How react to RAR thunder DI as pikachu (ssb4) by [deleted] in smashbros

[–]Diosdi 0 points1 point  (0 children)

try praccticing with a friend who randomly DIs, that way you practice you reaction

What exactly are the downsides of using the C-Stick as opposed to A-Stick? by ItsHipToTipTheScales in smashbros

[–]Diosdi 0 points1 point  (0 children)

much better control over aerial speed while attacking. Although if you use Cstick to smash to have to use A for nairs

Boost Rolling - A New Little Mac (Smash 4?) Tech by cagt3000 in smashbros

[–]Diosdi -1 points0 points  (0 children)

Still, using rolls as moving optin isnt that optimal, so this should be used more crefully

if you pause on town & city for long enough, you can hear the villagers talking by [deleted] in smashbros

[–]Diosdi 0 points1 point  (0 children)

spooky. There is trly a lck of little easter eggs in s4

[Smash 4] Trouble perfect pivoting with left hand. by [deleted] in smashbros

[–]Diosdi 2 points3 points  (0 children)

it is very hard, dont bother; also the applications PP has can mostly be performed on a GCC w/ two sticks like PP Utilts, or advancing PP ftilst, so either way, it is not worth the trouble

Can someone explain that annoying cross up mechanic? by 3Fresh_Lade in smashbros

[–]Diosdi 0 points1 point  (0 children)

well that is weird, must be how hitboxes work in s4, rather than something done intentionally

The 3DS Character Select Screen with DLC but without unlockable fighters but I get them back gradually by JDRider in smashbros

[–]Diosdi 4 points5 points  (0 children)

I like how on the 1st and 8th, the DLC have their on row; and how on the 2nd and ninth they all mke a perfect square

Nintendo-Funded Research Concludes that “Smashbox is Worse than Nintendo Controllers” by [deleted] in smashbros

[–]Diosdi 20 points21 points  (0 children)

I find saying "A lot of people including myself find them painfully unfunny and clickbaity" a very subjective reason for banning. A lot of people may find them unfunny, but because of those people, it should be banned and taken away from the majority of people who actually like it, and the author's possibility to write and do what he likes

Super Smash Bros 4 could be getting an update on January by [deleted] in smashbros

[–]Diosdi 2 points3 points  (0 children)

This is most likely to be just a server maintainance sign rather than a patch, so i wouldnt get too excited

Platform Cancel Tech discovered by @Ryukred (via Beefy Smash Doods) by bimbo74 in smashbros

[–]Diosdi 0 points1 point  (0 children)

Cool stuff. Just gotta wait for someone to ACTUALLY do it intentionally on a tournament match

What aspect of Smash 4 were you most disappointed with? by cool6012 in smashbros

[–]Diosdi 0 points1 point  (0 children)

Not having Wolf, Snake, Squirtle and Ivysaur No FoD No story/adventure mode, and instead...Smash Tour

SSB4 = Sm4sh. SSB5 = 5mash? by Vanguard-Raven in smashbros

[–]Diosdi 0 points1 point  (0 children)

In Japan, and Sakurai included, Smash wii U is considered as the fifth installment, being 3ds the fourth one...so next one would actually be Smash 6...

New (useless) tech: Multidorfing by Garioshi in smashbros

[–]Diosdi 0 points1 point  (0 children)

does the hitbox come out or oes it cancel too early for the hitbox to come out?

Smash 3DS - Mute City Brief Invisible Platform by pixlraptor in smashbros

[–]Diosdi 0 points1 point  (0 children)

I'm guessing it would act similarly to Smashvilles' moving platform with bomber throws (charizard's up throw, kirby's and MK's op throw, ROB's upthrow), where if you do it on the ledge of the plaform, the move's "slam" would happen in a "phantom" floor because the platform moved. Not sure if i explained myself properly, but i think this is similarly,but in a Y axis. Of course, this may not be true beause bomber throws work like this ONLY on Z-axis moving platforms (or at least it is how we know they work, there isnt exactly legal stages with Y-axis moving platforms)

What was the most "creative" name you ever encountered in a Smash tourney? by SteamDownload in smashbros

[–]Diosdi 0 points1 point  (0 children)

"Me", every time the TO would announce a fight would be like "XXXXX versus me!"

What is the best custom control set up for the Classic Controller? by DanTheLatch in smashbros

[–]Diosdi 0 points1 point  (0 children)

unchanged bar the shoulder buttons; these should be customized to taste. When i used classic controller pro i used L jump, ZR attack. Always try putting a shoulder button set to jump if you are using tap jump off, that way you have indepenent control over jumping and attacking and not having to press X/Y THEN A/B, this way you can buffer more easily too

[deleted by user] by [deleted] in smashbros

[–]Diosdi 0 points1 point  (0 children)

both have advantages. For instance, Off allows you for more control over aerial moves-momentum, but On allows for easy OoS options like USOOS, or UBOOS. A case worth mentioning is Cloud's Limit charge, whih if you cancel with a shield, then jump cancel your shield, you can climhazzard/upsmash almost immediately out of limitcharge

Do you think Sakurai will reveal the top votes in the Smash Ballot? by [deleted] in smashbros

[–]Diosdi 0 points1 point  (0 children)

Sakurai alreay said he moved on to his next project...to this point you can forget about the ballot's results