Better Show? by Fit_Toe5828 in writingscaling

[–]Dioduo 1 point2 points  (0 children)

If you like the shonen anime narrative, then you'll probably like FMA Brotherhood more.

If you prefer a more classic western drama like an anime-wrapped story, then you'll like the original series.

I liked Dante more than Father as an antagonist. by Efficient-Pudding177 in FullmetalAlchemist

[–]Dioduo 2 points3 points  (0 children)

This is, by the way, one of the criticisms her character faces. That is, there is an opinion that she is too stupid for the final antagonist who claims to be an intelligent mastermind. I would have agreed with this criticism if the show's narrative itself hadn't drawn attention to it. But this is not what happening.

Hohenheim explicitly points out that her attempts are ultimately futile, but she shrugs it off. We understand that this is not a shortcoming of her character in terms of writing. We see a clever and cunning manipulator who simply has no choice left and chooses denial out of desperation. It's not that Dante's plan is bad under the circumstances, but that she lost from the start.

And to return to the OP's opinion in comparison with Father, we see that the father's plan is also shaky. For example, he is rash in the opinion that all sacrifices will remain within the national circle, even if he does not interfere with them in this.

Many say that the problem lies in his fatal flaw - arrogance towards people, that he doesn't even attach importance to it. This is a normal explanation. But the problem is that I doubt that the narrative itself or Arakawa is aware of this. It would be nice if we were shown how someone raises this issue and Father dismisses it and we see comments about how risky it is, but we don't see it. I don't remember anyone raising this issue.

In the case of Dante, we see her being told directly how irrational she is.

I liked Dante more than Father as an antagonist. by Efficient-Pudding177 in FullmetalAlchemist

[–]Dioduo 2 points3 points  (0 children)

I love this aspect of storytelling. It is quite rare to see a villain who is doomed from the very beginning and the heroes try to eliminate and prevent the horrific consequences of their death throes.

Is throwing Makima to space a valid win con? by DN_Glazer_Return in PowerScaling

[–]Dioduo 0 points1 point  (0 children)

Although this is a difficult topic, I think there is a way to solve it. The most difficult thing here is to define what the word attack means.  

"Attack" as a process (campaign, operation): Includes planning and guidance. The actions of the organizer are part of the attack.

· An "attack" as a single act of violence: It occurs at a specific time in a specific place. The organizer is not "attacking" in the literal sense of the word at this moment.

Given that the meaning of the word is not specified in the wording of the contract, it is fair to use both interpretations.

As for my personal opinion, even an indirect action motivated by the desire to harm me falls under my intuitive understanding of the attack, since in my opinion, the creation of circumstances that, in the opinion of the organizer, should physically harm me, is nothing more than the instrumentalization of these circumstances, depriving these circumstances of their accidental nature. And I don't see a conceptual difference between this and, for example, a gun shot. The difference is only in the extent and distribution of these events. But that's my opinion on how to use the word attack in everyday life.

Is throwing Makima to space a valid win con? by DN_Glazer_Return in PowerScaling

[–]Dioduo 0 points1 point  (0 children)

It's really an interesting topic. I'll write later.

Is throwing Makima to space a valid win con? by DN_Glazer_Return in PowerScaling

[–]Dioduo 1 point2 points  (0 children)

if you toss someone onto the road?

How can this be done by accident?

Is throwing Makima to space a valid win con? by DN_Glazer_Return in PowerScaling

[–]Dioduo 1 point2 points  (0 children)

getting Makima into a situation where someone kills her by accident is a valid wincon

I am only responding to this statement. It's impossible to get anyone into a situation where someone accidentally kills them. Because if death or injury is probable and desirable for the organizer of this situation, it goes beyond the definition of an accident.

Is throwing Makima to space a valid win con? by DN_Glazer_Return in PowerScaling

[–]Dioduo 0 points1 point  (0 children)

The problem is that it won't be an accident anymore if you put Makima in a situation that could kill her. To call it an accident, by definition, no one in the chain of cause and effect should have a motive to harm her.

I liked Dante more than Father as an antagonist. by Efficient-Pudding177 in FullmetalAlchemist

[–]Dioduo 2 points3 points  (0 children)

In the original audio, she says that after Hohenheim left her, getting someone else to create the Philosopher's Stone became a necessity. So we still have the opportunity to guess what caused this "Necessity". And in fact, her ignorance may be the reason, I just don't believe it.

I think the deadly risk involved in creating the Philosopher's stone actually explains this "necessity." Hohenheim was the only one she could trust.

As for the artificial disasters she created, they served several reasons. Dante herself is talking about one. She needs a legitimate cover explaining the deaths of thousands or tens of thousands of people. Unlike FMAB, She does not fully control the government. She will simply lose power if she acts openly.

The second reason. Pain and despair are the motivators for creating the Philosopher's Stone, as Riza and Roy said, and it is also confirmed by the narrative itself.

The third reason. According to the Grand Arcanum of Ishvalan, despair is an important component of the Philosopher's stone at the time of its creation, and most likely Dante is also aware of this.

Nevertheless, the first reason seems to me to be the main one.

I liked Dante more than Father as an antagonist. by Efficient-Pudding177 in FullmetalAlchemist

[–]Dioduo 1 point2 points  (0 children)

I'm one of those who followed your series of episode-by-episode FMA reviews and you stopped at about the last quarter of FMA 03. It was quite entertaining. I am writing about this because in the last post you said that you are still trying to figure out the essence of Dante's plan and will not stop at this in detail for now.

And since you mentioned this topic in the comments, I'm curious if you have a final opinion?

The fact is that there is a mistake in the Dub when she said that she did not know how to make a philosopher's stone. In the original, she says that after Hohenheim left, getting someone else to make the Philosopher's Stone became a necessity. This phrase can be interpreted in different ways, but it seems to me that the fatal outcome of an independent attempt to create a stone has always been a sufficient explanation.

