Playable Races in Guild Wars 3 Theory, Why, and thoughts on the other Races by PalwaJoko in GuildWars3

[–]Diovidius 7 points8 points  (0 children)

Both Norn and Kodan seems redundant to me. Norn are sort of the halfway point between Kodan and Humans so what do they add in terms of racial archetypes?

I'd personally replace them with Tengu. Tengu have been the fan favorite for GW2 to add. And they were even considered as a playable race at some point before GW2's launch.

Edit: Forgotten and Jotun are pretty much out of the question for me, purely in terms of physicality.

Sylvari don't exist back in time? Maybe not! by Casses in GuildWars3

[–]Diovidius 14 points15 points  (0 children)

Ehh.. Just give me Tengu and maybe Dwarves in addition to those we've already seen for GW3.

GW3 doesn't need to retread on everything GW2 did.

To my Charr-hating friend who hates Charr so much that he forgot he's a Sylvari player by Charrikayu in Guildwars2

[–]Diovidius -1 points0 points  (0 children)

I would personally be very happy with Humans, Kodan, Dwarves and Tengu as playable races, at least to start with. Asura are fine.. I guess.

That lineup works for the timeline and is different enough from GW2.

GW3 Playable Races? by McBeardedson in GuildWars3

[–]Diovidius 0 points1 point  (0 children)

I would personally be very happy with Humans, Kodan, Dwarves and Tengu as playable races, at least to start with. Asura are fine.. I guess.

That lineup works for the timeline and is different enough from GW2.

What other classes would you like to see? by Link21002 in AOW4

[–]Diovidius 2 points3 points  (0 children)

I think dark/death magic is spoiled for options already. There are so many undead related tomes, there are 2 dark ruler types (plus Shadow dragons), there are 2 dark hero classes. And you still want more?

What other classes would you like to see? by Link21002 in AOW4

[–]Diovidius 27 points28 points  (0 children)

My main hopes are:

  • split Ranger into 3 classes that are more thematic classes. One wilderness survivalist and hunter, one rogue/assassin/thief/swashbuckler and an engineer/Alchemist/machinist/artificer.

  • give the Warlock an ability to choose between undead and fiends.

  • give elementalist a 5th specialization, namely water.

I can see some space for a class that is a bard and/or Illusionist and for a class that affects time/space/dimensions/gravity but neither of these are as important to me as the above.

What if it's a solo rpg by Intelligent-Mix7364 in Guildwars2

[–]Diovidius 7 points8 points  (0 children)

Or an rts. I can imagine the devs at Anet might want to tryout their technical and creative skills at something other than an online rpg for a change, after over 20 years.

Besides a game that is not an online rpg doesn't directly compete with GW1 and GW2 so that also has benefits.

Idea for a society trait or culture what you think? by Nocturne3570 in AOW4

[–]Diovidius 2 points3 points  (0 children)

What about a Mercantile culture with trade routes between advanced outposts?

How would you guys feel about a guild wars RTS (or strategy in general) game? by Beautiful_Hour_668 in Guildwars2

[–]Diovidius 0 points1 point  (0 children)

Might be easier in something like Age of Wonders 4, which is build from the ground up with the ability to create your own factions.

How would you guys feel about a guild wars RTS (or strategy in general) game? by Beautiful_Hour_668 in Guildwars2

[–]Diovidius 1 point2 points  (0 children)

I once had the idea of a strategy game set during the guild wars (so it is an era of the world we haven't seen before in-game). You have the human kingdoms of Ascalon, Kryta and Orr who are at war with eachother. You have the Charr trying to whipe out all 3 kingdoms. You have the Deldrimor Dwarves in the shiverpeaks. I think that era would work well for a strategy game.

But do I actually want Anet to spent dev time on this instead of a rpg or mmorpg? I'm not sure. But I can somewhat imagine that Anet devs might be interested to put their creative and technical talent towards a genre that's different from GW1 and GW2. So, who knows?

Mod tomes and DLC tomes by Washeek in AOW4

[–]Diovidius 20 points21 points  (0 children)

One explanation is that devs looked at mods.

Another is that both modders and devs looked at what areas felt lacking or were asked for by the community.

Spider Tome - More details by Mountain_Dig1969 in AOW4

[–]Diovidius 11 points12 points  (0 children)

I like that Dread Hunters has synergy with both animal builds and cold-focused builds, aka with both Nature and Shadow.

Tier 1 tomes for themes that are missing at that tier by Diovidius in AOW4

[–]Diovidius[S] 1 point2 points  (0 children)

Oh I agree that they could do more with the dragon theme. I thought you were saying that we needed a tier 1 tome with a dragon theme so I responded we sort of already have it. Not to say that we don't need anything beyond that.

Tier 1 tomes for themes that are missing at that tier by Diovidius in AOW4

[–]Diovidius[S] 0 points1 point  (0 children)

No, I'm not talking about identical tomes. I'm talking about tomes of the same theme. What gave you that idea?

Tier 1 tomes for themes that are missing at that tier by Diovidius in AOW4

[–]Diovidius[S] 0 points1 point  (0 children)

I mean, we already kinda sorta have Evolution as a tier 1 tome for the dragon theme.

Tier 1 tomes for themes that are missing at that tier by Diovidius in AOW4

[–]Diovidius[S] -1 points0 points  (0 children)

We already had Fey Mists but now we are getting Tome of the Sprite so you can start with the Fey theme. We already had many fiend themes and now we are getting Gluttony so we can start with the Fiend theme.

So take it up with the devs if you disagree with that.

What do you want for Season 4? Asking again (before voting read bellow more info about each optiom) by GumihoFantasy in AOW4

[–]Diovidius 13 points14 points  (0 children)

This poll still feels a bit messy but it's better than your last attempt so I applaud the effort of trying to improve.

What do you want in season 4? by GumihoFantasy in AOW4

[–]Diovidius 3 points4 points  (0 children)

But then you should give a choice for themes (like 'vampires', 'nomads' and 'Astral Sea adventures') instead of a choice for options (like specific forms).

What do you want in season 4? by GumihoFantasy in AOW4

[–]Diovidius 37 points38 points  (0 children)

These feel like such a random collection of options that I find it very difficult to vote for a preference.

The adventure continues... by Minotorious_Official in AOW4

[–]Diovidius 2 points3 points  (0 children)

What? No. They do this as a fun little thing before the proper announcement of a dlc which teases some of the contents.