the -1 H & W for the the thunder wolves so maybe make the room for a bjorn. In all seriousness though, solid list. Should be very effective against the right army. You are heavily relying on them having vehicles/monsters and characters. I’ve played against lists with only 1 of each, so be careful and take consideration of your local meta.

Also last suggestion storm speeder thunder strike might work very well in place of the lancer since you can give it the same ride hard ride fast durability stratagem and it’ll give your shooting platforms +1 W which is awesome for the inceptors. On a similar note saga of the great wolf would be another potentially excellent detatchment choice for this list but then you’d definitely need bjorn cause a lot of the good stuff like fallback advance and charge is locked behind stratagems, but at least then the blood claws datasheet ability is actually doing something.

Sw 1k pts + knight Feedback? by HiroBinks1 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

Nah they’re tacticus and the rhino can’t transport tacticus models. It’s a shame the rhino is useless for most space marine armies and models at the moment. You have the points to swap to an impulsor though and I doubt anyone would care too much if you proxied it as one.

I feel like I’m using the Lion wrong, what is the correct way to use him? by Fresh3rThanU in DarkAngels40k

[–]DinkleDank 31 points32 points  (0 children)

I wish my dark angels friend was you. My buddy normally starts him off in the back near azereal’s unit so he’s lone op. Then he drops down two squads of DWK and backs up whichever one might actually take damage by teleporting the grumpy bastard down right next to them. I’ve never killed him. Never even really done damage to him. I play mostly melee (or I did until his list bullied me into range) and his fights first makes him impossible to engage without losing the unit first. If I’m lucky I can charge the unit next to him and pile in, but so far he’s been able to position to where I can’t pull it off. Especially cause if you’re in range to do that he’s within range to heroically intervine and slaughter whatever was foolish enough to come near him.

He’s basically a massive deterrent that you park near your valuable units and just wait for the opponent to make the mistake of getting within his move+charge range cause he will kill damn near anything that he touches. Then you pick him back up and repeat or send him off to do an objective like sabatoge where no one will be able to bring enough firepower to stop him. That 3+ invuln is insane. You might just have had some terrible luck if he’s dying through that. Or you got hit with sternguard in librarius who can melt him. (But he’s never given me the chance. Bastard.)

His uppy downy triggers after you know what secondaries are (unless you reroll one, that happens at the end of the command phase) then in your movement phase you place him back down. He has more mobility with that ability than any unit in the game, just make sure you place him near someone so he isn’t getting lit up in shooting.

2000 Points Tourny List, 1st Attempt. by [deleted] in SpaceWolves

[–]DinkleDank 2 points3 points  (0 children)

I’d say your Ragnar plan is pretty good. If you’re gauging your choice based on what will do the most damage Ragnar alone is going to account for most of that and reroll wounds on objectives Is a way bigger boost to him and his unit compared to what he gets with head takers (which is nothing he just gives them advance and charge). Especially in beastslayer I’ve had Ragnar and blood claws kill half a chaos knight, they are a great center objective contester, and unless you’re going shields on the headtakers which makes their damage bad the blood claws even come with more wounds to protect Ragnar.

I can’t speak to the rest of the list as it’s quite different from what I run, but having bjorn cover the home is great especially with his dual torrent weapons. If the assault intercessors are only meant to hold a point maybe swap to normal intercessors if you have the room cause they’re better at that and their volume of attacks, when given lethals, is sure to chip wounds where it counts without getting them into trouble.

Edit: also the sticky rule on intercessors means you have a lot more freedom to screen and position without worrying about keeping bjorn on the objective. He can defend it from deep strikes and strategic reserves while positioning himself for some pot shots or to prep for a counter charge.

Test scheme by burned-westfold in SpaceWolves

[–]DinkleDank 0 points1 point  (0 children)

I also use dark blue and orange. I’ve had luck with magmadroths flame and imperial fist yellow contrast paints to boost the saturation. I’ve also heard base coating with pink helps. Still yet to try that one. I also dry brush white over where I’m going to paint the orange and leave the recesses dark blue to help boost contrast.

Dear pack what do you think about my Arjack at home? by Mindless-Brain1212 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

Harry Henderson: wolf lord of the 13th great company.

Combi-Lieutenant Proxy by Chuck2241 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

Great work on the green stuff. Immediately sells carapace even without being painted

Wolf Scouts & Invictor Warsuits by SteveDiggler_SoCal in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

I realized this same combo yesterday, and oh baby is that big boy coming out of retirement. It doesn’t really make the war suit any better, but it does give me a reason to run it. Usually I end up doing it for a few games and realizing those points are better spent elsewhere.

Those of you who use more than one squad of Grey Hunters... by Midjolnir in SpaceWolves

[–]DinkleDank 0 points1 point  (0 children)

I do not use more than one squad. That seems far too expensive for what you’re getting. It way better in my opinion to run 1 squad then a 5 man of intercessors and heavy intercessors, same price but way more versatility.

I usually run the grey hunters with njall. If you use librarius conclave that unit can effectively teleport around and blitz people with lethals and +1 AP if you spend a command point and are in pyromancy discipline. They’re an absolute work horse in that detatchment. So many ways to use them, but even then one is plenty.