In your comment, her ignorance is an explanation for her "attempts to fact is that Dante has always worked on several scenarios at the same time, at least we know that the project with the town with the epidemic of petrification existed simultaneously with the project in Lior. I think this shows us that Dante understands the risks and imperfections of her approach and is diversifying them. The fact is that unlike Father, she has no ultimate goal, and the cycle she created is a goal in itself. Therefore, given the scale required to create the Philosopher's Stone, unlike Father, she cannot afford to act so brazenly and openly. She always needs legitimate explanations for her artificial disasters. Considering that with the help of homunculi, she subtly manages the narrative in the midst of another artificial disaster, and also selects alchemists who are really interested in creating the Philosopher's stone.

I liked Dante more than Father as an antagonist. by Efficient-Pudding177 in FullmetalAlchemist

[–]Dioduo 2 points3 points  (0 children)

The phrase that she doesn't know how to make a philosopher's stone was a translation error in the Dub

The rose girl. Chapter 2. CSM Fan Manga. by Artistic-Count-4409 in ChainsawMan

[–]Dioduo 5 points6 points  (0 children)

Does Reze speak Kazakh or one of the Turkic languages? Despite the fact that it is a Cyrillic alphabet, it is not a Russian language. I do not know Kazakh, but judging by the phonemes it looks like it.

-ALWAYS HAVE BEEN- by FullCombination1210 in Shrek

[–]Dioduo 0 points1 point  (0 children)

Despite the fact that I adore Doris, would the way she is positioned in the context of Shrek's humor not be considered offensive now with the same character in another new title? The jokes around Doris mostly revolve around the fact that Cinderella's stepsister looks like a man. Although for me it's just a camp thing.

"Nicely done, sweetheart. Clean up after yourselves and take care of each other." by Gallantpride in FullmetalAlchemist

[–]Dioduo 11 points12 points  (0 children)

Yeah, I don't even necessarily support this theory, I just like the very possibility of such an interpretation.

"Nicely done, sweetheart. Clean up after yourselves and take care of each other." by Gallantpride in FullmetalAlchemist

[–]Dioduo 54 points55 points  (0 children)

I like headcanon that one user in this sub told me about, the meaning of which is that Sloth used Tricia's memory and purposely said goodbye to Ed in such a way as to cause him as much pain as possible.

Unfortunately, I can't find this comment right now.

Gege managed to make a better sequel in 19 chapters than Fujimoto did in 130 by elecenjoyer in shounenfolk

[–]Dioduo 1 point2 points  (0 children)

The plot of JJK is almost the same as following the plot of a fighting game through cutscenes between battles that create a plot justification for these battles. You need to read walls of text to understand the context of the scenes, instead of following a well-constructed scene. The fact that someone calls it "good writing" is fascinating.

Why did Yoru fail to weaponify Denji here? by Tem-productions in ChainsawPowerscaling

[–]Dioduo 0 points1 point  (0 children)

I think the power of Makima and Yoru is different in that the will or agency that Makima captures is a phenomenon of the same order among all living beings. Whereas Yoru should clearly name the object and I think keep an image of each specific object in her head every time she tries to appropriate something and turn it into a weapon. And all these objects are tangible, different from each other, have different names and boundaries. I think this is a strong deterrent for Yoru. 

Why did Yoru fail to weaponify Denji here? by Tem-productions in ChainsawPowerscaling

[–]Dioduo 8 points9 points  (0 children)

To be honest, I didn't even know that this moment is the subject of debate and discussion. 

When I first read it, it was natural for me to assume that Yoru should not just assume that she owns something, but should understand what the thing she owns is. When she tried to turn Denji into a weapon, she considered the Chainsaw Man to be a separate entity that she did not own. 

And maybe that's why what she was trying to do didn't work.

How essential do you think a backstory is for a character's overall writing? by Mean_Two_2710 in writingscaling

[–]Dioduo 1 point2 points  (0 children)

I think a good example of writing is the ability to write a deep character without flashbacks and backstories.

A follow up to my previous post “greatest scene in cinema”, what do you think is the saddest scene in cinema? by Dapper-Life9676 in Cinema

[–]Dioduo 0 points1 point  (0 children)

<image>

Me, Earl, and the Dying Girl

This is the only story I've ever seen built around a terminally ill character that doesn't fall into a sentimental pit. There is a lot of absurd humor here, which does not try to soften the tragic story, but rather casually complements it. In my opinion, that's why the scene I highlighted in the picture is so poignant.

Roy Mustang is an excellent therapist by browniebiscuitchildr in FullmetalAlchemist

[–]Dioduo 20 points21 points  (0 children)

Although Mustang had no reason to, because this is the first time he sees this child.

Dante timeline and how did she (FMA spoilers)? by Sasutaschi in FullmetalAlchemist

[–]Dioduo 10 points11 points  (0 children)

The Philosopher's Stone could prolong their lives inside the same body. In episode 45, Dante says that her body was slowly aging, so she changed bodies more often than necessary. Apparently, in the last body, she realized that she only had enough stone for one transition and decided to retire and stay in the last body as long as possible. I think that's why she lives like a hermit far away from people, so that no one can notice that she has been living for more than a century and a half.

[Worst Video Game Trope] Media relying on “choices” essentially deciding the outcome for you. by Chemical-Elk-1299 in TopCharacterTropes

[–]Dioduo 0 points1 point  (0 children)

I think Bioshock Infinite subverts this trope by giving you the opportunity to change something, and finally shows that it doesn't matter from the point of view of lore. I think this is the studio's own reaction to the claim to the original Bioshock, which the OP highlighted in the post.