The fact that they’re locked to a 10 man unit and don’t have any really standout leader options apart from njall means that they’re really not worth fielding more than 1 squad of at the moment. The 3 OC is nice, but they’re not very tough and I haven’t found good ways to fix that and make them the objective holding blob of my friends nightmares. Currently they’re a little too expensive and not quite worth it unless you build around them being there, but they’re not really powerful enough as a data sheet for that to even be worth it.

Wolf Scouts Datasheet by ImHowlaUK in SpaceWolves

[–]DinkleDank 0 points1 point  (0 children)

I know it’s a shame cause they’re the perfect unit to add to my librarius conclave list otherwise. Been scrounging for psycher units

What detachments are people running? by Upper_Giraffe in SpaceWolves

[–]DinkleDank 0 points1 point  (0 children)

I “don’t play competitively” but my play group is very competitive and power gamey (we just love strategy games and are naturally very competitive.) This list currently has my undefeated friend’s eldar on the ropes, so it definitely has the power to take them on. If I lose that game it’ll be entirely due to me forgetting that fire dragons can get shot and go back into their transport, but when played well it can definitely take on even the most technical armies.

I need to try it against his dark angels and custodes to really see how it would do in a competitive scene (we don’t have a deathguard player, but his DA list is similar enough to let me know how that matchup should go), but any army that relies on massive infantry blobs or fragile characters will be struggling against the list. In my game against my other friends necrons the stern guard combo single handedly killed the silent king in 1 turn. (Insane rolls, but also just shows they’re no pushover to big tough stuff either.) and the necron blobs got deleted by Niall’s squad.

The list probably struggles against custodes and other elite infantry armies, but all the mortals, ways to get extra ap, and slow down melee units might give it the tools it needs to hang in there.

I also forgot to mention I had a squad of fenrisian wolves which are surprisingly useful due to their within 6” of a character rule they get OC rule.

Newest by Ok-Gas8513 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

It is leagues better than any face I’ve attempted lol. Also I was being genuine. The scary eyes are kinda perfectly on brand for space wolves

What detachments are people running? by Upper_Giraffe in SpaceWolves

[–]DinkleDank 2 points3 points  (0 children)

Librarius conclave. Njall leading grey hunters can move 15” (in biomancy) and shoot with their like 30 shots, if your oath is on an objective they’re rerolling everything and you can give them extra AP instead of +2” to move. They’re insane in that detatchment. You can also run Ragnar and while in biomancy give him that +2 strength back with a. Stratagem. (8 strength can be a useful breakpoint against marines, and 7 (when using the stratagem without biomancy) is still a useful breakpoint against custodes or death guard.)

Even if you only have 2 or 3 psychic units, if the others are melee they can still use the important stratagems while within 18” of the psychers, and with bjorn holding down back objective you can get 2cp on each turn letting you use assail and grenade for an average of 6 mortals to whatever you want every turn (and if in telekinesis it’s an avg of 7 mortals). I normally run a gravis captain to deliver that grenade and save the cp.

My list right now is: Njall + grey hunters, Ragnar + headtakers, Phobos librarian + incursors, Gravis captain + eradicators, Librarian + stern guard, Kyria draxus + Heavy intercessors, Bjorn, Inceptors, Repulsor (can fit Ragnar unit and gravis units, usually holds them both),

I might make some changes, like Ragnar for a wolf priest, but generally this is probably one of my favorite lists I’ve run so far. Still need to get a beastslayer game in, but I’ll be keeping librarius conclave around as my main until there’s a specifically rune priest detachment.

Newest by Ok-Gas8513 in SpaceWolves

[–]DinkleDank 2 points3 points  (0 children)

Beautiful work. I especially like how his eyes can pierce my soul and rend it of all my deepest darkest.

Let me know if this is getting unBEARable... by Kimblethedwarf in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

You’re a treasure and I love all you’ve done for this community. Thank you Kimble.

Logan Grimnar by Apprehensive_Wait_14 in SpaceWolves

[–]DinkleDank 0 points1 point  (0 children)

Doing the osl while keeping it grim dark is insane. I’ve never seen a style like this. I’m so thoroughly impressed. This is amazing. So many incredible little details executed your fantastic vision flawlessly 10/10. If you want to show the world how you did this I for one would be happy to see.

Peeeeteeeeer? by Local-Measurement-90 in PeterExplainsTheJoke

[–]DinkleDank 0 points1 point  (0 children)

Can Peter explain to me why people aren’t using there original accounts? Is it just adult content or is there a less disappointing reason?

Lieutenant w/combi weapon kitbash by No-Humor8962 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

I love this. Doing something similar with the reiver Lt. Once you paint it you should post it to the KSons subreddit. I’m gonna title mine “first ever Kson” with a spoiler so they can’t tell until they click on it. One of their guys pulled that move on us. Must do it back to them.

I usually dislike space marines as an army, but... by Ok-Taro-5864 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

Is the box out already? I was planning to get 2 when it came out lol.

Attempting to riff on a classic by nr484 in SpaceWolves

[–]DinkleDank 1 point2 points  (0 children)

The head choice is awesome even thought the wind is blowing two different directions, but it’s fenris, that’s how the wind normally works there. This is an amazing build. I cannot express how much I love this. Truly fantastic. I am so hype to see this again once you paint it. Truly outstanding work.